1
0
Fork 0
Commit Graph

333 Commits

Author SHA1 Message Date
Thaddeus Crews a1e2dd15af
Merge pull request #101077 from Rindbee/fix-ui-navigation-break
Fix ui navigation break
2025-03-05 12:07:56 -06:00
girdenis-p 577ee919d4
Add tests for control to test anchoring and minimum size 2025-02-13 16:08:39 +00:00
DESKTOP-UT43QTQ\Garrigan-Desktop 2bfca8e9c2 Added getter tests for dynamic fonts 2025-02-12 18:45:44 -06:00
风青山 343b37dfc1
Add unit tests for control focus navigation
Users can navigate focus between controls using `ui_focus_next` or
`ui_focus_prev actions`. Add unit tests for these behaviors.
2025-01-29 20:51:02 +08:00
kit 8274e64402 Fix TextEdit breakpoint hover not hiding 2025-01-16 10:42:54 -05:00
Nazarii 8bfb5d74b3 Use LocalVector for Curve and Gradient 2025-01-09 14:25:21 +02:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Julian 5727eda0e1 GLTFDocument test case 2025-01-06 15:53:33 -05:00
ze2j 97b093617d Follow-up of ArrayMesh::surface_remove addition 2024-12-20 10:53:43 +01:00
Thaddeus Crews b715fabd70
Merge pull request #76371 from ze2j/array_mesh_surface_remove
Add `ArrayMesh::surface_remove`
2024-12-19 19:59:56 -06:00
kit 63a90b3dd8 Add tests for SplitContainer 2024-12-17 18:16:52 -05:00
Thaddeus Crews 2b41a217d2
Merge pull request #100259 from Sauermann/proposal-right-click-cancel-drag
Allow canceling drag-and-drop with right mouse button
2024-12-11 17:35:39 -06:00
Markus Sauermann 4d6a6b21e2 Allow canceling drag-and-drop with right mouse button
This is a small usability enhancement, that allows users to cancel
drag-and-drop without the need to press the escape key on the keyboard.
2024-12-11 00:13:54 +01:00
Rémi Verschelde 2153a60425
Revert "Avoid duplicating signals from scene instances into packed scenes"
This partially reverts commit 8a42e3d3ef.

Comment improvements and the test case were kept, with one part commented out.
2024-12-10 10:42:58 +01:00
Thaddeus Crews e06f699354
Merge pull request #99886 from ZhiyiHu93/update-sky-tests
Add unit tests for Sky
2024-12-09 14:33:20 -06:00
Zhiyi Hu 1e62c7f53e Add unit tests to Sky 2024-12-06 10:31:17 -05:00
DeeJayLSP eaa0418deb TestAudioStreamWAV: use runtime load instead of importer 2024-12-04 18:44:48 -03:00
Rémi Verschelde 8d3fc48abf
Merge pull request #97521 from pafuent/enhance_scroll_container_focus
Add a focus border on `ScrollContainer`
2024-11-29 22:46:09 +01:00
Rémi Verschelde 5d462ee4c5
Merge pull request #67857 from anvilfolk/extended-curve
Extend Curve to allow for domains outside of [0, 1].
2024-11-29 22:45:19 +01:00
cixil 8a42e3d3ef
Avoid duplicating signals from scene instances into packed scenes 2024-11-29 18:29:08 +01:00
Thaddeus Crews 3edf8b91e9
Merge pull request #98489 from Flarkk/fix_project_position
Fix Camera3D::project_position() when depth=zfar
2024-11-27 10:47:07 -06:00
ze2j 97e0b43faa Add ArrayMesh::surface_remove 2024-11-27 13:46:15 +01:00
Edward Moulsdale fe416c8046 Augment unit tests for OptionButton 2024-11-24 16:23:50 +00:00
Pablo Andres Fuente 86ea0127a3 Add a focus border on `ScrollContainer`
Also added new unit tests for `Control`.

Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2024-11-23 23:54:38 -03:00
Thaddeus Crews 32b4f40cc8
Merge pull request #99131 from MarcusAahl/my-testing-branch
Add basic tests for Fontfile
2024-11-19 15:20:17 -06:00
marcus åhl c636c86f65 Basic Fontfile tests 2024-11-19 11:56:26 +01:00
Thaddeus Crews d72112ba0a
Merge pull request #98816 from arkology/to-infinity-and-beyond
Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
2024-11-18 09:23:28 -06:00
arkology d692b7bdde Improve set_radial_initial_angle by removing loops
Replace two while loops with fposmodp.
Document radial_initial_angle wrapping.
Add testcases for set_radial_initial_angle()
2024-11-14 20:20:20 +03:00
Thaddeus Crews 2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Juan fe34c45d2a
Allow passing UID to importer
This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.

This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
Thaddeus Crews 925b690c98
Core: Integrate `Ref::instantiate` where possible 2024-11-10 12:41:26 -06:00
Thaddeus Crews bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
ocean (they/them) 6c65213487 Extend `Curve` to allow for arbitrary domains 2024-11-02 08:25:40 -04:00
Thaddeus Crews 4aad050067
Merge pull request #97157 from pafuent/fixing_tree_item_get_prev_wrap
Fix `TreeItem` `get_prev*` methods when `p_wrap` is `true`
2024-10-25 13:03:42 -05:00
Florent Guiocheau 771e561cdd Fix Camera3D::project_position() when depth=zfar 2024-10-24 22:36:35 +02:00
Rémi Verschelde 2d8bfab47c
Merge pull request #97255 from kitbdev/test-tabs
Fix TabBar initialization issue and add tests
2024-10-04 11:21:33 +02:00
jonas b2e38f3c4b Add unit tests for PhysicsMaterial 2024-10-04 10:09:03 +02:00
MATTHEW ESTOPINAL 136e4d5636
Add Unit Test cases for `Sky` 2024-10-01 15:54:53 +02:00
Pablo Andres Fuente 9c0afbb15c Fixing TreeItem get_prev_xxx methods when p_wrap is true
Fixes #85032

The code that fix the issue is courtesy of @Jesusemora, I just added
unit tests for it and did a rebase with the latest changes on master.

Co-authored-by: Jesusemora <32273722+Jesusemora@users.noreply.github.com>
2024-09-23 17:11:02 -03:00
Ricardo Buring 7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde 720c236fc0
Merge pull request #90743 from timothyqiu/empty-selection-clipboard
Add TextEdit option to prevent copying without a selection
2024-09-23 12:27:35 +02:00
MrPersonDev 899bb9e96f Fix words not being selected by endpoints 2024-09-21 12:42:03 -07:00
kit f2f34e9c50 Fix TabBar initialization issue and add tests 2024-09-20 18:49:46 -04:00
demolke 0468bea899 Add per-bone meta to Skeleton3D
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
SaNeOr ed69fd66da fix: Editor, save script file: Triple quote string: spaces are converted into tabs 2024-09-16 10:01:09 +08:00
Markus Sauermann 60aaa017ff Enable Drag and Drop for SubViewports and Windows
Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.

In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.

Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
Haoyu Qiu 504e0656bb Add TextEdit option to prevent copying without a selection 2024-09-14 09:39:36 +08:00
Yaohua Xiong 51b8b74d4b Do not defer PathFollow3D transform updates
Co-authored-by: Yaohua Xiong <xiongyaohua@gmail.com>
2024-09-10 10:35:48 +02:00
Leon Stansfield 3d13d90185
Add unit tests for Parallax2D
- Added test cases for setting and getting key properties of Parallax2D, including:
  - Scroll scale
  - Repeat size and times
  - Autoscroll
  - Scroll and screen offset
  - Limit begin and end
  - Follow viewport and ignore camera scroll flags
2024-09-06 22:34:51 +02:00
Leon Stansfield 6c4ee85f29
Add unit tests for HeightMapShape3D
Added test cases for constructor and property getters/setters:
- Map width, depth, and data
- Minimum and maximum height
- Update map data from image
2024-09-06 09:54:48 +02:00
Rémi Verschelde 9b4a965407
Merge pull request #96564 from Geometror/tests-audio-tag
[Tests] Make `[Audio]` tag consistent with other test environment tags
2024-09-04 17:12:22 +02:00
Rémi Verschelde f69de1c522
Merge pull request #96038 from kitbdev/fix-line-edit-caret-word-mode
Fix LineEdit word mode when there are no more words
2024-09-04 17:12:06 +02:00
Hendrik Brucker 36a0ec166e [Tests] Make `[Audio]` tag consistent with other test environment tags 2024-09-04 15:14:49 +02:00
Rémi Verschelde d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
DeeJayLSP d3b51c4efb ResourceImporterWAV: Enable QOA compression by default 2024-08-31 00:42:56 -03:00
A Thousand Ships cd4221c1e2
[Tree] Fix error when removing child from `Tree`
New `last_child` member was not properly updated
2024-08-28 12:40:26 +02:00
Rémi Verschelde 8931177d47
Merge pull request #93824 from wheatear-dev/test-option-button
Add unit tests for `OptionButton`
2024-08-28 00:11:30 +02:00
Rémi Verschelde b523add340
Merge pull request #93381 from Luis-Wong/test-button
Add button unit test
2024-08-28 00:11:11 +02:00
Rémi Verschelde a7c6136644
Merge pull request #90501 from Calinou/test-add-gradienttexture
Add unit tests for GradientTexture1D and GradientTexture2D
2024-08-28 00:10:37 +02:00
Rémi Verschelde 4f02b37f70
Merge pull request #95218 from MylesScholz/unit-tests
Add unit tests for `StyleBoxTexture`
2024-08-27 22:27:39 +02:00
Rémi Verschelde 9e1c63a051
Merge pull request #94748 from aaronp64/tree_perf
Improve `Tree` performance
2024-08-27 22:27:30 +02:00
Rémi Verschelde 2215f8f908
Merge pull request #91654 from 2nafish117/node2d-helper-tests
Add unit tests for Node2D helper methods
2024-08-27 22:27:14 +02:00
kit 3da4f457d0 Fix LineEdit word mode when there are no words 2024-08-24 12:28:18 -04:00
Rémi Verschelde db5003519a
Merge pull request #89554 from smnast/backspace-unfold
Fix backspace always unfolding previous line
2024-08-19 16:04:34 +02:00
kit 93a81dd7aa Fix TextEdit caret movement at start of wrapped lines 2024-08-16 15:52:03 -04:00
MylesScholz cdaba941d5 StyleBoxTexture unit tests
Capitalization fix in test_style_box_texture.h

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

Newline fix in test_style_box_texture.h

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-08 11:36:34 -07:00
unknown be072de73c add unit tests for Node2D helper methods 2024-08-05 22:10:19 +05:30
ze2j 90c77c1f68 Fix compilation failure in test_graph_node.h with disable_exceptions=false 2024-07-27 15:00:58 +02:00
aaronp64 040f241f39 Improve Tree performance
Added TreeItem::last_child to avoid needing to iterate through all children to get to the end.  This mainly helps in cases where one TreeItem has many children (1000s), and new children are added to the end, as each add had to iterate through all previously added children.
2024-07-26 11:32:45 -04:00
Luis-Wong 77331d132b Created button test for is_hovered() method. 2024-07-26 00:05:46 -04:00
Raul Santos c3a054fa0b
Fix PathFollow tests, Add forward vector test to PathFollow3D 2024-07-20 19:09:42 +02:00
Edward Moulsdale 80ba71c395 Add tests for OptionButton 2024-07-18 19:37:01 +01:00
A Thousand Ships 832695eb2c
[Tests] Fix various unit tests on minimal builds 2024-07-18 15:17:28 +02:00
A Thousand Ships 17929a3443
[Tests] Fix unit tests in template builds 2024-06-29 18:35:50 +02:00
kit a7da814c6b CodeEdit Fix move lines up/down viewport and selection issues 2024-06-25 15:31:20 -04:00
kobewi 74cc9e8d93 Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
Rémi Verschelde fe61f94c7e
Merge pull request #92810 from KoBeWi/redirect_tests_to_dev/null
Use subfolder for temporary test files
2024-06-13 17:19:20 +02:00
gaven fb485e3552
Add unit test cases for ImageTexture3D 2024-06-12 10:32:09 +02:00
Rémi Verschelde c2d983553b
Merge pull request #91390 from kitbdev/add-selection-unhide-carets
Unhide carets in add selection for occurrence and fix error
2024-06-07 23:29:23 +02:00
kobewi 5514b2c70c Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
kobewi be111004dd Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
Adriano Orioli edd2e6e37f
make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
MrPersonDev 2860b99077 Fix backspace always unfolding previous line 2024-05-27 13:30:19 -07:00
kit 948f09632e Unhide carets in add selection for occurrence 2024-05-27 15:30:18 -04:00
Rémi Verschelde bdefe53992
Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
Use Core/Scene stringnames consistently
2024-05-14 12:07:03 +02:00
kobewi 413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
A Thousand Ships 71c99293ed
[Tests] Expand tests for `Curve2D/3D` 2024-05-12 18:13:39 +02:00
Rémi Verschelde e63252b421
Merge pull request #90705 from AThousandShips/foreach_list
Reduce and prevent unnecessary random-access to `List`
2024-05-07 09:04:44 +02:00
Shashank C 7a6f8452bd add timer node tests 2024-05-06 09:39:27 +05:30
A Thousand Ships 955d5affa8
Reduce and prevent unnecessary random-access to `List`
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)

* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
kit 0162683da4 Fix TextEdit crash with multiple carets disabled 2024-05-02 09:26:08 -04:00
kit 773a473807 Overhaul multiple caret editing in TextEdit.
Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
Rémi Verschelde a37db390e0
Merge pull request #90229 from Santoss1809/master
Fix error message when removing only child from GraphNode
2024-04-26 11:08:25 +02:00
João Santos eb9e193477
Fix error message when removing only child from GraphNode
Fixes #89695.
2024-04-26 10:45:45 +02:00
Rémi Verschelde 7b0bd873f0
Merge pull request #91103 from smix8/navregion_test_err
NavigationRegion test suppress warning about visual meshes
2024-04-24 18:55:16 +02:00
smix8 61c099a41f NavigationRegion test suppress warning
Suppresses warning about source geometry parsing from visual meshes in NavigationRegion test.
2024-04-24 11:32:45 +02:00
Lyuma bb9674c1b1 Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
smix8 cbf881432c Update NavigationRegion test rid function
Updates NavigationRegion test rid function from deprecated get_region_rid() to use newer get_rid().
2024-04-16 11:49:23 +02:00
Rémi Verschelde 66cf38ec7c
Tests: Remove NavigationRegion3D race condition that fails on CI
As the comment pointed it out, it's a race condition, and evidently no,
"it's [not] fine" ;)
2024-04-13 10:22:44 +02:00