mirror of https://github.com/godotengine/godot
Prevent instantiating classes that aren't exposed
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@ -548,6 +548,7 @@ Object *ClassDB::_instantiate_internal(const StringName &p_class, bool p_require
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}
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ERR_FAIL_NULL_V_MSG(ti, nullptr, vformat("Cannot get class '%s'.", String(p_class)));
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ERR_FAIL_COND_V_MSG(ti->disabled, nullptr, vformat("Class '%s' is disabled.", String(p_class)));
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ERR_FAIL_COND_V_MSG(!ti->exposed, nullptr, vformat("Class '%s' isn't exposed.", String(p_class)));
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ERR_FAIL_NULL_V_MSG(ti->creation_func, nullptr, vformat("Class '%s' or its base class cannot be instantiated.", String(p_class)));
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}
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@ -604,7 +605,7 @@ bool ClassDB::_can_instantiate(ClassInfo *p_class_info) {
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return false;
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}
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if (p_class_info->disabled || !p_class_info->creation_func) {
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if (p_class_info->disabled || !p_class_info->exposed || !p_class_info->creation_func) {
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return false;
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}
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