mirror of https://github.com/godotengine/godot
[macOS] Fix custom mouse cursor not set after mouse mode change.
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@ -2120,6 +2120,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
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ignore_warp = true;
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warp_events.clear();
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mouse_mode = p_mode;
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if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
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CursorShape p_shape = cursor_shape;
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cursor_shape = DisplayServer::CURSOR_MAX;
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cursor_set_shape(p_shape);
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}
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}
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DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
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