diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index 2ec61389b4f..1c8ca041db0 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -10,6 +10,15 @@
+
+
+
+
+
+
+ Edits the given [Node]. The node will be also selected if it's inside the scene tree.
+
+
diff --git a/doc/classes/EditorSelection.xml b/doc/classes/EditorSelection.xml
index 9786daf4f0b..48a146034ca 100644
--- a/doc/classes/EditorSelection.xml
+++ b/doc/classes/EditorSelection.xml
@@ -17,6 +17,7 @@
Adds a node to the selection.
+ [b]Note:[/b] The newly selected node will not be automatically edited in the inspector. If you want to edit a node, use [method EditorInterface.edit_node].
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index e3c7fced2de..f35805c8ea2 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -166,6 +166,10 @@ void EditorInterface::edit_resource(const Ref &p_resource) {
EditorNode::get_singleton()->edit_resource(p_resource);
}
+void EditorInterface::edit_node(Node *p_node) {
+ EditorNode::get_singleton()->edit_node(p_node);
+}
+
void EditorInterface::open_scene_from_path(const String &scene_path) {
if (EditorNode::get_singleton()->is_changing_scene()) {
@@ -322,6 +326,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_base_control"), &EditorInterface::get_base_control);
ClassDB::bind_method(D_METHOD("get_editor_scale"), &EditorInterface::get_editor_scale);
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
+ ClassDB::bind_method(D_METHOD("edit_node", "node"), &EditorInterface::edit_node);
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
ClassDB::bind_method(D_METHOD("play_main_scene"), &EditorInterface::play_main_scene);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 5870fc12bea..c82af4a2653 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -70,6 +70,7 @@ public:
Control *get_editor_viewport();
void edit_resource(const Ref &p_resource);
+ void edit_node(Node *p_node);
void open_scene_from_path(const String &scene_path);
void reload_scene_from_path(const String &scene_path);