From bb3d0045b0b63e57d8a8b38157e924f83ff4fd9a Mon Sep 17 00:00:00 2001 From: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com> Date: Sun, 17 Nov 2024 19:29:21 +0100 Subject: [PATCH] Fix updating lightmap captures on Mobile --- .../renderer_rd/forward_mobile/render_forward_mobile.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp index 5ad92bd211e..c9d5e51753a 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp @@ -2064,6 +2064,10 @@ void RenderForwardMobile::_fill_render_list(RenderListType p_render_list, const surf = surf->next; } } + + if (p_render_list == RENDER_LIST_OPAQUE && lightmap_captures_used) { + RD::get_singleton()->buffer_update(scene_state.lightmap_capture_buffer, 0, sizeof(LightmapCaptureData) * lightmap_captures_used, scene_state.lightmap_captures); + } } void RenderForwardMobile::_setup_environment(const RenderDataRD *p_render_data, bool p_no_fog, const Size2i &p_screen_size, const Color &p_default_bg_color, bool p_opaque_render_buffers, bool p_pancake_shadows, int p_index) {