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3 Commits

Author SHA1 Message Date
Mikael Hermansson 1006fa9c42 Skip `Object::to_string` when Jolt Physics is on separate thread 2025-02-11 22:55:32 +01:00
Mikael Hermansson 7beaddc9c0 Improve performance with many static/sleeping bodies when using Jolt Physics 2025-01-01 21:30:02 +01:00
Mikael Hermansson d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00