mirror of https://github.com/godotengine/godot
Merge pull request #106911 from Yobbolita/patch-1
Improve the `PhysicsShapeQueryParameters3D`'s description
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PhysicsShapeQueryParameters2D" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Provides parameters for [method PhysicsDirectSpaceState2D.intersect_shape].
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Provides parameters for [PhysicsDirectSpaceState2D]'s methods.
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</brief_description>
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<description>
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By changing various properties of this object, such as the shape, you can configure the parameters for [method PhysicsDirectSpaceState2D.intersect_shape].
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By changing various properties of this object, such as the shape, you can configure the parameters for [PhysicsDirectSpaceState2D]'s methods.
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</description>
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<tutorials>
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</tutorials>
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="PhysicsShapeQueryParameters3D" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Provides parameters for [method PhysicsDirectSpaceState3D.intersect_shape].
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Provides parameters for [PhysicsDirectSpaceState3D]'s methods.
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</brief_description>
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<description>
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By changing various properties of this object, such as the shape, you can configure the parameters for [method PhysicsDirectSpaceState3D.intersect_shape].
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By changing various properties of this object, such as the shape, you can configure the parameters for [PhysicsDirectSpaceState3D]'s methods.
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</description>
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<tutorials>
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</tutorials>
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