mirror of https://github.com/godotengine/godot
Fix Line2D not rendering anything when total length is not computed
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@ -112,7 +112,7 @@ void LineBuilder::build() {
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}
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}
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if (Math::is_zero_approx(total_distance)) {
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if (point_count < 2 || (distance_required && Math::is_zero_approx(total_distance))) {
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// Zero-length line, nothing to build.
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return;
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}
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