mirror of https://github.com/godotengine/godot
Merge pull request #39730 from madmiraal/fix-39718
Fix creation of duplicate faces in CSG merge faces.
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commit
fd21465ec3
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@ -904,8 +904,12 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_
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vertices[p_segment_indices[closest_idx]].point
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vertices[p_segment_indices[closest_idx]].point
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};
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};
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if (are_segements_parallel(edge1, edge2, vertex_snap2)) {
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if (are_segements_parallel(edge1, edge2, vertex_snap2)) {
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if (!degenerate_points.find(outer_edge_idx[0])) {
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degenerate_points.push_back(outer_edge_idx[0]);
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degenerate_points.push_back(outer_edge_idx[0]);
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}
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if (!degenerate_points.find(outer_edge_idx[1])) {
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degenerate_points.push_back(outer_edge_idx[1]);
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degenerate_points.push_back(outer_edge_idx[1]);
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}
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continue;
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continue;
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}
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}
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