1
0
Fork 0
Commit Graph

16437 Commits

Author SHA1 Message Date
Thaddeus Crews 3e34c4be96
Merge pull request #102262 from KoBeWi/outer_tree_is_void
Don't return Tree items outside visible rect
2025-02-03 08:15:59 -06:00
Michael Alexsander 4c32d27e8e
Fix runtime crash with 3D selection with no camera 2025-02-02 13:58:38 -03:00
kobewi 886e5d8084 Don't return Tree items outside visible rect 2025-02-02 00:17:41 +01:00
Thaddeus Crews 96a6dc289f
Merge pull request #101548 from Nazarwadim/change_RBMap_and_input_activity_to_AHashMap
Use `AHashMap` for `RBMap nodes` and `HashMap input_activity`
2025-01-31 09:15:53 -06:00
Thaddeus Crews 3d6821b724
Merge pull request #101808 from markdibarry/parallax-remove-editor-offset-guard
Fix editor `Parallax2D` grid snap movement
2025-01-31 09:15:47 -06:00
Thaddeus Crews b1adcba5d9
Merge pull request #102208 from clayjohn/msdf-3d
Ensure albedo texture size is available for Label3D and Sprite3D
2025-01-31 09:15:44 -06:00
Thaddeus Crews 00564920d8
Merge pull request #101960 from Giganzo/colorpicker-swatches-menubutton
Fix ColorPicker load/save swatches button interactions
2025-01-31 09:15:37 -06:00
clayjohn caf235718e Ensure albedo texture size is available for Label3D and Sprite3D 2025-01-30 12:36:58 -08:00
Thaddeus Crews 97c472e43f
Merge pull request #102026 from TokageItLab/fix-save-reset
Add saving flag hack to Skeleton and revert reset timing of animation
2025-01-30 11:39:03 -06:00
clayjohn d774f697d3 Fully enable HDR2D when the setting is changed. This allows toggling HDR2D without restarting. 2025-01-29 23:39:14 -08:00
Thaddeus Crews 53104265ca
Merge pull request #101868 from bruvzg/rtl_nt_ready
[RTL] Fix `ready` signal sent too early in single threaded RTL.
2025-01-29 17:45:18 -06:00
Thaddeus Crews 3c3ff85d33
Merge pull request #101913 from Giganzo/color-hide-button
Fix ColorPicker hide save/load swatches for presets_visible
2025-01-28 16:08:58 -06:00
Thaddeus Crews 1d11751b15
Merge pull request #101899 from havi05/itemlist-fix-textoverrun
ItemList: Fix `text_overrun_behavior`
2025-01-28 09:03:38 -06:00
Silc Lizard (Tokage) Renew cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2025-01-28 03:52:01 +09:00
Thaddeus Crews 6dc78c8aa1
Merge pull request #101771 from bruvzg/lbl_line_valign
Fix Label vertical line alignment.
2025-01-27 09:46:27 -06:00
Thaddeus Crews 0dc6b7c056
Merge pull request #101280 from Sauermann/fix-focus-rect-meta-access
Fix `__focus_rect` meta access error when resizing `Tree`
2025-01-27 09:46:23 -06:00
Thaddeus Crews 1c0bff54a1
Merge pull request #93792 from kitbdev/fix-center-viewport-horizontal
Fix center viewport not working horizontally
2025-01-27 09:46:18 -06:00
Thaddeus Crews 69c5b03070
Merge pull request #101625 from Rindbee/fix-follow-focus-in-rotated-ScrollContainer
Fix Follow Focus in a rotated `ScrollContainer`
2025-01-27 09:46:14 -06:00
Thaddeus Crews ecbd90d022
Merge pull request #101825 from ryevdokimov/spin-box-drag-accept-event
Fix spinbox input events propagating during dragging, breaking focus
2025-01-27 09:46:11 -06:00
Pāvels Nadtočajevs adceb32177 Fix FILE_MODE_OPEN_ANY file dialog not selecting folders. 2025-01-27 10:43:11 +02:00
kit 46fa85891b Fix center viewport not working horizontally 2025-01-25 17:53:53 -05:00
havi05 2c35077148 Itemlist - fix `text_overrun_behavior` 2025-01-24 23:48:38 +01:00
Thaddeus Crews b15b24b087
Merge pull request #101688 from TCROC/fix-gpu-particles-2d-set_one_shot-seed-randomization
Fix `gpu_particles_2d` not randomizing seed when `set_one_shot` is called
2025-01-24 09:05:44 -06:00
Thaddeus Crews a7363946b2
Merge pull request #101911 from rburing/fti_2d_particles_on_target
`CPUParticles2D` - Add ability to follow physics interpolated target
2025-01-24 09:05:40 -06:00
Thaddeus Crews a5015ca8f6
Merge pull request #101957 from arkology/texture-progress-minimum-size
`TextureProgressBar` minimum size selection as maximum among all textures
2025-01-24 09:05:39 -06:00
Ricardo Buring 56fc0fd175 CPUParticles2D - Add ability to follow physics interpolated target
Allows a non-interpolated particle system to closely follow an interpolated target without tracking ahead of the target, by performing fixed timestep interpolation on the particle system global transform, and using this for emission.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2025-01-24 14:13:20 +01:00
arkology 046793b260 `TextureProgressBar` minimum size selection as maximum among all textures 2025-01-23 07:14:11 +00:00
Thaddeus Crews e62be79947
Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
Fix space transformations in WorldPositionFromDepth visual shader node generation
2025-01-22 16:32:26 -06:00
Thaddeus Crews 53f3143028
Merge pull request #101923 from Giganzo/color-button-click
Fix ColorPicker Swatches button width
2025-01-22 16:32:25 -06:00
Thaddeus Crews c032ce4050
Merge pull request #101613 from kitbdev/fix-te-hover-mouse-exit
Fix TextEdit breakpoint hover not hiding on mouse exit
2025-01-22 16:32:24 -06:00
Giganzo a36f064204 Fix ColorPicker load/save swatches button interactions 2025-01-22 19:23:29 +01:00
Travis Lange 3973c0b644 fix gpu_particles_3d randomizing seed when set_one_shot is called 2025-01-22 11:29:52 -05:00
Giganzo 660b5af677 Fix ColorPicker Swatches button width 2025-01-22 16:33:53 +01:00
Giganzo e9b164adf7 Fix ColorPicker hide save/load swatches for pressets_visible 2025-01-22 15:36:45 +01:00
Thaddeus Crews b5737f897e
Merge pull request #101700 from scgm0/Fix-`ViewportTexture--get_size`
Fix `ViewportTexture::get_size`
2025-01-21 11:55:33 -06:00
Thaddeus Crews 9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
Thaddeus Crews 672fd7b0bb
Merge pull request #101842 from havi05/tree-fix-ui_select
Tree - fix `ui_select`
2025-01-21 11:55:28 -06:00
Thaddeus Crews 08eb2f1a15
Merge pull request #101861 from TokageItLab/deltip
Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 11:55:26 -06:00
Thaddeus Crews c7c19eb162
Merge pull request #101876 from scgm0/Fix-OptionButton--show_popup
Fix OptionButton::show_popup
2025-01-21 11:55:25 -06:00
Thaddeus Crews ebea7b169a
Merge pull request #101872 from QbieShay/qbe/fix-particle-random
Fix cpuparticles randomness regression
2025-01-21 11:55:23 -06:00
scgm0 25fd115957 Fix OptionButton::show_popup 2025-01-21 21:37:19 +08:00
Mark DiBarry ce139f7577 Fix editor parallax grid snap movement 2025-01-21 08:21:46 -05:00
scgm0 949f707ad9 Fix `ViewportTexture::get_size` 2025-01-21 20:50:42 +08:00
Qbieshay c8b0509b7c Fixed cpuparticles randomness regression caused by #92089 2025-01-21 13:23:55 +01:00
Pāvels Nadtočajevs a5e8c266af [RTL] Fix `ready` signal sent too early in single threaded RTL. 2025-01-21 08:37:08 +02:00
Silc Lizard (Tokage) Renew 748aa1d388 Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator 2025-01-21 15:20:48 +09:00
BattyBovine a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D.
This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414.

In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413.
2025-01-20 18:27:05 -05:00
Eric Cosky 226f7aee20 Added check to prevent exception during remote debugging 2025-01-20 15:11:55 -08:00
Thaddeus Crews bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews cabd792995
Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00