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28 Commits

Author SHA1 Message Date
kleonc fb5a299a60 Fix TileSet editor crash on terrain pick in paint mode 2025-11-03 20:31:29 +01:00
LuoZhihao ce2fae79b1 Fallback to parent class icon by default for gdextension 2025-10-31 18:03:32 +08:00
Pāvels Nadtočajevs de3ff99398
Fix error spam when dragging text in the script editor. 2025-10-30 12:20:00 +02:00
Thaddeus Crews daf15172eb
Merge pull request #97753 from jaydensipe/fix-various-editor-easing-property-bugs
Fix various editor easing property issues
2025-10-28 12:19:35 -05:00
kobewi 682b0f7c54 Add switch on hover to TabBar 2025-10-22 00:34:57 +02:00
Thaddeus Crews fe9cdea92c
Merge pull request #106947 from Meorge/feat/quick-load-preview
Allow Quick Open dialog to preview change in scene
2025-10-21 15:11:04 -05:00
Jayden Sipe 61179bb293 Fix various editor easing property issues 2025-10-14 17:59:56 -04:00
Thaddeus Crews 2568505535
Merge pull request #108065 from lodetrick/range-hint-cleanup
Clean up numeric EditorProperty `setup()` methods
2025-10-13 19:28:34 -05:00
kobewi b9f7f2d767 Fix some easing presets not translated
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2025-10-10 13:21:56 +02:00
Logan Detrick 7998b5e8d2 Cleanup EditorProperty setup methods 2025-10-08 15:52:46 -07:00
kobewi 8d91f83244 Ensure correct metadata for enum items 2025-10-03 11:31:16 +02:00
kobewi 60c45fb64c Fix enum strings losing space 2025-10-01 22:00:31 +02:00
Thaddeus Crews 6f3c5088ae
Merge pull request #110492 from KoBeWi/pro🍐_languages
Improve editor language selector
2025-09-30 18:35:03 -05:00
Malcolm Anderson 2f1e8dad74 Add Instant Preview to Quick Open dialog
Add toggle for instant preview

Always keep search box selected so that keyboard navigation works

Add default setting for Instant Preview

Directly set property value for resource via Quick Load menu (no undo/redo or dirty-scene functionality yet)

Add undo/redo functionality

Update class reference

Update doc/classes/EditorSettings.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Slight improvement(?) to wording of setting

Allow previewing without committing change

Address various suggestions/improvements

Only allow Instant Preview to be used if Quick Open menu is being used to modify a property

Only allow property-based Quick Load when resource to modify is defined (otherwise default to old behavior)

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Address comments/suggestions

Get rid of duplicated code and use original callback strategy

(Attempt to) fix Instant Preview for editing multiple nodes at once and undo/redo stack for single nodes

Fix cancelling Quick Open when multiple nodes are selected

Prevent initially selected item in Quick Open dialog from overwriting the currently selected property

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Make a few changes/improvements based on feedback

- Combine some duplicated code into `_finish_dialog_setup()`
- Move `ERR_FAIL_NULL(p_obj);` to top of checks
- Fix renaming of `is_instant_preview_enabled()` across code, and remove now-redundant conditions where it is used
- Make `EditorResourcePicker::property_path` be `StringName` not `String`
2025-09-29 15:12:21 -07:00
Thaddeus Crews 8c956babeb
Merge pull request #107013 from Rindbee/fix-wrong-node-path-in-connection-dialog
Fix the extra arguments of type `NodePath` in the connection dialog do not work
2025-09-24 09:59:03 -05:00
Thaddeus Crews a20ca7bbfe
Merge pull request #110459 from YeldhamDev/let_the_poor_ints_slide
Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 13:28:52 -05:00
Thaddeus Crews be421bcdd4
Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 -05:00
Michael Alexsander f16ff829f0
Allow to use sliders for integers in `EditorSpinSlider` 2025-09-22 11:23:15 -03:00
Thaddeus Crews 94dbc42a56
Merge pull request #62083 from KoBeWi/string_slice'n_dice
Improve usage of `String.split()` vs `get_slice()`
2025-09-22 08:50:01 -05:00
风青山 fc0cbb3171
Fix the extra arguments of type `NodePath` in the connection dialog do not work
Make the node path relative to the target node instead of the source node.

Currently, a proxy object is used in the connection dialog to edit bound arguments.

In this case, the `EditorPropertyNodePath` will get the node path relative to the
source object in the connection (i.e. the object the InspectorDock is editing).

This path is not available in scripts (i.e. the target object in the connection).
2025-09-20 22:10:55 +08:00
Michael Alexsander aeb3a45c97
Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 -03:00
kobewi d61a337a70 Improve usage of String.split() vs get_slice() 2025-09-19 16:31:55 +02:00
kobewi a3cb0bd2a3 Improve editor language selector 2025-09-16 01:11:42 +02:00
Pāvels Nadtočajevs be443e41bb
Use placeholder instead of value for tooltips of `PROPERTY_HINT_PASSWORD` properties. 2025-09-01 16:46:00 +03:00
Aaron Franke 7991b60681
Remove unused "default" range hint min/max 2025-08-22 12:26:30 -07:00
Haoyu Qiu 0b156980f3 Disable auto translation of flag names in the inspector 2025-08-04 16:09:07 +08:00
LuoZhihao 6ba1a1e758 Fix crash when editing some resources and reloading scene 2025-07-13 01:16:20 +08:00
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00