diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 5d544c23e5d..2a9350bbdc9 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -53226,10 +53226,10 @@ - A simple Timer node. + A countdown timer. - Timer node. This is a simple node that will emit a timeout callback when the timer runs out. It can optionally be set to loop. + Counts down a specified interval and emits a signal on reaching 0. Can be set to repeat or "one shot" mode. @@ -53329,40 +53329,44 @@ - Start the timer. + Start the Timer. - Stop (cancel) the timer. + Stop (cancel) the Timer. + If [code]true[/code], Timer will automatically start when entering the scene tree. Default value: [code]false[/code]. + If [code]true[/code], Timer will stop when reaching 0. If [code]false[/code], it will restart. Default value: [code]false[/code]. + Processing mode. Uses TIMER_PROCESS_* constants as value. + Wait time in seconds. - Emitted when the time runs out. + Emitted when the Timer reaches 0. - Update the timer at fixed intervals (framerate processing). + Update the Timer at fixed intervals (framerate processing). - Update the timer during the idle time at each frame. + Update the Timer during the idle time at each frame.