mirror of https://github.com/godotengine/godot
Fix TileSet editor workspace breaking
This commit is contained in:
parent
7e6bf27597
commit
f3d5ef6f7b
|
|
@ -3336,9 +3336,10 @@ void TileSetEditor::update_workspace_minsize() {
|
|||
}
|
||||
}
|
||||
|
||||
workspace->set_custom_minimum_size(workspace_min_size + WORKSPACE_MARGIN * 2);
|
||||
workspace_container->set_custom_minimum_size(workspace_min_size * workspace->get_scale() + WORKSPACE_MARGIN * 2);
|
||||
workspace_overlay->set_custom_minimum_size(workspace_min_size * workspace->get_scale() + WORKSPACE_MARGIN * 2);
|
||||
// Make sure workspace size is initialized last (otherwise it might be incorrect).
|
||||
workspace->call_deferred("set_custom_minimum_size", workspace_min_size + WORKSPACE_MARGIN * 2);
|
||||
}
|
||||
|
||||
void TileSetEditor::update_edited_region(const Vector2 &end_point) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue