mirror of https://github.com/godotengine/godot
Merge pull request #32010 from puthre/fix_undo_animation_bezier
Animation Bezier Editor : fix double inserts on undo
This commit is contained in:
commit
c593fbed3d
|
|
@ -929,13 +929,6 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
|||
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, 1);
|
||||
}
|
||||
|
||||
// 6-(undo) reinsert overlapped keys
|
||||
for (List<AnimMoveRestore>::Element *E = to_restore.front(); E; E = E->next()) {
|
||||
|
||||
AnimMoveRestore &amr = E->get();
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, 1);
|
||||
}
|
||||
|
||||
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
|
||||
undo_redo->add_undo_method(this, "_clear_selection_for_anim", animation);
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue