mirror of https://github.com/godotengine/godot
Expose state machine focus color to theming
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fd4c29a189
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@ -917,7 +917,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
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}
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if (state_machine_draw->has_focus()) {
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state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), theme_cache.highlight_color, false);
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state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), theme_cache.focus_color, false);
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}
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int sep = 3 * EDSCALE;
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@ -1642,6 +1642,7 @@ void AnimationNodeStateMachineEditor::_bind_methods() {
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BIND_THEME_ITEM_EXT(Theme::DATA_TYPE_COLOR, AnimationNodeStateMachineEditor, transition_icon_disabled_color, "transition_icon_disabled_color", "GraphStateMachine");
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BIND_THEME_ITEM_EXT(Theme::DATA_TYPE_COLOR, AnimationNodeStateMachineEditor, highlight_color, "highlight_color", "GraphStateMachine");
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BIND_THEME_ITEM_EXT(Theme::DATA_TYPE_COLOR, AnimationNodeStateMachineEditor, highlight_disabled_color, "highlight_disabled_color", "GraphStateMachine");
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BIND_THEME_ITEM_EXT(Theme::DATA_TYPE_COLOR, AnimationNodeStateMachineEditor, focus_color, "focus_color", "GraphStateMachine");
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BIND_THEME_ITEM_EXT(Theme::DATA_TYPE_COLOR, AnimationNodeStateMachineEditor, guideline_color, "guideline_color", "GraphStateMachine");
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BIND_THEME_ITEM_EXT(Theme::DATA_TYPE_ICON, AnimationNodeStateMachineEditor, transition_icons[0], "TransitionImmediateBig", "EditorIcons");
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@ -117,6 +117,7 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
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Color transition_icon_disabled_color;
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Color highlight_color;
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Color highlight_disabled_color;
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Color focus_color;
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Color guideline_color;
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Ref<Texture2D> transition_icons[6]{};
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@ -2506,6 +2506,7 @@ void EditorThemeManager::_populate_editor_styles(const Ref<EditorTheme> &p_theme
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p_theme->set_color("transition_icon_disabled_color", "GraphStateMachine", Color(1, 1, 1, 0.2));
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p_theme->set_color("highlight_color", "GraphStateMachine", p_config.accent_color);
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p_theme->set_color("highlight_disabled_color", "GraphStateMachine", p_config.accent_color * Color(1, 1, 1, 0.6));
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p_theme->set_color("focus_color", "GraphStateMachine", p_config.accent_color);
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p_theme->set_color("guideline_color", "GraphStateMachine", p_config.font_color * Color(1, 1, 1, 0.3));
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p_theme->set_color("playback_color", "GraphStateMachine", p_config.font_color);
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