mirror of https://github.com/godotengine/godot
Fix LineEdit not capturing text input events
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@ -330,6 +330,8 @@ void LineEdit::_input_event(InputEvent p_event) {
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append_at_cursor(ucodestr);
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emit_signal("text_changed",text);
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_change_notify("text");
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accept_event();
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}
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} else {
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