mirror of https://github.com/godotengine/godot
Merge pull request #115699 from ryevdokimov/fix-set-history-unsaved
Fix `mark_scene_as_unsaved()` not working with `Reload Saved Screen`
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commit
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@ -389,6 +389,7 @@ void EditorUndoRedoManager::set_history_as_saved(int p_id) {
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void EditorUndoRedoManager::set_history_as_unsaved(int p_id) {
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History &history = get_or_create_history(p_id);
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history.saved_version = UNSAVED_VERSION;
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emit_signal(SNAME("history_changed"));
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}
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bool EditorUndoRedoManager::is_history_unsaved(int p_id) {
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