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Prevent stack overflow when setting a shader global value

This commit is contained in:
Yuri Rubinsky 2022-11-17 18:48:41 +03:00
parent 49cc12bf89
commit b3f22ec03c
1 changed files with 1 additions and 1 deletions

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@ -111,7 +111,7 @@ protected:
undo_redo->add_do_method(this, "_var_changed");
undo_redo->add_undo_method(this, "_var_changed");
block_update = true;
undo_redo->commit_action();
undo_redo->commit_action(false);
block_update = false;
return true;