From 3be7aaa624808a2548eb03ca6f8817f2cb08d31d Mon Sep 17 00:00:00 2001 From: jsjtxietian Date: Fri, 26 Jul 2024 18:07:00 +0800 Subject: [PATCH] Update shader list after save `gdshaderinc` file --- editor/plugins/shader_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index d7b88511d9a..9d1576cdf2b 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -412,7 +412,7 @@ void ShaderEditorPlugin::_close_builtin_shaders_from_scene(const String &p_scene void ShaderEditorPlugin::_resource_saved(Object *obj) { // May have been renamed on save. for (EditedShader &edited_shader : edited_shaders) { - if (edited_shader.shader.ptr() == obj) { + if (edited_shader.shader.ptr() == obj || edited_shader.shader_inc.ptr() == obj) { _update_shader_list(); return; }