mirror of https://github.com/godotengine/godot
Fix `line` being assigned to twice in the GDScript language server
This closes #32090.
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@ -345,15 +345,13 @@ String ExtendGDScriptParser::marked_documentation(const String &p_bbcode) {
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if (block_start != -1) {
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if (block_start != -1) {
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code_block_indent = block_start;
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code_block_indent = block_start;
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in_code_block = true;
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in_code_block = true;
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line = "'''gdscript";
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line = "'''gdscript\n";
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line = "\n";
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} else if (in_code_block) {
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} else if (in_code_block) {
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line = "\t" + line.substr(code_block_indent, line.length());
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line = "\t" + line.substr(code_block_indent, line.length());
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}
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}
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if (in_code_block && line.find("[/codeblock]") != -1) {
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if (in_code_block && line.find("[/codeblock]") != -1) {
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line = "'''\n";
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line = "'''\n\n";
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line = "\n";
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in_code_block = false;
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in_code_block = false;
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}
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}
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