mirror of https://github.com/godotengine/godot
Add .inl files to the MSVC solution
Several third party libraries are using .inl files which are currently not visible in the MSVC project: thirdparty\jolt_physics\Jolt\Core\FixedSizeFreeList.inl thirdparty\jolt_physics\Jolt\Core\JobSystem.inl thirdparty\jolt_physics\Jolt\Core\LockFreeHashMap.inl thirdparty\jolt_physics\Jolt\Core\Profiler.inl thirdparty\jolt_physics\Jolt\Math\BVec16.inl thirdparty\jolt_physics\Jolt\Math\DMat44.inl thirdparty\jolt_physics\Jolt\Math\DVec3.inl thirdparty\jolt_physics\Jolt\Math\Mat44.inl thirdparty\jolt_physics\Jolt\Math\Quat.inl thirdparty\jolt_physics\Jolt\Math\UVec4.inl thirdparty\jolt_physics\Jolt\Math\Vec3.inl thirdparty\jolt_physics\Jolt\Math\Vec4.inl thirdparty\jolt_physics\Jolt\Physics\Body\Body.inl thirdparty\jolt_physics\Jolt\Physics\Body\MotionProperties.inl thirdparty\libktx\external\dfdutils\dfd2vk.inl thirdparty\libktx\external\dfdutils\vk2dfd.inl thirdparty\libktx\lib\texture_funcs.inl thirdparty\openxr\src\external\jsoncpp\src\lib_json\json_valueiterator.inl thirdparty\vhacd\inc\vhacdCircularList.inl thirdparty\vhacd\inc\vhacdVector.inl thirdparty\vhacd\src\FloatMath.inl This change automatically adds these files to the solution.
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@ -1151,7 +1151,7 @@ def generate_vs_project(env, original_args, project_name="godot"):
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sys.modules.pop("msvs")
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extensions = {}
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extensions["headers"] = [".h", ".hh", ".hpp", ".hxx", ".inc"]
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extensions["headers"] = [".h", ".hh", ".hpp", ".hxx", ".inc", ".inl"]
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extensions["sources"] = [".c", ".cc", ".cpp", ".cxx", ".m", ".mm", ".java"]
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extensions["others"] = [".natvis", ".glsl", ".rc"]
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