mirror of https://github.com/godotengine/godot
Fix crash when inserting keyframes with empty properties array
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@ -2724,7 +2724,7 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, EditorIn
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for (const EditorInspectorPlugin::AddedEditor &F : ped->added_editors) {
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EditorProperty *ep = Object::cast_to<EditorProperty>(F.property_editor);
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if (ep && current_favorites.has(F.properties[0])) {
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if (ep && !F.properties.is_empty() && current_favorites.has(F.properties[0])) {
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ep->favorited = true;
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favorites_vbox->add_child(F.property_editor);
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} else {
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