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21 Commits

Author SHA1 Message Date
Michael Alexsander e06f015f95
Add a new editor theme
Co-authored-by: passivestar <60579014+passivestar@users.noreply.github.com>
2025-10-30 00:31:54 -03:00
kobewi 52775a82c6 Fix verbose running message 2025-10-24 23:18:55 +02:00
Thaddeus Crews 620a4f17a8
Merge pull request #109637 from van800/shakhov/dap
Extend DAP to allow debug main/current/specific_scene/secondary_editor and also commanline arguments
2025-10-24 11:23:05 -05:00
Thaddeus Crews 9d2b619f51
Merge pull request #108737 from bruvzg/adb_scrcpy
[Android] Add export option to use "scrcpy" to run project from editor.
2025-10-24 11:23:03 -05:00
Thaddeus Crews f9460763b1
Merge pull request #111847 from akien-mga/akien/embedded-run-respect-override
EditorRun: Load `override.cfg` to get window configuration for embedded mode
2025-10-22 13:48:37 -05:00
Thaddeus Crews d6c5c4eeb5
Merge pull request #107671 from dsnopek/editor-run-control
Allow editor plugins to modify run arguments
2025-10-20 18:09:32 -05:00
Rémi Verschelde 42000e27fe
EditorRun: Load `override.cfg` to get window configuration for embedded mode 2025-10-20 16:59:38 +02:00
Pāvels Nadtočajevs f7263b9517
[Android] Add export option to use "scrcpy" to run project from editor. 2025-10-14 15:12:48 +03:00
Thaddeus Crews 5b2d91ef31
Merge pull request #111270 from chocola-mint/include-optimization-control
Remove `timer.h` include from `control.h`.
2025-10-06 09:06:31 -05:00
Thaddeus Crews 3b04c8464c
Merge pull request #107273 from DexterFstone/add-game-speed-controls
Add game speed controls to the embedded game window
2025-10-06 09:06:24 -05:00
DexterFstone 7ddce8ab26 Add game speed controls to the embedded game window 2025-10-05 11:13:15 +05:30
chocola-mint 19c47c5d99 Remove `#include "scene/main/timer.h"` from `control.h` 2025-10-05 14:41:06 +09:00
David Snopek fe27a72cb5 Allow editor plugins to modify run arguments 2025-10-01 07:37:40 -05:00
Aaron Franke 3d1c9fd5de
Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Stuart Carnie 7227fdd805 Core: Add UNIX domain socket support
> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
Thaddeus Crews de27f3a435
Merge pull request #110108 from PiCode9560/suspend-button
Differentiate the suspend button in the Game tab with the Pause button in the editor run bar
2025-09-24 09:59:15 -05:00
Michael Alexsander aeb3a45c97
Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 -03:00
Ivan Shakhov ecf6620ab7 Extend DAP to allow debug main/current/specific_scene and also commanline arguments - fix https://github.com/godotengine/godot-proposals/discussions/12121
Co-authored-by: Artemy Fedotov <47072685+fstxz@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-09-19 09:21:21 +02:00
PiCode dd11265c4c Improve suspend button 2025-09-01 14:38:45 +03:00
Giganzo 54ac5cd068 Fix shortcut reset for spatial_editor/tool_select 2025-08-12 10:46:20 +02:00
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00