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13023 Commits

Author SHA1 Message Date
detomon cf1674c423 Initialize MSDF parameters in BaseMaterial3D with default
(cherry picked from commit d275a7487d)
2023-10-19 21:17:46 +02:00
kobewi f7d1f9e25b Improve and clarify paused Tweens
(cherry picked from commit dbecf8bd1a)
2023-10-19 21:06:11 +02:00
Hugo Locurcio c8bd1259af Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.

(cherry picked from commit a39190a18f)
2023-10-19 21:06:11 +02:00
Rémi Verschelde aae20e5b10
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>

(cherry picked from commit faaf27f284)
2023-10-03 20:45:35 +02:00
Michael Alexsander 9bf09194cc Make hovered tabs be drawn with the unselected's width at minimum
(cherry picked from commit decae848a8)
2023-09-27 17:48:41 +02:00
bruvzg 140eb6886f [RTL] Use list iterators for item/paragraph removal.
(cherry picked from commit 88177a5a58)
2023-09-21 15:45:49 +02:00
ajreckof 265fe750a8 Fix CodeEdit completion being very slow in certain cases
(cherry picked from commit 1eb3d99ff7)
2023-09-21 15:44:36 +02:00
kleonc 3b3f7efadb Fix CanvasModulate logic for updating canvas modulate
(cherry picked from commit f12164d311)
2023-09-21 15:28:24 +02:00
Silc Lizard (Tokage) Renew bb4ad56e95 Fix NodeTransition with negative time scale
(cherry picked from commit 1ac2bdd97b)
2023-09-21 15:28:24 +02:00
Nikola Bunjevac 3b4748f6b5 Fix RichTextLabel character line and paragraph index getters
(cherry picked from commit e2536d0643)
2023-09-21 15:28:23 +02:00
Chia-Hsiang Cheng cdc0e00557 Draw separators before selected style boxes
(cherry picked from commit 749db00227)
2023-09-21 14:57:13 +02:00
Yogendra Manawat a90aac5415 Fix TabContainer's font_hovered_color theme property
(cherry picked from commit d7bf05b490)
2023-09-21 14:09:19 +02:00
Haoyu Qiu 9dfb3ddad5 Fix ItemList not update when icon scale changes
(cherry picked from commit 1bf4c12c0a)
2023-09-21 14:09:19 +02:00
Hugo Locurcio a972686972 Clamp Volumetric Fog Length property to prevent rendering issues
A length of 0 units doesn't make sense anyway.

(cherry picked from commit 8041cff865)
2023-09-21 14:09:19 +02:00
Haoyu Qiu de5a7b3764 Fix Button text when overrun is not trim nothing
(cherry picked from commit 7f70ac56a0)
2023-09-21 14:09:19 +02:00
Dario f6f2b0897a Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.

(cherry picked from commit 7dfb854556)
2023-09-20 22:44:04 +02:00
HolonProduction 96b8861c9d Fix crash when hiding subwindow during popup of new subwindow
(cherry picked from commit e2cea458a3)
2023-09-20 22:44:04 +02:00
Ninni Pipping f54cbe6b76 Prevent crash when accessing `Node` Multiplayer from thread
(cherry picked from commit 7bd3a3a5e5)
2023-09-20 22:44:03 +02:00
Ryan Hitchman e7978fe277 Fix Curve3D baking up vectors for nontrivial curves.
The code was modified in 42aa539 to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.

Fixes #81879

(cherry picked from commit 734b9d2379)
2023-09-20 22:44:03 +02:00
kleonc bf15d20e56 Enable transparent background for GUI tooltips
(cherry picked from commit c66dfd2cfe)
2023-09-20 22:44:03 +02:00
bitsawer 3920b2db05 Fix empty shader resource loading
(cherry picked from commit 15eec2450a)
2023-09-20 22:44:03 +02:00
bitsawer a606b03fd7 Fix Shader and ShaderInclude resource loading
(cherry picked from commit 26e3443eef)
2023-09-20 22:44:03 +02:00
Markus Sauermann dbae37cc50 Fix global transform validity for `Node2D` and `Control`
Set global transform to invalid when changing transform

(cherry picked from commit 152572ac38)
2023-09-20 22:44:03 +02:00
Danil Alexeev 18f69e9ee1 GUI: Fix text overlapping icon in `Tree`
(cherry picked from commit 07d23489f4)
2023-09-20 22:13:23 +02:00
Danil Alexeev 75db138533 GUI: Fix `Tree` performance regression by using cache
(cherry picked from commit 5fb975e4a5)
2023-09-20 18:40:36 +02:00
kleonc e34241a809 Fix arg count checks in SceneDebugger
(cherry picked from commit 95809e58d5)
2023-08-31 20:19:31 +02:00
Adam Scott f3302b8089 Fix Camera2D crash when edited scene root is null
(cherry picked from commit deb45c0cab)
2023-08-31 20:19:31 +02:00
kleonc c6c5b5bf78 Fix Animation::subtract_variant for affine transforms
(cherry picked from commit 87935ca837)
2023-08-31 20:19:30 +02:00
smix8 605f1c0936 Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
Makes NavigationRegion3D baking NavMesh on the main thread not finish deferred.

(cherry picked from commit bb5f16033d)
2023-08-31 20:19:30 +02:00
Haoyu Qiu 5e7a5cd2b1 Update OptionButton min size when disabling Fit to Longest Item
(cherry picked from commit 5384c1a579)
2023-08-31 20:19:30 +02:00
Aaron Franke 6ecf741b7a Change property hint range for camera attributes exposure multiplier
(cherry picked from commit 59e7e8c795)
2023-08-31 19:48:17 +02:00
Haoyu Qiu 71ba2aca63 Fix Button clipping when internal margins exist
(cherry picked from commit 71430cdd48)
2023-08-31 19:48:16 +02:00
smix8 cd7411c58d Fix NavigationObstacle2D debug position
Fixes NavigationObstacle2D debug position.

(cherry picked from commit 2512157294)
2023-08-31 19:48:16 +02:00
bitsawer 143963d122 Fix shader type detection
(cherry picked from commit 905c10bc54)
2023-08-31 19:48:16 +02:00
Michael Alexsander 3bb05da45f Fix delay on tab resizing when (un)hovering tabs
(cherry picked from commit 7ffad29df8)
2023-08-31 19:48:16 +02:00
Septian a6b1c0edbb Fix `tween_property` on "Basis" to properly update its value
(cherry picked from commit eb7f87e9a8)
2023-07-17 12:05:43 +02:00
kleonc 2796b629e9 Hide/show AcceptDialog's button spacer on button visibility changed
(cherry picked from commit 30a9c90785)
2023-07-11 13:21:07 +02:00
Ninni Pipping 1e2bfdc9bb Improve error message for `Node.set_owner`
(cherry picked from commit 0183340012)
2023-07-11 12:21:27 +02:00
HolonProduction 438a598713 Update FileDialog button activity when file_mode is changed.
(cherry picked from commit cfac7c9a9a)
2023-07-10 18:09:59 +02:00
Chinmay Awale 4f4052581b add 3.x compatibility for animation loop mode
(cherry picked from commit 1686a7a1a2)
2023-07-10 18:09:58 +02:00
NiskashY 36ce14a826 Fix disabled slider highlighting
(cherry picked from commit 4394936392)
2023-07-10 18:09:58 +02:00
Rindbee 1c1d4f6264 Fix `PackedScene::get_last_modified_time()` always returns `0`
The variables operated by `PackedScene::set_last_modified_time()`
and `PackedScene::get_last_modified_time()` are different.

(cherry picked from commit 22edef14c3)
2023-07-10 18:09:58 +02:00
clayjohn d6d8f6a637 Unify error condition for particles trail lifetime
(cherry picked from commit 78ecdb17f9)
2023-07-10 18:09:57 +02:00
Markus Sauermann 42b8ae50d2 Fix `Node::add_sibling` parent check
Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.

(cherry picked from commit b02dff6e1c)
2023-07-10 17:46:09 +02:00
Ninni Pipping 90b4a3fa75 Add compatibility properties to `TouchScreenButton`
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`

(cherry picked from commit c7e4b3bf5f)
2023-07-10 17:46:08 +02:00
bruvzg fa45bb63c6 [Windows] Fix setting initial non-exclusive window mode.
(cherry picked from commit db0109b237)
2023-07-10 17:46:08 +02:00
Florian Kothmeier 240701f95a Fix invalid minimum size for translated messages in option button
(cherry picked from commit c33748d954)
2023-07-10 17:46:08 +02:00
Hugo Locurcio e32330473a Remove uses of `vformat()` with no placeholders
This is identical to passing the string directly.

(cherry picked from commit dcc92c174e)
2023-07-10 17:46:07 +02:00
Dawid Marzec 87b4143f3b Fix cursor behaviour in Tree while holding CTRL
(cherry picked from commit 9abbdea95e)
2023-07-10 17:26:15 +02:00
Bauke Conijn 3fd5fecfc1 Fix Camera3D project_* methods not accounting for frustum offset
This does not fix Camera3D::project_ray_normal().
Adds Camera3D::get_camera_projection() and exposes it to GDScript

(cherry picked from commit 47e63bc55f)
2023-07-10 17:26:15 +02:00
Markus Sauermann 4e84660b50 Fix that `_drop_physics_mouseover` only happens when necessary
Previously the call was executed every time, because in the
`_drop_mouse_over();` a few lines above, `gui.mouse_over = nullptr;`
was set.

(cherry picked from commit 37a96d3957)
2023-07-10 17:26:14 +02:00
Silc Lizard (Tokage) Renew ed9c091a92 Fix infinity loop state can't break
(cherry picked from commit fc40ba21cd)
2023-07-10 17:26:14 +02:00
nklbdev 2bfeb29bc6 Potencially fix nan's on octahedral tangents in RenderingServer
(cherry picked from commit 1d16704faf)
2023-07-10 17:26:13 +02:00
Ben Rog-Wilhelm 371b31c85f Fix: Incorrect property names in FontFile::_get_property_list().
(cherry picked from commit 7ee916a259)
2023-07-10 17:11:22 +02:00
Bastiaan Olij 89e64da028 Take eye offset into account for depth in StandardMaterial3D
(cherry picked from commit 581d081ded)
2023-07-10 17:11:22 +02:00
Markus Sauermann 0ec599473d Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"
This reverts commit 7f547fcf09.

(cherry picked from commit bfa7497c1b)
2023-07-10 17:11:22 +02:00
Rémi Verschelde 1b38e9258b
Merge pull request #78975 from YuriSizov/rtl-fix-refactoring-typo
Prevent crash when processing line caches in `RichTextLabel`
2023-07-03 15:26:31 +02:00
Rémi Verschelde 2912fd4c51
Merge pull request #78968 from bruvzg/scroll_fix2
[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 15:26:18 +02:00
Rémi Verschelde 2926ddec1c
Merge pull request #78939 from Scony/navi-crash-fix
Fix crash in `NavigationAgent3D`
2023-07-03 15:26:14 +02:00
Rémi Verschelde 813ff4b460
Merge pull request #78857 from smix8/navagent_pos_fix_4.x
Fix NavigationAgent position not always updating
2023-07-03 15:26:11 +02:00
Yuri Sizov 40f2227a65 Prevent crash when processing line caches in RichTextLabel 2023-07-03 13:33:51 +02:00
bruvzg 21365606d3
[RTL] Fix multithreaded scrollbar visibility update 2. 2023-07-03 10:34:42 +03:00
Pawel Lampe fcbb521392 Fix crash in 'NavigationAgent3D', fixes #78910 2023-07-02 22:30:03 +02:00
smix8 34bc410fb4 Fix NavigationAgent position not always updating
Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
smix8 c912df9d05 Fix NavigationAgent continues avoidance velocity
Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
bruvzg ec97c7c1d9
[RTL] Fix multithreaded scrollbar visibility update. 2023-06-29 15:37:54 +03:00
kobewi 1a9739f591 Fix crash with failed compatibility tiles 2023-06-28 15:11:10 +02:00
Rémi Verschelde 16508ead86
Merge pull request #78745 from RandomShaper/fix_node_pr
Fix node processing order
2023-06-27 23:02:02 +02:00
Pedro J. Estébanez 70ca659143 Fix node internal/non-internal processing order
Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde 3c352a5a7d
Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rindbee fb1bcac271 Fix that `ViewportTexture` cannot be setup again after failed setup
`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring 104da478a8 Fix CharacterBody3D get_position_delta()
Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00
Pedro J. Estébanez fc0e37bbe0 Fix change of precedence in fixup 2023-06-26 19:20:34 +02:00
Rémi Verschelde 6b91f57042
Fixup compilation warning after #78713 2023-06-26 17:55:08 +02:00
Pedro J. Estébanez a39b683b12 Ensure default node groups' call queue are processed 2023-06-26 16:56:10 +02:00
Rémi Verschelde 8f2f5987a5
Merge pull request #78673 from Geometror/fix-graphnode-hotzones
[GraphEdit] Fix port hotzones at zoom levels other than 100%
2023-06-26 10:12:42 +02:00
Markus Sauermann 31fab43b8b Fix scene load crash related to `_ready`
The iterator might get invalidated during `_ready`-user-code.
Prevent this by disallowing set_name during iterator-operations.
2023-06-25 22:35:38 +02:00
Hendrik Brucker 1e8ca95cdc [GraphEdit] Fix port hotzones at zoom levels other than 100% 2023-06-25 17:13:53 +02:00
Rémi Verschelde afe65de110
Merge pull request #78591 from ajreckof/Fix-crash-when-removing-child-during-focus-exit-
Fix crash when removing child during focus exit.
2023-06-23 22:45:51 +02:00
ajreckof f745299c36 Fix crash when removing child during focus exit. 2023-06-23 21:31:18 +02:00
Rémi Verschelde 68193bee9a
Revert "Fix that the focus-out notification got sent deferred"
This reverts commit 8cdab04d7f.

Fixes #78589.
2023-06-23 18:03:48 +02:00
Rémi Verschelde f24f615b04
Merge pull request #78556 from QbieShay/qbe/hotzonehotfix
Fix regression in visual nodes hotzones
2023-06-23 08:47:56 +02:00
Rémi Verschelde c1ad74d4c3
Merge pull request #78579 from aaronfranke/col-poly-obj-name
Internally rename `parent` to `collision_object` in CollisionPolygon(2D/3D)
2023-06-23 00:06:09 +02:00
Markus Sauermann 60c261ba2d Re-add `mouse_focus`-nullcheck 2023-06-22 21:58:19 +02:00
Aaron Franke 7c4921e794
Internally rename parent to collision_object in CollisionPolygon(2D/3D) 2023-06-22 14:06:05 -05:00
Rémi Verschelde cb73a6e9f9
Merge pull request #78490 from clayjohn/GLES3-particles-subemit
Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
2023-06-22 21:02:38 +02:00
Rémi Verschelde 120aa3fca8
Merge pull request #78574 from Sauermann/fix-toplevel-reset
Fix 3D `top_level` resetting
2023-06-22 20:44:36 +02:00
QbieShay 237e3c6099 Fix regression in visual nodes hotzones 2023-06-22 19:03:17 +02:00
Markus Sauermann 399bce02cf Fix 3D top_level resetting
There is no need to erase the top_level flag on EXIT_TREE.
During ENTER_TREE, `top_level = true` is not necessary, because it is
already set to true.
2023-06-22 18:58:29 +02:00
Rémi Verschelde 283580d0cc
Merge pull request #78566 from kleonc/repeated-sprite-selection-fix
Fix click-selecting Sprites with repeated texture
2023-06-22 18:32:01 +02:00
kleonc edba45ec8b Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
dinoplane e11e9d2b9a Use cached saturation for color picker when value is 0 2023-06-21 15:18:20 -07:00
jeana helver 5ec1b698d2
Fix missing enum value for `Window.initial_position`
Reorder the properties in a possibly more intuitive order.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-21 22:39:43 +02:00
clayjohn 8a5af8183a Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2023-06-21 12:56:52 -07:00
Rémi Verschelde ee41b2097c
Merge pull request #78509 from MewPurPur/redraw-code-edit-on-mouse-exit
Hide breakpoint indicator when mouse leaves CodeEdit
2023-06-21 12:43:01 +02:00
MewPurPur 6e182d41f4 Hide breakpoint indicator when mouse leaves CodeEdit 2023-06-21 11:30:40 +02:00
Yuri Sizov ebd44641c5
Merge pull request #78492 from KoBeWi/too_slow
Update indices after removing custom data layers
2023-06-21 11:19:36 +02:00
Rémi Verschelde 5025d95d41
Merge pull request #69027 from Uxeron/AudioListener2DRotationFix
Fix AudioListener2D ignoring rotation for positional audio
2023-06-21 10:17:37 +02:00
Uxeron 20ceba9e82 Fix AudioListener2D ignoring rotation 2023-06-21 08:10:01 +03:00
kobewi c1c5b0a435 Update indices after removing custom data layers 2023-06-21 03:12:53 +02:00