mirror of https://github.com/godotengine/godot
Ensure slider grabs focus only when it can
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@ -88,10 +88,14 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
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}
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}
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} else if (scrollable) {
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} else if (scrollable) {
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if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
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if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
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grab_focus();
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if (get_focus_mode() != FOCUS_NONE) {
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grab_focus();
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}
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set_value(get_value() + get_step());
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set_value(get_value() + get_step());
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} else if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
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} else if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
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grab_focus();
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if (get_focus_mode() != FOCUS_NONE) {
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grab_focus();
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}
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set_value(get_value() - get_step());
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set_value(get_value() - get_step());
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}
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}
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}
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}
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