diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml index 3981285497d..41cfce7adcc 100644 --- a/doc/classes/EditorScript.xml +++ b/doc/classes/EditorScript.xml @@ -15,6 +15,7 @@ print("Hello from the Godot Editor!") [/codeblock] [b]Note:[/b] The script is run in the Editor context, which means the output is visible in the console window started with the Editor (stdout) instead of the usual Godot [b]Output[/b] dock. + [b]Note:[/b] EditorScript is reference counted, meaning it is destroyed when nothing references it. This can cause errors during asynchronous operations if there are no references to the script.