mirror of https://github.com/godotengine/godot
Merge pull request #69397 from KoBeWi/eradicate_folding
Make remote inspector groups not foldable
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commit
b355e29b97
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@ -2274,7 +2274,9 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
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} else {
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Node *selected_node = nullptr;
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if (current_obj->is_class("MultiNodeEdit")) {
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if (current_obj->is_class("EditorDebuggerRemoteObject")) {
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disable_folding = true;
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} else if (current_obj->is_class("MultiNodeEdit")) {
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Node *scene = get_edited_scene();
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if (scene) {
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MultiNodeEdit *multi_node_edit = Object::cast_to<MultiNodeEdit>(current_obj);
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