mirror of https://github.com/godotengine/godot
-fix a bug in extra cull margin, closes #1760
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@ -383,6 +383,7 @@ GeometryInstance::GeometryInstance() {
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flags[FLAG_RECEIVE_SHADOWS]=true;
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baked_light_instance=NULL;
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baked_light_texture_id=0;
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extra_cull_margin=0;
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VS::get_singleton()->instance_geometry_set_baked_light_texture_index(get_instance(),0);
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