mirror of https://github.com/godotengine/godot
GdScript: Add signal autocompletion to emit_signal function
(cherry picked from commit 7fe750583e)
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@ -1587,7 +1587,7 @@ static void _find_type_arguments(const GDParser::Node *p_node, int p_line, const
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} else {
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//regular method
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if (p_method.operator String() == "connect") {
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if (p_method.operator String() == "connect" || (p_method.operator String() == "emit_signal" && p_argidx == 0)) {
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if (p_argidx == 0) {
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List<MethodInfo> sigs;
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