Thaddeus Crews
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e825169957
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Merge pull request #107836 from aaronfranke/gltf-without-nodes
GLTF: Allow parsing glTF files without nodes
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2025-10-13 19:29:03 -05:00 |
Thaddeus Crews
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21a6488c7f
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Merge pull request #109421 from aaronfranke/gltf-export-mesh-name
GLTF: Preserve mesh names on export
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2025-10-13 19:28:46 -05:00 |
Thaddeus Crews
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9a5d6d1049
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Merge pull request #111389 from nikitalita/gltf-fix-export-prop
Fix segfault in GLTFDocument::export_object_model_property
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2025-10-08 13:56:42 -05:00 |
nikitalita
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bca701f0eb
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fix segfault in GLTFDocument::export_object_model_property
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2025-10-07 18:42:54 -07:00 |
Aaron Franke
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5d492e1aed
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GLTF: Allow parsing glTF files without nodes
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2025-10-05 17:39:49 -07:00 |
Thaddeus Crews
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21fd4faf1b
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Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
Remove implicit conversions between `LocalVector` and `Vector`
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2025-09-30 11:19:17 -05:00 |
Aaron Franke
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da9a77ce42
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GLTF: Preserve mesh name on export
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2025-09-24 20:28:52 -07:00 |
Aaron Franke
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a238af4d20
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Use num_scientific (Grisu2) when stringifying JSON with full precision
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2025-09-24 08:21:37 -07:00 |
Thaddeus Crews
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e15210b466
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Merge pull request #98268 from Calinou/import-export-bake-fps-add-range-hint
Add a property range hint to `bake_fps` in the scene glTF export dialog
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2025-09-19 20:54:32 -05:00 |
Thaddeus Crews
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1e5b4a1aae
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Merge pull request #109944 from DanielKinsman/headless-blender-import-hang
Fix hang when importing blender files in headless mode
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2025-09-19 20:54:29 -05:00 |
Thaddeus Crews
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38d80598f5
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Merge pull request #108121 from Repiteo/core/disabled-class-rework
Core: Handle disabled class detection in `ClassDB`
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2025-09-17 11:34:16 -05:00 |
Lukas Tenbrink
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abe3b481ae
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Make conversions from `LocalVector` to `Vector` explicit.
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2025-09-16 21:41:28 +02:00 |
Thaddeus Crews
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e0f17b408b
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Merge pull request #109685 from nikitalita/fix-gltf-infinite-loop
Fix infinite loop in GLTFDocument::_convert_animation_node_track
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2025-08-26 19:01:12 -05:00 |
Thaddeus Crews
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555e7ad073
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Core: Handle disabled class detection in ClassDB
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2025-08-26 09:31:14 -05:00 |
Daniel Kinsman
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a001026dbb
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Update modules/gltf/editor/editor_scene_importer_blend.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2025-08-25 22:00:13 +10:00 |
Daniel Kinsman
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0cace15d72
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better error message
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2025-08-25 21:23:44 +10:00 |
Daniel Kinsman
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c75a33aa5d
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Fix hang when importing blender files in headless mode
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2025-08-25 11:30:56 +10:00 |
Aaron Franke
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11a13154de
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GLTF: Fix minor niche edge case issues with accessors
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2025-08-23 00:17:58 -07:00 |
Thaddeus Crews
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8ebf8ae23c
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Merge pull request #109666 from aaronfranke/import-mesh-validate-indices-mult-3
ImporterMesh: Validate triangle indices array size is a multiple of 3
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2025-08-18 20:36:49 -05:00 |
Aaron Franke
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ba92af7d07
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ImporterMesh: Validate triangle indices array size is a multiple of 3
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2025-08-18 06:36:21 -07:00 |
nikitalita
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32a59bbdf4
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Fix infinite loop in GLTFDocument::_convert_animation_node_track
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2025-08-17 13:53:35 -07:00 |
Jens Pitkanen
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4808c25c2e
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Fix light values on blend import when using non-physical light units
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2025-08-15 21:30:08 +03:00 |
Aaron Franke
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821fecd933
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GLTF: Fix crash reading texture sampler for non-existent texture
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2025-08-14 19:25:32 -07:00 |
Thaddeus Crews
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cce10e0b22
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Merge pull request #109181 from nikitalita/gltf-dedupe-images
Dedupe images during GLTF Export
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2025-08-01 11:45:21 -05:00 |
nikitalita
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7fcc7e19f3
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Dedupe images during GLTF Export
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2025-07-31 17:35:04 -07:00 |
Thaddeus Crews
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23accd1606
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Tests: Fix unfiltered error output
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2025-07-29 14:33:54 -05:00 |
Aaron Franke
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ad10c6185d
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GLTF: Fix nasty bug with incorrect buffer indices
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2025-07-05 00:00:13 -07:00 |
A Thousand Ships
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f11aff3841
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Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
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2025-07-04 18:18:22 +02:00 |
Haoyu Qiu
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1301343f42
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Improve auto-translation of editor's top & bottom bars
- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
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2025-06-18 21:11:32 +08:00 |
Adrien Ufferte
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a11a64fbf4
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Comments spelling fixes
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2025-06-15 01:36:10 +02:00 |
Lukas Tenbrink
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e2931a5c19
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Make conversions from `NodePath` to `String` explicit.
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2025-06-11 16:50:27 +02:00 |
Rémi Verschelde
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c455d81c4c
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Merge pull request #107352 from aaronfranke/blend-fbx-naming-version
Implement naming version system for FBX and Blend importers like glTF
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2025-06-11 11:20:21 +02:00 |
Rémi Verschelde
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c80bb1b537
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Merge pull request #104025 from huwpascoe/named_placeholder
Add named placeholder to blender import options
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2025-06-11 11:20:08 +02:00 |
Aaron Franke
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a56b3a93d3
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Implement naming version system for FBX and Blend importers like glTF
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2025-06-10 09:42:54 -07:00 |
Aaron Franke
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a3daba29dd
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Allow attaching scripts to nodes in the Advanced Import Settings dialog
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2025-06-10 09:35:24 -07:00 |
Rémi Verschelde
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3925ca0571
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Merge pull request #106537 from aaronfranke/gltf-per-skel-unique
GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
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2025-06-10 12:29:55 +02:00 |
Aaron Franke
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8350919575
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GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
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2025-06-10 02:44:56 -07:00 |
Aaron Franke
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0972db7b40
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GLTF: Use scene root nodes for root nodes, don't include orphan nodes
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2025-06-09 15:29:00 -07:00 |
Thaddeus Crews
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3cc71ef8b9
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Merge pull request #104184 from aaronfranke/gltf-non-joint-leaf
GLTF: Don't collapse non-joint leaf nodes when importing skeletons
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2025-06-09 12:31:42 -05:00 |
Rémi Verschelde
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258b872a9c
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Merge pull request #106220 from aaronfranke/gltf64
GLTF: Support 64-bit sizes in glTF import and export
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2025-06-09 00:44:27 +02:00 |
Aaron Franke
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dc85b32a50
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GLTF: Don't collapse non-joint leaf nodes when importing skeletons
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2025-06-08 14:47:37 -07:00 |
Rémi Verschelde
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b05ae3e0bc
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Merge pull request #107193 from aaronfranke/gltf-align-accessor-buffer
GLTF: Align accessor buffer `byteOffset` to multiple of component size
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2025-06-07 00:43:58 +02:00 |
Aaron Franke
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902e7cc82b
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GLTF: Don't save unnecessary zero "byteOffset"
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2025-06-05 19:08:59 -07:00 |
Aaron Franke
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968744e17e
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GLTF: Align accessor buffer byteOffset to multiple of component size
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2025-06-05 19:01:12 -07:00 |
Aaron Franke
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61ff5f1bdd
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GLTF: Support 64-bit sizes in glTF import and export
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2025-06-05 12:40:21 -07:00 |
Rémi Verschelde
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5d671accea
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Merge pull request #106803 from aaronfranke/gltf-no-export-anim-player
GLTF: Don't export AnimationPlayer nodes as glTF nodes
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2025-06-05 13:12:16 +02:00 |
Haoyu Qiu
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1e82bafa3a
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Remove redundant info on the enum types used
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2025-06-04 08:21:47 +08:00 |
kobewi
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b41d6ecf8c
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Allow to override editor settings per project
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2025-06-02 17:51:26 +02:00 |
Lukas Tenbrink
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4cb8a0c77e
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Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
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2025-05-26 18:35:41 +02:00 |
Aaron Franke
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528a0a551b
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GLTF: Don't export AnimationPlayer nodes as glTF nodes
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2025-05-25 12:30:51 -07:00 |