mirror of https://github.com/godotengine/godot
fix(tileset): Move custom data layer
Fix crash when moving a custom data layer. Signed-off-by: MisterMX <mbxd12@web.de>
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@ -5017,7 +5017,7 @@ void TileData::add_custom_data_layer(int p_to_pos) {
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void TileData::move_custom_data_layer(int p_from_index, int p_to_pos) {
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ERR_FAIL_INDEX(p_from_index, custom_data.size());
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ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
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custom_data.insert(p_to_pos, navigation[p_from_index]);
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custom_data.insert(p_to_pos, custom_data[p_from_index]);
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custom_data.remove_at(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
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}
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