Thaddeus Crews
7b9c5122fa
Merge pull request #105183 from lodetrick/shader-ui-shuffle
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Make shader editor menu position consistent with script editor
2025-04-11 09:51:14 -05:00
Thaddeus Crews
717df3ee88
Merge pull request #105249 from Repiteo/core/math-defs-namespace
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Core: Use `Math` namespace for constants
2025-04-11 09:51:04 -05:00
Thaddeus Crews
83ab8b94e5
Merge pull request #87756 from ryevdokimov/alt-transform
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Allow all tool modes to select
2025-04-10 16:53:43 -05:00
Thaddeus Crews
94282d88f9
Core: Use `Math` namespace for constants
2025-04-10 16:29:30 -05:00
HolonProduction
c2f33dbbe4
Editor: Add named `EditorScript`s to the command palette
2025-04-10 19:00:08 +02:00
Thaddeus Crews
cade15a163
Merge pull request #92475 from AThousandShips/string_replace_char
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Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 10:18:16 -05:00
Thaddeus Crews
c85e12223d
Merge pull request #105226 from bruvzg/vs_popup
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Fix visual shader editor popups not using editor scale.
2025-04-10 10:18:12 -05:00
Thaddeus Crews
ef3e8b1609
Merge pull request #102786 from Giganzo/top-toolbar-menu-button-styles
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Fix MenuButton style in editor top menu bar
2025-04-10 10:18:10 -05:00
A Thousand Ships
889410dcda
Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 13:08:45 +02:00
Pāvels Nadtočajevs
9870c8ca68
Fix visual shader editor popups not using editor scale.
2025-04-10 10:17:17 +03:00
Logan Detrick
07c91e80f6
Consolidate Shader Menu in plugin
2025-04-09 22:53:07 -07:00
kit
d16e8b7ca4
Fix and rename mouse filter recursive behavior
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and focus mode recursive behavior.
2025-04-09 23:45:03 -04:00
Thaddeus Crews
c374ce211c
Merge pull request #104830 from chocola-mint/fix-#104822
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Add null check for SpriteFramesEditor's SpriteFrames
2025-04-09 18:12:03 -05:00
Thaddeus Crews
1be28a7cb2
Merge pull request #102292 from HolonProduction/gizmo-capsule
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Editor: Improve capsule gizmos
2025-04-09 18:11:54 -05:00
hakro
072ed20857
Adjust 2D select/move/rotate/scale shortcuts to match 3D
2025-04-09 19:48:21 +02:00
Aaron Franke
d9e1f5d678
Improve 2D/3D main screen auto-switching logic
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Co-authored-by: Kit Bishop <kitbdev@gmail.com>
2025-04-09 09:34:44 -07:00
Thaddeus Crews
ec675fc329
Merge pull request #100333 from YYF233333/reduce_list
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Use `LocalVector` instead of `List` as arg of `Dictionary::get_key_list`
2025-04-09 08:51:45 -05:00
Thaddeus Crews
4ddae0a7be
Merge pull request #105135 from timothyqiu/delete-window
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Remove dead code in AnimationStateMachine editor
2025-04-09 08:51:36 -05:00
Haoyu Qiu
75314c2f87
Remove dead code in AnimationStateMachine editor
2025-04-09 08:39:27 +08:00
Hugo Locurcio
e8eeccebcb
Unify Scripts Panel naming for the script and shader editors
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Both use the same shortcut and action, so it makes sense to call it
a Files panel as opposed to a Scripts panel.
2025-04-09 01:17:36 +02:00
Yufeng Ying
f7e4987d0e
Dictionary::get_key_list use LocalVector instead of List.
2025-04-09 02:46:24 +08:00
Thaddeus Crews
bb4a6b84db
Merge pull request #103731 from GustJc/embed_pause_hotkeys
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Make embed floating window respect `Always On Top` configuration
2025-04-08 12:32:49 -05:00
Thaddeus Crews
e6a61b1ecc
Merge pull request #76829 from bruvzg/ac_kit_direct
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Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Thaddeus Crews
dc2364042f
Merge pull request #99099 from ydeltastar/align-to-orthogonal-view
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Set correct position of node with `Align Transform with View` in orthographic view
2025-04-08 12:32:46 -05:00
Thaddeus Crews
6fe4d8d0f8
Merge pull request #104082 from YYF233333/dict_iter
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Do not iterate `Dictionary` with `get_key_at_index`
2025-04-08 12:32:45 -05:00
Pāvels Nadtočajevs
302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
Pāvels Nadtočajevs
f37fb49739
Add separate `minimize_disabled` and `maximize_disabled` window flags.
2025-04-07 18:58:11 +03:00
Yufeng Ying
bbc380b07e
Do not iterate Dictionary with get_key_at_index.
2025-04-07 21:54:13 +08:00
Thaddeus Crews
0fbb22c095
Merge pull request #104432 from YYF233333/dict_iter2
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Do not iterate `Dictionary` with `Dictionary::keys()`
2025-04-07 08:43:33 -05:00
Thaddeus Crews
5526a224e6
Merge pull request #105069 from KoBeWi/tUIDltip
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Add UID to file tooltip
2025-04-07 08:43:32 -05:00
Thaddeus Crews
38a29f6139
Merge pull request #100287 from Chaosus/shader_ui_update
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Re-organize UI in the shader editor
2025-04-07 08:43:25 -05:00
Thaddeus Crews
ddae2698ce
Merge pull request #104993 from lodetrick/editor-ruler-text-align
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Fix Editor 2D Ruler Text Top-Align
2025-04-07 08:43:21 -05:00
HolonProduction
02eab5e2c4
Editor: Improve capsule gizmos
2025-04-06 10:44:37 +02:00
kobewi
7d186cb28e
Add UID to file tooltip
2025-04-05 22:05:49 +02:00
Yufeng Ying
8ae16699c5
Do not use Dictionary::keys() for Dictionary iteration.
2025-04-05 18:42:13 +08:00
Chaosus
b983a05806
Re-organize UI in the shader editor
2025-04-05 13:12:59 +03:00
Yufeng Ying
4029051bb1
Change ClassDB::get_inheriters_from_class.
2025-04-04 23:47:19 +08:00
Logan Detrick
6ec32d0773
Top-Aligned the Ruler's text to avoid draw conflicts
2025-04-03 23:47:16 -07:00
yds
e787252396
Set correct position of node with `Align Transform with View` in orthogonal mode
2025-04-03 17:21:29 -03:00
Robert Yevdokimov
b98da2bd58
Allow all tool modes to select
2025-04-03 21:06:23 +04:00
Thaddeus Crews
6075e6a976
Merge pull request #104957 from arkology/empty-bitmap-crash
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Fix `BitMapEditor` crash when bitmap is empty
2025-04-03 09:27:54 -05:00
Thaddeus Crews
577133e6d2
Merge pull request #104963 from beicause/display-pctex-format
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Display PortableCompressedTexture's format in inspector preview
2025-04-03 09:27:48 -05:00
LuoZhihao
00f2e5be3a
Display PortableCompressedTexture's format in inspector preview
2025-04-03 18:34:29 +08:00
arkology
d8fca99ba0
Fix `BitMapEditor` crash when bitmap is empty
2025-04-03 05:53:28 +00:00
Yufeng Ying
7a1a970c25
size() <= 0 and size() < 1.
2025-04-02 19:18:44 +08:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
Michael Alexsander
556933306a
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
Thaddeus Crews
d52b84e472
Merge pull request #103993 from aaronfranke/geometry-segment
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Directly use segment points in Geometry2D/3D function parameters
2025-04-01 08:01:34 -05:00
Thaddeus Crews
e5f7ec0c30
Merge pull request #104777 from smix8/fix_boxmesh
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Fix EditorNode3DGizmo::add_solid_box() GPU stalling
2025-03-31 19:02:02 -05:00
Thaddeus Crews
8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
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Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
chocola-mint
19e8faae30
Add null check for SpriteFramesEditor's SpriteFrames
2025-03-31 22:16:49 +09:00
Aaron Franke
c1acc839a8
Directly use segment points in Geometry2D/3D function parameters
2025-03-30 16:25:59 -07:00
Kiro
23129a66ed
Replace append_utfx with direct String::utfx
2025-03-30 19:56:38 +02:00
smix8
6a54d2d552
Fix EditorNode3DGizmo::add_solid_box() GPU stalling
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Fixes EditorNode3DGizmo::add_solid_box() stalling the GPU because it used a function that queries the mesh arrays from the GPU.
2025-03-29 21:42:28 +01:00
Thaddeus Crews
ff1858ad2c
Merge pull request #102101 from KoBeWi/2d_3d_skrypt_gra_biblioteka_zasobów
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Mark main screen plugin names for translation
2025-03-29 10:16:33 -05:00
Thaddeus Crews
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
fd02ff8d02
Merge pull request #104703 from bruvzg/loc_dir_icons
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Fix updating editor icons on translation change.
2025-03-28 17:30:49 +01:00
Rémi Verschelde
e8bc75f056
Merge pull request #103373 from YeldhamDev/build_remove_physics
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Allow to compile templates without physics servers
2025-03-28 17:30:03 +01:00
Rémi Verschelde
1e595a0aa7
Merge pull request #103053 from Peelep/preview-sun-env-undoredo
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Add UndoRedo actions to preview sun/environment popup
2025-03-28 17:29:58 +01:00
Rémi Verschelde
b12258bd22
Merge pull request #99897 from aaronfranke/editor-top-nodes
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Clarify API for top selected nodes in EditorSelection and make public
2025-03-28 17:29:51 +01:00
Rémi Verschelde
3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
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Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Michael Alexsander
5ad414d046
Allow to compile templates without physics servers
2025-03-28 11:00:44 -03:00
Rémi Verschelde
3fee84c78b
Merge pull request #104631 from smix8/gizmo_multi_collision_meshes
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Allow multiple EditorNode3DGizmo collision meshes
2025-03-28 14:33:26 +01:00
Rémi Verschelde
8e9faae2be
Merge pull request #104058 from dugramen/path3d-outwards-curve
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Path3D prefer control points for outward curve
2025-03-28 14:32:25 +01:00
Pāvels Nadtočajevs
e47207ad16
Fix updating editor icons on translation change.
2025-03-28 15:04:32 +02:00
Yyf2333
22b5ec17fb
Using iterator pattern instead of List::Element *.
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Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Aaron Franke
17db92b8b8
Clarify API for top selected nodes in EditorSelection and make public
2025-03-27 16:09:08 -07:00
Lukas Tenbrink
ffa6ef220b
Use `append_` instead of `parse_` for `String` methods.
2025-03-27 17:51:02 +01:00
kobewi
bc9d0c7835
Add templated version of ObjectDB::get_instance()
2025-03-27 15:43:23 +01:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
Peelep
419ef1b7ca
Add UndoRedo actions to preview sun & env
2025-03-26 18:26:19 +02:00
dugramen
8bef789ca6
Path3D prefer control points for outward curve
2025-03-25 21:44:06 -04:00
smix8
ab917da71e
Allow multiple EditorNode3DGizmo collision meshes
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Allows to add multiple TriangleMesh collision meshes to a 3D gizmo.
2025-03-26 01:20:43 +01:00
Thaddeus Crews
6b5b84c0c5
Merge pull request #101737 from btgs-0/add-tile-coordinate-and-rectangle-size-display-to-terrains-editor-101634
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Draw tilemap coordinate and rectangle size on the screen when using the TileMapLayer's Terrains plugin
2025-03-24 15:27:35 -05:00
Thaddeus Crews
95a0cad8b1
Merge pull request #104482 from YeldhamDev/game_view_featprof_3d
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Hide 3D mode in Game view if the feature is disabled
2025-03-24 15:27:32 -05:00
Thaddeus Crews
e2d3e8ff86
Merge pull request #104231 from arkology/wide-theme-editor-walking
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Fix `ThemeEditor` being too wide for small screen or minimized window
2025-03-24 15:27:29 -05:00
Thaddeus Crews
a5926394d3
Merge pull request #103956 from dugramen/curve-handles-outwards
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Path2D prefer control points for outward curve
2025-03-24 10:01:05 -05:00
Thaddeus Crews
8cafc43f71
Merge pull request #104475 from ryevdokimov/fix-3d-view-menu-gizmo-icons
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Fix 3D view menu gizmo icons being broken in empty scene
2025-03-23 19:03:56 -05:00
dugramen
4fbf38d091
Path2D prefer control points for outward curve
2025-03-22 15:41:38 -04:00
Michael Alexsander
123b5baaba
Hide 3D mode in Game view if the feature is disabled
2025-03-22 15:16:44 -03:00
Robert Yevdokimov
1abde8ce48
Fix 3D view menu gizmo icons being broken in empty scene
2025-03-22 21:12:44 +04:00
BT
b954ddce28
Draw the mouse position's tilemap co-ordinate (and rectangle size) on the screen when using the TileMapLayer's Terrains plugin.
2025-03-22 10:29:24 +10:30
Thaddeus Crews
581d675eeb
Core: Convert `Math` class to namespace
2025-03-21 10:29:18 -05:00
Rémi Verschelde
1d664d996d
Merge pull request #104390 from YeldhamDev/you_will_never_take_my_3d_away
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Remove pointless `_3D_DISABLED` checks in editor code
2025-03-21 13:04:11 +01:00
Rémi Verschelde
e50ac32d5a
Merge pull request #82321 from ywmaa/custom_debug_color_curve3D
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Allow customizing debug color of Path3D.
2025-03-21 13:02:57 +01:00
ywmaa
275f046e4a
Path3D: custom debug color and custom debug show
2025-03-20 06:49:04 +02:00
Michael Alexsander
c33c3fe2ed
Remove pointless `_3D_DISABLED` checks in editor code
2025-03-19 23:47:36 -03:00
Thaddeus Crews
97241ffea6
Merge pull request #99555 from Meorge/mute-game
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Add "Mute Game" toggle in Game view
2025-03-19 17:46:11 -05:00
Thaddeus Crews
17ae1d7728
Merge pull request #90226 from kitbdev/dock-shortcuts
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Add Open Dock shortcuts
2025-03-19 17:46:07 -05:00
Thaddeus Crews
60c706e2d5
Merge pull request #102846 from jaydensipe/fix-empty-theme-override-delete-all
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Fix empty type removal in theme editor causing all empty types to be deleted
2025-03-19 17:46:04 -05:00
Malcolm Anderson
6858607e74
Add "Mute Audio" button to Game view in editor
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Update servers/audio_server.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Apply suggestions from code review
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
Fix a few lines for new member names
Add command-line argument `--debug-mute-audio`, and pass it to game if started with mute enabled
Apply suggestions from code review
Co-authored-by: arkology <43543909+arkology@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Fix icon for svgo
2025-03-19 08:20:17 -07:00
kit
4a65775dc5
Add shortcuts for opening docks
2025-03-19 10:39:45 -04:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
Rémi Verschelde
94f0ce4a96
Merge pull request #104192 from arkology/tile_editors_ui_ux
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Improve/fix `TileMap` and `TileSet` editors UI
2025-03-19 12:27:18 +01:00
Rémi Verschelde
7ad0b9b16c
Merge pull request #97495 from Delsin-Yu/control_recursive_disable_children
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[GUI] Implement properties that can recursively disable child controls' `Focus Mode` & `Mouse Filter`
2025-03-19 12:26:03 +01:00
Thaddeus Crews
1f6426066e
Merge pull request #98768 from Repiteo/core/constexpr-math-operators
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Core: Add `constexpr` constructors/operators to math structs
2025-03-17 16:03:20 -05:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
Thaddeus Crews
ea62170dac
Core: Add `constexpr` constructors/operators to math structs
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• Begin integrating `constexpr` on math tests; use `static_assert` where appropriate
2025-03-17 12:15:31 -05:00
Thaddeus Crews
523b7fe36e
Merge pull request #102282 from YYF233333/dangerous_sig
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Eliminate interior mutability in `get_selected_node_list`
2025-03-17 10:52:30 -05:00
Thaddeus Crews
8ca72e1490
Merge pull request #103848 from timothyqiu/popup-i18n
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Add auto translate mode for items in `PopupMenu` and `OptionButton`
2025-03-17 10:52:26 -05:00
Thaddeus Crews
a9065db5ad
Merge pull request #104130 from KoBeWi/are_tools_enabled_when_tools_are_enabled
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Remove `TOOLS_ENABLED` checks from `editor/`
2025-03-17 10:52:25 -05:00
Thaddeus Crews
59809854b9
Merge pull request #104172 from kiroxas/improveGPUParticlesCollision3DGizmoPluginPerformance
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Improve `GPUParticlesCollision3DGizmoPlugin` performance
2025-03-17 10:52:09 -05:00
Thaddeus Crews
437b131d28
Merge pull request #104016 from kiroxas/improveAudioStreamPlayerGizmoPerformance
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Improve Audio Stream Player Gizmo Performance
2025-03-17 10:51:55 -05:00
Kiro
e0b777ff99
Improve Audio Stream Player Gizmo Performance
2025-03-16 13:47:42 +01:00
Kiro
954bb22d3a
improve GPUParticlesCollision3DGizmoPlugin performance
2025-03-16 13:19:06 +01:00
arkology
84e1ed8884
Fix `ThemeEditor` being too wide for small screen or minimized window
2025-03-16 14:16:03 +03:00
arkology
1be23eee2c
Improve `TileMap` and `TileSet` editors UI
2025-03-16 11:21:17 +03:00
kobewi
7cb2fb189a
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
Yyf2333
df80265d3a
Eliminate interior mutability in get_selected_node_list.
2025-03-14 02:38:02 +08:00
Thaddeus Crews
c1b7865ae9
Merge pull request #103557 from aaronfranke/godot-version-defines
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Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
Thaddeus Crews
0cc7e2c27a
Merge pull request #95821 from anvilfolk/cache-gd-docs
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Scripting: Fix script docs not being searchable without manually recompiling scripts
2025-03-13 08:57:40 -05:00
Thaddeus Crews
4e9b7976ce
Merge pull request #103845 from aaronfranke/fix-ed-stuck-cam-nonfin-xform
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Fix stuck editor cameras and fix 3D error spam for non-finite transforms
2025-03-13 08:57:25 -05:00
Thaddeus Crews
22a7079afd
Merge pull request #104047 from YYF233333/dict_iter
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Add const iteration support to `Dictionary`
2025-03-13 08:57:23 -05:00
Thaddeus Crews
8b0bbe7f8d
Merge pull request #101533 from kiroxas/improveCapsuleGizmo
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Improve capsule gizmo performance
2025-03-13 08:57:19 -05:00
Lars Pettersson
d2d02d0ea8
EditorNode: Add function to load file as scene or resource
2025-03-12 23:59:48 +01:00
Rémi Verschelde
507df7b6ec
Merge pull request #103842 from timothyqiu/script-filename-no-i18n
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ScriptEditor: Disable auto translation of the filename label
2025-03-12 22:57:13 +01:00
Bogdan Inculet
b96811f424
Improve State Machine BlendTree node to properly display conditions
2025-03-12 22:06:53 +02:00
Aaron Franke
97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
ocean
72045c8306
Scripting: Add script documentation cache to project
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This PR adds a script documentation cache in the project folder.
It is loaded at alongside native documentation caches. This makes
scripts fully accessible through Search Help, including their
members, etc, right from project start, without having to compile
every single script.
Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-03-12 13:44:41 -04:00
arkology
af48059e97
Add borders to `BitMap` in `BitMapEditor`
2025-03-12 20:41:01 +03:00
Yufeng Ying
bebe037abf
Add ConstIterator to Dictionary.
2025-03-13 01:28:46 +08:00
Lazy-Rabbit-2001
5ca70d88a7
Improve usability of Camera2D
2025-03-12 09:57:31 +08:00
Thaddeus Crews
3c03566d2e
Merge pull request #102281 from ryevdokimov/selection-box-color-no-restart
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Do not require editor restart when changing selection box color
2025-03-11 19:54:43 -05:00
Thaddeus Crews
ea892d9fee
Merge pull request #93673 from Calinou/3d-editor-debug-draw-modes-mark-unsupported
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Disable debug draw modes in the 3D editor according to current rendering method
2025-03-11 19:54:42 -05:00
Robert Yevdokimov
8a6804b197
Do not require editor restart when changing selection box color
2025-03-12 03:38:44 +04:00
Hugo Locurcio
5472936b69
Disable debug draw modes in the 3D editor according to current rendering method
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- Add tooltips to some debug draw modes, including when it's unsupported
due to the current rendering method in use.
- Improve documentation related to debug draw modes.
2025-03-12 00:10:24 +01:00
kobewi
c2813b902c
Add editor setting for default animation step
2025-03-11 23:16:27 +01:00
Thaddeus Crews
23979663d0
Merge pull request #98133 from aaronfranke/view-layout-menu
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Rename internal `view_menu` in 3D editor code
2025-03-11 16:54:07 -05:00
Thaddeus Crews
7d1e236ad9
Merge pull request #102189 from KoBeWi/frames_per_setting
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Add editor setting for FPS mode and compat
2025-03-11 16:54:04 -05:00
Thaddeus Crews
37fed7790e
Merge pull request #102176 from ryevdokimov/fix-local-space-gizmo-basis
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Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode
2025-03-11 16:54:00 -05:00
Thaddeus Crews
1d8fa8b58a
Merge pull request #101411 from Calinou/editor-navigationlink-increase-gizmo-detail
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Increase NavigationLink3D gizmo detail to match other circle/sphere 3D gizmos
2025-03-11 16:53:54 -05:00
Thaddeus Crews
1186514fcf
Merge pull request #102666 from KoBeWi/repeatranslations
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Split repeated translation in Game plugin
2025-03-11 16:53:52 -05:00
Thaddeus Crews
165fdce84e
Merge pull request #102709 from KoBeWi/repeatranslations2
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Split repeated translation for floating windows
2025-03-11 16:53:50 -05:00
Thaddeus Crews
e54a4408ad
Merge pull request #102249 from Arnklit/particles2d-emission-shapes
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Add emission shape gizmos to Particles2D
2025-03-11 14:01:00 -05:00
Thaddeus Crews
20651f1162
Merge pull request #99680 from YeldhamDev/multi_remote_selection
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Allow to select multiple remote nodes at runtime
2025-03-11 14:00:56 -05:00
Thaddeus Crews
4ba3419cf8
Merge pull request #102950 from arkology/stylebox-editor-tooltip
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Add tooltip for `StyleBoxPreview` grid button
2025-03-11 14:00:43 -05:00
Thaddeus Crews
72d5401b9f
Merge pull request #103218 from matheusmdx/spriteframes-editor-minor-adjusts
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Minor adjusts in the `Show in Filesystem` code in `SpriteFrames` editor
2025-03-11 14:00:41 -05:00
Thaddeus Crews
5280c0bf4a
Merge pull request #102469 from sockeye-d/warning-highlights
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Highlight warning lines in Script editor
2025-03-11 14:00:33 -05:00
Michael Alexsander
5c66129e62
Allow to select multiple remote nodes at runtime
2025-03-11 12:35:41 -03:00
Thaddeus Crews
f1597b3023
Merge pull request #103758 from YeldhamDev/more_game_view_settings
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Make Game view follow more editor settings
2025-03-11 09:34:58 -05:00
Thaddeus Crews
69d1992d9d
Merge pull request #103533 from Calinou/3d-editor-qwer-use-physical-keys
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Use physical keys for the Q/W/E/R 3D editor shortcuts
2025-03-11 09:34:52 -05:00
Kiro
5a8874ea2c
improve capsule gizmo performance
2025-03-11 12:08:18 +01:00
Thaddeus Crews
ff674de65e
Merge pull request #103903 from kiroxas/improveCylinderGizmo
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Improve cylinder gizmo performance
2025-03-10 21:05:45 -05:00
Thaddeus Crews
13907ec474
Merge pull request #103910 from kiroxas/ImproveSphereGizmoPerformance
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Improve Sphere gizmo performance
2025-03-10 21:05:44 -05:00
Kiro
8eaab62930
Improve cylinder gizmo performance
2025-03-10 20:14:45 +01:00
Kiro
4915f916a4
Improve sphere gizmo performance
2025-03-10 20:12:43 +01:00
Thaddeus Crews
b40e6a55ac
Merge pull request #101884 from aaronp64/camera_gizmo_fov_fix
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Fix `Camera3D` gizmo representation to accurately reflect FOV
2025-03-10 10:01:13 -05:00
A Thousand Ships
331a43a9d8
Add `String::remove_char(s)` methods for performance and convenience
2025-03-10 13:19:28 +01:00
Haoyu Qiu
82a0290871
Add auto translate mode for items in PopupMenu and OptionButton
2025-03-09 23:50:11 +08:00
Aaron Franke
c7649f4f9c
Fix stuck editor cameras and fix 3D error spam for non-finite transforms
2025-03-08 23:10:30 -08:00