mirror of https://github.com/godotengine/godot
Fix `option_button.cpp` not updating selected when out of bounds
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@ -314,6 +314,10 @@ void OptionButton::set_item_count(int p_count) {
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return;
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}
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if (current > p_count - 1) {
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_select(p_count - 1, false);
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}
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popup->set_item_count(p_count);
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if (p_count > count_old) {
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