Thaddeus Crews
3e34c4be96
Merge pull request #102262 from KoBeWi/outer_tree_is_void
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Don't return Tree items outside visible rect
2025-02-03 08:15:59 -06:00
Michael Alexsander
4c32d27e8e
Fix runtime crash with 3D selection with no camera
2025-02-02 13:58:38 -03:00
kobewi
886e5d8084
Don't return Tree items outside visible rect
2025-02-02 00:17:41 +01:00
Thaddeus Crews
96a6dc289f
Merge pull request #101548 from Nazarwadim/change_RBMap_and_input_activity_to_AHashMap
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Use `AHashMap` for `RBMap nodes` and `HashMap input_activity`
2025-01-31 09:15:53 -06:00
Thaddeus Crews
3d6821b724
Merge pull request #101808 from markdibarry/parallax-remove-editor-offset-guard
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Fix editor `Parallax2D` grid snap movement
2025-01-31 09:15:47 -06:00
Thaddeus Crews
b1adcba5d9
Merge pull request #102208 from clayjohn/msdf-3d
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Ensure albedo texture size is available for Label3D and Sprite3D
2025-01-31 09:15:44 -06:00
Thaddeus Crews
00564920d8
Merge pull request #101960 from Giganzo/colorpicker-swatches-menubutton
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Fix ColorPicker load/save swatches button interactions
2025-01-31 09:15:37 -06:00
clayjohn
caf235718e
Ensure albedo texture size is available for Label3D and Sprite3D
2025-01-30 12:36:58 -08:00
Thaddeus Crews
97c472e43f
Merge pull request #102026 from TokageItLab/fix-save-reset
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Add saving flag hack to Skeleton and revert reset timing of animation
2025-01-30 11:39:03 -06:00
clayjohn
d774f697d3
Fully enable HDR2D when the setting is changed. This allows toggling HDR2D without restarting.
2025-01-29 23:39:14 -08:00
Thaddeus Crews
53104265ca
Merge pull request #101868 from bruvzg/rtl_nt_ready
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[RTL] Fix `ready` signal sent too early in single threaded RTL.
2025-01-29 17:45:18 -06:00
Thaddeus Crews
3c3ff85d33
Merge pull request #101913 from Giganzo/color-hide-button
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Fix ColorPicker hide save/load swatches for presets_visible
2025-01-28 16:08:58 -06:00
Thaddeus Crews
1d11751b15
Merge pull request #101899 from havi05/itemlist-fix-textoverrun
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ItemList: Fix `text_overrun_behavior`
2025-01-28 09:03:38 -06:00
Silc Lizard (Tokage) Renew
cb7085340e
Add saving flag hack to Skeleton and revert reset timing of animation
2025-01-28 03:52:01 +09:00
Thaddeus Crews
6dc78c8aa1
Merge pull request #101771 from bruvzg/lbl_line_valign
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Fix Label vertical line alignment.
2025-01-27 09:46:27 -06:00
Thaddeus Crews
0dc6b7c056
Merge pull request #101280 from Sauermann/fix-focus-rect-meta-access
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Fix `__focus_rect` meta access error when resizing `Tree`
2025-01-27 09:46:23 -06:00
Thaddeus Crews
1c0bff54a1
Merge pull request #93792 from kitbdev/fix-center-viewport-horizontal
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Fix center viewport not working horizontally
2025-01-27 09:46:18 -06:00
Thaddeus Crews
69c5b03070
Merge pull request #101625 from Rindbee/fix-follow-focus-in-rotated-ScrollContainer
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Fix Follow Focus in a rotated `ScrollContainer`
2025-01-27 09:46:14 -06:00
Thaddeus Crews
ecbd90d022
Merge pull request #101825 from ryevdokimov/spin-box-drag-accept-event
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Fix spinbox input events propagating during dragging, breaking focus
2025-01-27 09:46:11 -06:00
Pāvels Nadtočajevs
adceb32177
Fix FILE_MODE_OPEN_ANY file dialog not selecting folders.
2025-01-27 10:43:11 +02:00
kit
46fa85891b
Fix center viewport not working horizontally
2025-01-25 17:53:53 -05:00
havi05
2c35077148
Itemlist - fix `text_overrun_behavior`
2025-01-24 23:48:38 +01:00
Thaddeus Crews
b15b24b087
Merge pull request #101688 from TCROC/fix-gpu-particles-2d-set_one_shot-seed-randomization
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Fix `gpu_particles_2d` not randomizing seed when `set_one_shot` is called
2025-01-24 09:05:44 -06:00
Thaddeus Crews
a7363946b2
Merge pull request #101911 from rburing/fti_2d_particles_on_target
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`CPUParticles2D` - Add ability to follow physics interpolated target
2025-01-24 09:05:40 -06:00
Thaddeus Crews
a5015ca8f6
Merge pull request #101957 from arkology/texture-progress-minimum-size
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`TextureProgressBar` minimum size selection as maximum among all textures
2025-01-24 09:05:39 -06:00
Ricardo Buring
56fc0fd175
CPUParticles2D - Add ability to follow physics interpolated target
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Allows a non-interpolated particle system to closely follow an interpolated target without tracking ahead of the target, by performing fixed timestep interpolation on the particle system global transform, and using this for emission.
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2025-01-24 14:13:20 +01:00
arkology
046793b260
`TextureProgressBar` minimum size selection as maximum among all textures
2025-01-23 07:14:11 +00:00
Thaddeus Crews
e62be79947
Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
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Fix space transformations in WorldPositionFromDepth visual shader node generation
2025-01-22 16:32:26 -06:00
Thaddeus Crews
53f3143028
Merge pull request #101923 from Giganzo/color-button-click
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Fix ColorPicker Swatches button width
2025-01-22 16:32:25 -06:00
Thaddeus Crews
c032ce4050
Merge pull request #101613 from kitbdev/fix-te-hover-mouse-exit
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Fix TextEdit breakpoint hover not hiding on mouse exit
2025-01-22 16:32:24 -06:00
Giganzo
a36f064204
Fix ColorPicker load/save swatches button interactions
2025-01-22 19:23:29 +01:00
Travis Lange
3973c0b644
fix gpu_particles_3d randomizing seed when set_one_shot is called
2025-01-22 11:29:52 -05:00
Giganzo
660b5af677
Fix ColorPicker Swatches button width
2025-01-22 16:33:53 +01:00
Giganzo
e9b164adf7
Fix ColorPicker hide save/load swatches for pressets_visible
2025-01-22 15:36:45 +01:00
Thaddeus Crews
b5737f897e
Merge pull request #101700 from scgm0/Fix-`ViewportTexture--get_size`
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Fix `ViewportTexture::get_size`
2025-01-21 11:55:33 -06:00
Thaddeus Crews
9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
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Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
Thaddeus Crews
672fd7b0bb
Merge pull request #101842 from havi05/tree-fix-ui_select
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Tree - fix `ui_select`
2025-01-21 11:55:28 -06:00
Thaddeus Crews
08eb2f1a15
Merge pull request #101861 from TokageItLab/deltip
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Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 11:55:26 -06:00
Thaddeus Crews
c7c19eb162
Merge pull request #101876 from scgm0/Fix-OptionButton--show_popup
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Fix OptionButton::show_popup
2025-01-21 11:55:25 -06:00
Thaddeus Crews
ebea7b169a
Merge pull request #101872 from QbieShay/qbe/fix-particle-random
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Fix cpuparticles randomness regression
2025-01-21 11:55:23 -06:00
scgm0
25fd115957
Fix OptionButton::show_popup
2025-01-21 21:37:19 +08:00
Mark DiBarry
ce139f7577
Fix editor parallax grid snap movement
2025-01-21 08:21:46 -05:00
scgm0
949f707ad9
Fix `ViewportTexture::get_size`
2025-01-21 20:50:42 +08:00
Qbieshay
c8b0509b7c
Fixed cpuparticles randomness regression caused by #92089
2025-01-21 13:23:55 +01:00
Pāvels Nadtočajevs
a5e8c266af
[RTL] Fix `ready` signal sent too early in single threaded RTL.
2025-01-21 08:37:08 +02:00
Silc Lizard (Tokage) Renew
748aa1d388
Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 15:20:48 +09:00
BattyBovine
a3ef9de6a8
Add debug colours and fills to CollisionPolygon3D.
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This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414 .
In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413 .
2025-01-20 18:27:05 -05:00
Eric Cosky
226f7aee20
Added check to prevent exception during remote debugging
2025-01-20 15:11:55 -08:00
Thaddeus Crews
bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
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Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews
cabd792995
Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
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Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00