mirror of https://github.com/godotengine/godot
Fixed Camera2D's reset_smoothing() does not work as described
(cherry picked from commit 22eaec6895)
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@ -472,8 +472,8 @@ void Camera2D::force_update_scroll() {
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}
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void Camera2D::reset_smoothing() {
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smoothed_camera_pos = camera_pos;
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_update_scroll();
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smoothed_camera_pos = camera_pos;
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}
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void Camera2D::align() {
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