mirror of https://github.com/godotengine/godot
Fix find highlight when switching scripts
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@ -653,6 +653,7 @@ void FindReplaceBar::set_text_edit(CodeTextEditor *p_text_editor) {
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}
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if (base_text_editor) {
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text_editor->set_search_text(String());
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base_text_editor->remove_find_replace_bar();
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base_text_editor = nullptr;
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text_editor->disconnect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
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@ -670,8 +671,7 @@ void FindReplaceBar::set_text_edit(CodeTextEditor *p_text_editor) {
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text_editor = base_text_editor->get_text_editor();
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text_editor->connect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
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_update_results_count();
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_update_matches_display();
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_editor_text_changed();
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}
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void FindReplaceBar::_bind_methods() {
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