mirror of https://github.com/godotengine/godot
[iOS] Fix multitouch not working correctly
(cherry picked from commit 15ef056997)
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@ -145,6 +145,8 @@ static const int max_touches = 8;
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[self initTouches];
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self.multipleTouchEnabled = YES;
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// Configure and start accelerometer
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if (!self.motionManager) {
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self.motionManager = [[CMMotionManager alloc] init];
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