mirror of https://github.com/godotengine/godot
Fix autostart indicator going to wrong debugger
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89001f91d2
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@ -269,12 +269,12 @@ void EditorRunBar::_profiler_autostart_indicator_pressed() {
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EditorNode::get_singleton()->get_bottom_panel()->make_item_visible(EditorDebuggerNode::get_singleton(), true);
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EditorNode::get_singleton()->get_bottom_panel()->make_item_visible(EditorDebuggerNode::get_singleton(), true);
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if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "autostart_profiler", false)) {
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if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "autostart_profiler", false)) {
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EditorDebuggerNode::get_singleton()->get_current_debugger()->switch_to_debugger(2);
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} else if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "autostart_visual_profiler", false)) {
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EditorDebuggerNode::get_singleton()->get_current_debugger()->switch_to_debugger(3);
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EditorDebuggerNode::get_singleton()->get_current_debugger()->switch_to_debugger(3);
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} else if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "autostart_visual_profiler", false)) {
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EditorDebuggerNode::get_singleton()->get_current_debugger()->switch_to_debugger(4);
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} else {
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} else {
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// Switch to the network profiler tab.
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// Switch to the network profiler tab.
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EditorDebuggerNode::get_singleton()->get_current_debugger()->switch_to_debugger(7);
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EditorDebuggerNode::get_singleton()->get_current_debugger()->switch_to_debugger(8);
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}
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}
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}
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}
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