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58 Commits

Author SHA1 Message Date
kobewi e7e48cd58c Allow undoredo actions to not make history unsaved 2025-05-13 02:40:31 +02:00
kobewi 242293c451 Remove registration of deprecated classes 2025-05-05 20:16:50 +02:00
Thaddeus Crews 627547cb7d
Merge pull request #105861 from groud/fix_flipped_tile_rendering
Fix rotated/flipped tiles rendering origin
2025-04-28 14:10:48 -05:00
Lukas Tenbrink bfdb0f0ecf Fix various sanitizer issues. 2025-04-28 15:23:35 +02:00
Gilles Roudière 52aee9c325 Fix rotated/flipped tiles rendering origin 2025-04-28 13:34:39 +02:00
Pāvels Nadtočajevs 5b49fd4207
Selectively apply `FOCUS_ACCESSIBILITY` to the `Label`s instead of setting it by default. 2025-04-23 12:47:31 +03:00
Pāvels Nadtočajevs 302fa831cc
Initial editor accessibility. 2025-04-08 20:25:48 +03:00
Thaddeus Crews 8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
kobewi bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
kobewi 75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Thaddeus Crews 6b5b84c0c5
Merge pull request #101737 from btgs-0/add-tile-coordinate-and-rectangle-size-display-to-terrains-editor-101634
Draw tilemap coordinate and rectangle size on the screen when using the TileMapLayer's Terrains plugin
2025-03-24 15:27:35 -05:00
BT b954ddce28 Draw the mouse position's tilemap co-ordinate (and rectangle size) on the screen when using the TileMapLayer's Terrains plugin. 2025-03-22 10:29:24 +10:30
Thaddeus Crews 581d675eeb
Core: Convert `Math` class to namespace 2025-03-21 10:29:18 -05:00
kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Rémi Verschelde 94f0ce4a96
Merge pull request #104192 from arkology/tile_editors_ui_ux
Improve/fix `TileMap` and `TileSet` editors UI
2025-03-19 12:27:18 +01:00
kobewi 6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
arkology 1be23eee2c Improve `TileMap` and `TileSet` editors UI 2025-03-16 11:21:17 +03:00
Rémi Verschelde fdfa1f24a0 Merge pull request #101098 from KoBeWi/rect_pretender
Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
kobewi f8fd15690c Don't show "Drawing rect" when not actually drawing 2025-01-03 22:54:26 +01:00
kobewi 3366f08a2c Don't print error when updating terrains tree without layer 2025-01-03 22:23:52 +01:00
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Thaddeus Crews e041356f3c
Merge pull request #99357 from Giganzo/tile-map-grid-button
Fix button state of grid and highlight layer in tile map layer editor
2024-12-23 11:15:13 -06:00
Yufeng Ying f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Haoyu Qiu bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
Chaosus ba39b078f5 [Scene] Add `SceneStringName::FlatButton` 2024-12-10 11:12:26 +03:00
passivestar 0ff5d5fd04 Add theme type variations for secondary Trees and ItemLists 2024-11-19 18:33:30 +04:00
Giganzo a864bcc773 Fix button state of grid and highlight layer in tile map layer editor 2024-11-17 14:10:19 +01:00
Thaddeus Crews bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Aaron Franke 562c666e3d
Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
kleonc ab504b3139 Fix undoing "Move tiles" TileMapLayer action when drag/drop areas overlap 2024-09-11 10:45:23 +02:00
Sébastien Dunne Fulmer aaa157f929
Fix TileSet Scattering setting vanishing when changing tools 2024-08-29 12:17:38 +01:00
Yuri Rubinsky 52889ab7ee [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
Hugo Locurcio 14dda6a4b9
Tweak missing tile source message in the TileSet editor
This also renames the Tiles tab in the TileSet bottom panel
to Tile Sources to make it more explicit (and avoid using
the same name as the Tiles tab in the TileMap editor).
2024-08-12 21:41:50 +02:00
kobewi a0824735a0 Make sure that selected tile source is remembered 2024-07-14 19:07:17 +02:00
Gilles Roudière 8ebaf4437a Fix crash in the TileMapLayer editor when using editable children 2024-07-05 17:08:18 +02:00
kobewi af28d58215 Fix RMB erasing of tiles 2024-07-02 08:45:05 +02:00
kobewi 92b0375785 Fix some TileMapLayer editing problems 2024-06-29 18:18:54 +02:00
kobewi 230a4cb63f Store TileMapLayer selection in scene's history 2024-06-22 18:42:48 +02:00
A Thousand Ships fbb879debd
[Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
A Thousand Ships d9e2fc74c7
[Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
A Thousand Ships d519715d94
[Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
A Thousand Ships 755a0efbb6
[Scene] Add `SceneStringNames::id_pressed` 2024-05-30 22:54:04 +02:00
kobewi e065d7132a Remove duplicate shortcut definitions 2024-05-21 23:28:49 +02:00
A Thousand Ships ee79386f7b
[Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
Rémi Verschelde bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
kobewi 413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
Gilles Roudière b0cd6edceb Fix TileMap selection pattern being needlessly reorganized 2024-05-13 14:34:33 +02:00
kobewi 6b69ae8dd0 Reuse single erase pattern in tile editor 2024-04-17 20:43:00 +02:00
Gilles Roudière bb6a1cb5a8 Fix heap-use-after-free error in TileMapLayerEditor 2024-04-12 17:56:28 +02:00
Rémi Verschelde f6a78f83aa
Merge pull request #90207 from groud/fix_no_cached_rect
Fix "no cached rect" errors in TileMapLayer editor
2024-04-04 17:09:26 +02:00