Thaddeus Crews
0400b703e4
Merge pull request #111577 from Kaleb-Reid/fix-lightmap-luminance
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Apply luminance multiplier in copy_cubemap_to_panorama
2025-10-14 10:31:34 -05:00
kit
f336e019c0
Fix indented line wrap with no spaces
2025-10-14 10:22:10 -04:00
Kaleb Reid
8173f43770
Apply luminance multiplier in copy_cubemap_to_panorama
2025-10-13 21:41:03 -07:00
Thaddeus Crews
c0c75561d2
Merge pull request #111129 from DarioSamo/particle-pipeline-deferral
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Push pipeline compilation of various effects to the worker thread pool.
2025-10-13 19:29:00 -05:00
Thaddeus Crews
d3285f5468
Merge pull request #111185 from WhalesState/vp-disable-xr
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More XR disable for Viewport and export.
2025-10-13 19:28:56 -05:00
Thaddeus Crews
0b4cca38ea
Merge pull request #111538 from MajorMcDoom/xr-tracker-name-optimization
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Make `XRPose` only set name on creation instead of on pose update
2025-10-13 19:28:51 -05:00
Thaddeus Crews
cd74a9cb12
Merge pull request #111206 from j20001970/camera-feed-datatype-changed
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Emit `format_changed` on CameraFeed datatype change
2025-10-13 19:28:42 -05:00
Thaddeus Crews
c9b72fcfb6
Merge pull request #111481 from Ivorforce/texture-less-includes
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Remove extraneous includes from `texture.h`.
2025-10-13 12:30:13 -05:00
Karl Office
7a49918c89
fix: set visible layers in multiview camera
2025-10-13 17:31:01 +02:00
Dario
ba268416d5
Push pipeline compilation of various effects to the worker thread pool.
2025-10-13 12:00:23 -03:00
Jason Kuo
2e00156657
Emit `format_changed` on CameraFeed datatype change
2025-10-13 00:26:29 +08:00
Zi Ye
e38bbf88e5
Make XRPose only set name on creation, instead of on every update.
2025-10-11 20:24:23 -05:00
Lukas Tenbrink
985e6178b4
Remove extraneous includes from `texture.h`.
2025-10-10 18:39:16 +02:00
Allen Pestaluky
cafc012b05
Blend `Environment` glow before tonemapping and change default blend mode to screen.
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Additionally, change the minimum `tonemap_white` parameter to `1.0`; users can increase `tonemap_exposure` for a similar effect to decreasing `tonemap_white` below `1.0`.
Co-authored-by: Hei <40064911+Lielay9@users.noreply.github.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-10 12:08:08 -04:00
Thaddeus Crews
8150cb9200
Merge pull request #111403 from AeioMuch/fix_double_precision_wrong_indexes
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Fix wrong indices used for transform & UBO matrix for double precision build
2025-10-10 10:25:59 -05:00
AeioMuch
dae2122388
Fix wrong indexes for double precision
2025-10-09 22:01:41 +02:00
Thaddeus Crews
91a1798474
Merge pull request #109084 from allenwp/add-spatial-shader-debanding
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Add material debanding for use in Mobile rendering method.
2025-10-09 11:46:58 -05:00
Lukas Tenbrink
9843a016f5
Reorder registration of types, to register supertypes before subtypes.
2025-10-09 11:50:32 +02:00
Allen Pestaluky
bd9d1bf070
Add material debanding for use in Mobile rendering method.
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-08 16:22:41 -04:00
lawnjelly
1c8ef479b4
FTI - Add `multimesh_instances_reset_physics_interpolation()`
2025-10-08 16:17:18 +01:00
Kaleb Reid
f2d0ea6d40
Ensure reflection atlas is valid before rendering
2025-10-07 22:05:22 -07:00
Thaddeus Crews
f457855148
Merge pull request #111227 from clayjohn/RD-scene-shader-crash
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Fix scene shader crash due to rename of view matrix and inverse view matrix
2025-10-07 17:15:11 -05:00
Thaddeus Crews
ef853bbc06
Merge pull request #111347 from Ivorforce/no-algorithm
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Add `max()` to `Span`, replacing `<algorithm>` include from `rendering_device_commons.h`
2025-10-07 17:15:09 -05:00
Thaddeus Crews
91ad968557
Merge pull request #111242 from WhalesState/2d-link
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Fix 2D debug templates linking
2025-10-07 17:15:03 -05:00
clayjohn
c7276273d8
Fix scene shader crash due to rename of view matrix and inverse view matrix
2025-10-07 13:36:23 -07:00
Lukas Tenbrink
1fa332cad4
Add `max()` to `Span`.
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Remove `<algorithm>` include from `rendering_device_commons.h`, using `Span` instead.
2025-10-07 22:26:32 +02:00
Rémi Verschelde
9052d31c68
Merge pull request #111331 from Repiteo/scons/revert-cppextpath
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Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
Thaddeus Crews
fdc235f496
Merge pull request #110884 from Kaleb-Reid/fix-spotlight-aabb
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Use correct AABB for SpotLight3Ds when `spot_angle > 90`
2025-10-06 14:34:05 -05:00
Thaddeus Crews
b17aa3343a
Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-06 13:09:22 -05:00
Mounir Tohami
9894256e3a
More XR disable for Viewport and export.
2025-10-06 20:15:07 +03:00
Thaddeus Crews
5935a32e32
Core: Cleanup headers in `core/config`
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Thaddeus Crews
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
Thaddeus Crews
9f4f16c588
Merge pull request #110672 from Kaleb-Reid/fallback-scaling-type
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Use correct scaling type when falling back to bilinear
2025-10-06 09:06:39 -05:00
Thaddeus Crews
f85dc0720d
Merge pull request #111303 from Kaleb-Reid/fix-dof-msaa-mobile
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Use resolved depth texture for DOF with MSAA in Mobile
2025-10-06 09:06:38 -05:00
Thaddeus Crews
686b56fae9
Merge pull request #106434 from Ivorforce/invert-hashfuncs
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Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
Thaddeus Crews
d364dacac1
Merge pull request #110004 from Kaleb-Reid/divide-luminance
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Divide screen texture by luminance multiplier in compatibility
2025-10-06 09:06:33 -05:00
Thaddeus Crews
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
Rémi Verschelde
900bd07d10
Merge pull request #111125 from BlueCube3310/lightmap-sort-bitshift
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Fix LightmapGI not being correctly applied to objects
2025-10-06 14:08:07 +02:00
Kaleb Reid
ac8491ae72
Use resolved depth texture for DOF with MSAA in Mobile
2025-10-05 13:51:42 -07:00
chocola-mint
ead282ff13
Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-05 17:49:23 +09:00
Mounir Tohami
af404ff584
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00
Lukas Tenbrink
ad600125df
Rewrite `HashMapHasherDefault` based on type traits - it is now possible to declare a default hashing function for any type.
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Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
Lukas Tenbrink
1db0a60dc0
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-05 00:26:11 +02:00
Kaleb Reid
91167c3c23
Use correct AABB for SpotLight3Ds when spot_angle > 90
2025-10-04 02:12:51 -07:00
Kaleb Reid
8ad335eae0
Divide screen texture by luminance multiplier in compatibility
2025-10-04 00:19:42 -07:00
Thaddeus Crews
06827c91c6
Merge pull request #107839 from Rudolph-B/Occlusion-Culling-Optimization
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Minor Optimization to Occlusion Culling
2025-10-03 12:01:13 -05:00
Thaddeus Crews
fb572aff53
Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d
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Add MultiMesh physics interpolation for 2D transforms (MultiMeshInstance2D)
2025-10-03 12:01:07 -05:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
lawnjelly
594fd1da49
FTI - Optimize non-interpolated 2D items
2025-10-03 08:38:46 +01:00
Stuart Carnie
3ffcae66a8
Renderer: Fix missing shader_name; use forward declarations
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* Moving over to RenderingShaderContainer, missed setting shader_name
* Use forward declaration reduces compile time when modifying
rendering_shader_container.h from over 950s to about 10-15
2025-10-02 10:02:18 +10:00
Thaddeus Crews
4594de69fd
Merge pull request #111013 from stuartcarnie/shader_container_ext
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Renderer: Move `reflect_spirv` to `RenderingShaderContainer`
2025-10-01 17:54:09 -05:00
BlueCube3310
24ed12d4a3
Fix LightmapGI not being correctly applied to objects
2025-10-01 19:18:09 +02:00
Aaron Franke
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
Thaddeus Crews
2b7f39ea28
Merge pull request #110505 from Calinou/tweak-draw-command-labels
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Tweak draw command label names for consistency
2025-09-30 20:10:37 -05:00
Aaron Franke
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
Thaddeus Crews
f9694033a5
Merge pull request #107923 from clayjohn/RD-mat3x4
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Use Mat3x4 for model and view transforms to save bandwidth and ALUs
2025-09-30 18:34:59 -05:00
Thaddeus Crews
c28b6c2ced
Merge pull request #109186 from clayjohn/reflection-probe-size-update
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Prompt editor restart when reflection probe size is updated
2025-09-30 18:34:57 -05:00
Thaddeus Crews
3997e77393
Merge pull request #111054 from Kaleb-Reid/fix-render-list
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Sort render list correctly in RD renderers
2025-09-30 11:19:18 -05:00
Thaddeus Crews
21fd4faf1b
Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
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Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 -05:00
Thaddeus Crews
7974cf00e7
Merge pull request #110952 from aaronfranke/skip-cons-then-copy
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Skip copying values constructed immediately before returning
2025-09-30 11:19:15 -05:00
clayjohn
aa8bc0b56d
Prompt editor restart when reflection probe size is updated
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Also formally deprecate the RS function for updating an individual probes size. The functionality was removed in 4.0, but the function itself was mistakenly left exposed.
2025-09-29 18:35:34 -07:00
Kaleb Reid
5021b3e6e5
Sort render list correctly in RD renderers
2025-09-29 17:22:26 -07:00
Stuart Carnie
65e8b0951b
Renderer: Move reflect_spirv to RenderingShaderContainer
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This change introduces a new protected type, `ReflectedShaderStage` to
`RenderingShaderContainer` that derived types use to access SPIR-V and
the reflected module, `SpvReflectShaderModule` allowing implementations
to use the reflection information to compile their platform-specific
module.
* Fixes memory leak in `reflect_spirv` that would not deallocate the
`SpvReflectShaderModule` if an error occurred.
* Removes unnecessary allocation when creating `SpvReflectShaderModule`
by passing `NO_COPY` flag to `spvReflectCreateShaderModule2`
constructor function.
* Replaces `VectorView` with `Span` for consistency
* Fixes unnecessary allocations in D3D12 shader container in
`_convert_spirv_to_nir` and `_convert_spirv_to_dxil` which implicitly
converted the old `VectorView` to a `Vector`
2025-09-30 06:40:14 +10:00
Aaron Franke
c3e6002c6e
Use const ref parameters in the OpenXR module
2025-09-28 08:10:03 -07:00
clayjohn
14b60f2264
Optimize vertex shader using mat3x4 to reduce bandwidth, load/store operations and ALUs
2025-09-26 23:20:08 -07:00
Aaron Franke
754d49ac81
Skip copying values constructed immediately before returning
2025-09-26 19:13:58 -07:00
Thaddeus Crews
9283328fe7
Merge pull request #109491 from syntaxerror247/window-color
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Android: Add method to set root window color at runtime
2025-09-26 13:47:32 -05:00
Edward Moulsdale
e366471fdc
Add GDSOFTCLASS to deeper inheritors of Object
2025-09-24 19:15:56 +01:00
Thaddeus Crews
daa1fc97dd
Merge pull request #107547 from beicause/shader-compiler-print-content-verbose
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ShaderCompiler: Optimize compilation error printing
2025-09-24 09:59:14 -05:00
Thaddeus Crews
7b8073d122
Merge pull request #107763 from Ivorforce/missing-vpv
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Add missing `vpv.push_back(pv);` in `render_target_get_sdf_texture`.
2025-09-24 09:59:11 -05:00
Thaddeus Crews
e6d25c0f73
Merge pull request #110819 from KoBeWi/overrun_with_dupes
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Remove overrun code duplication
2025-09-23 14:51:45 -05:00
Thaddeus Crews
c62356fcaa
Merge pull request #85080 from Cykyrios/draw-ellipse
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Add methods to draw ellipses
2025-09-23 12:08:51 -05:00
Thaddeus Crews
75f0f3dc55
Merge pull request #110550 from WesleyClements/master
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Fix `TileMapLayer` tiles displaying incorrectly with y_sort based on visibility layer
2025-09-23 12:08:50 -05:00
Thaddeus Crews
cd3a6c88fd
Merge pull request #106200 from BlueCube3310/image-16-u16
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Image: Implement 16-bit unorm and uint formats
2025-09-23 12:08:46 -05:00
kobewi
a57fef9558
Remove overrun code duplication
2025-09-23 16:08:46 +02:00
Thaddeus Crews
cede7c8aa7
Merge pull request #109401 from DarioSamo/ubershader-for-sdf-and-material
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Add ubershader support to material and SDF variants in Forward+.
2025-09-22 21:01:00 -05:00
Wesley Clements
89503e387a
fixed tile map tiles displaying incorrectly based on visibility layer
2025-09-21 19:03:21 -04:00
Edward Moulsdale
12e97610a8
Add GDSOFTCLASS to six inheritors of Object
2025-09-21 16:22:29 +01:00
Thaddeus Crews
9b96eaaf80
Merge pull request #107989 from Jojo-1000/docs-add-required-qualifier
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Documentation: Add missing required qualifier for various classes
2025-09-19 09:17:06 -05:00
Cykyrios
9f7c3d00dd
Add methods to draw ellipses
2025-09-19 10:45:16 +02:00
Thaddeus Crews
f8dedf68e2
Merge pull request #105254 from Ivorforce/no-get-internal-ptr
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Delete `VariantGetInternalPtr` and `VariantImplicitConvert`, replace with `VariantInternalAccessor`
2025-09-18 21:02:28 -05:00
Thaddeus Crews
62273fa10b
Merge pull request #110627 from clayjohn/RD-intel-mac-sky-check
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Move check for sky cubemap array back into the SkyRD initializer
2025-09-18 21:02:24 -05:00
Lukas Tenbrink
f81287d765
Introduce `VariantImplicitConvert<>` template for types that can be implicitly converted to and from `Variant`.
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De-duplicate a lot of `VariantGetInternalPtr`, `VariantInternalAccessor`, `VariantInitializer` and `VariantDefaultInitializer`.
2025-09-19 00:20:07 +02:00
Kaleb Reid
e5cd234ef7
Use correct scaling type when falling back to bilinear
2025-09-18 13:58:02 -07:00
clayjohn
fc951855ed
Move check for sky cubemap array back into the SkyRD initializer so it is set before being used.
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Previously it was moved out of this function becuase we relied on RenderingServer::get_video_adapter_name which wasn't available yet.
However, that was unnecessary since it is just a wrapper around RenderingDevice::get_device_name() which is available.
2025-09-17 11:41:56 -07:00
Thaddeus Crews
38d80598f5
Merge pull request #108121 from Repiteo/core/disabled-class-rework
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Core: Handle disabled class detection in `ClassDB`
2025-09-17 11:34:16 -05:00
Thaddeus Crews
aa294bb3c8
Merge pull request #110360 from zorbathut/pr/memorybarrierrename
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Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-17 11:34:15 -05:00
Thaddeus Crews
8c7c96e2c4
Merge pull request #108636 from clayjohn/MSAA-depth-mobile
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Add depth resolve to the mobile renderer
2025-09-17 11:34:13 -05:00
Thaddeus Crews
e721af5775
Merge pull request #110330 from DarioSamo/reflection-probe-size-leak
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Fix reflection probes not recreating downsampled textures when mode changes.
2025-09-17 11:34:12 -05:00
Thaddeus Crews
e504943212
Merge pull request #110184 from Namey5/vertex-lighting-issue
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Fix rounding error in clustered vertex light culling
2025-09-17 11:34:11 -05:00
Lukas Tenbrink
abe3b481ae
Make conversions from `LocalVector` to `Vector` explicit.
2025-09-16 21:41:28 +02:00
Thaddeus Crews
6efa557e9b
Merge pull request #109567 from Flarkk/fix_spotlight_fog
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Fix spotlight's shadow peter-panning with volumetric fog
2025-09-16 11:44:55 -05:00
Thaddeus Crews
853884ba05
Merge pull request #109143 from sievaxx/more_sampler_default_texs
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Add and enable default textures for other samplers
2025-09-16 11:44:51 -05:00
Thaddeus Crews
27a3f0eb8d
Merge pull request #108206 from Calinou/transparent-viewport-no-ssr-sss-dof
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Disable unsupported SSR, SSS, DoF on transparent viewports
2025-09-16 11:44:48 -05:00
Hugo Locurcio
204e310914
Tweak draw command label names for consistency
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- Use Title Case for all labels, and add hyphens where relevant.
- Mention Roughness in SSR Filter's label name, as it's only enabled
when the SSR roughness quality is not set to Disabled.
2025-09-14 01:23:47 +02:00
Hugo Locurcio
1c62ba40b7
Disable unsupported SSR, SSS, DoF on transparent viewports
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For technical reasons, transparent viewports cannot support
screen-space reflections, subsurface scattering and depth of field.
Previously, enabling any of these would turn transparent viewports
invisible.
2025-09-11 14:59:07 +02:00
Ben Rog-Wilhelm
e5ab5acd95
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
clayjohn
0576b12699
Increase precision of SpotLight attenuation calculation to avoid driver bug on Intel devices
2025-09-09 13:18:55 -07:00
Dario
7b923609c2
Fix reflection probes not recreating downsampled textures when mode changes.
2025-09-08 15:54:37 -03:00
Luo Zhihao
5f737952fd
ShaderCompiler: Optimize compilation error printing
2025-09-04 16:51:17 +08:00