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Merge pull request #98071 from BlueCube3310/res-import-tex-clean

Clean up ResourceImporterTexture
This commit is contained in:
Rémi Verschelde 2024-12-12 14:09:45 +01:00
commit abca8318c4
No known key found for this signature in database
GPG Key ID: C3336907360768E1
2 changed files with 223 additions and 196 deletions

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@ -46,7 +46,6 @@ void ResourceImporterTexture::_texture_reimport_roughness(const Ref<CompressedTe
ERR_FAIL_COND(p_tex.is_null());
MutexLock lock(singleton->mutex);
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@ -62,7 +61,6 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<CompressedTexture2D
ERR_FAIL_COND(p_tex.is_null());
MutexLock lock(singleton->mutex);
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@ -76,7 +74,6 @@ void ResourceImporterTexture::_texture_reimport_normal(const Ref<CompressedTextu
ERR_FAIL_COND(p_tex.is_null());
MutexLock lock(singleton->mutex);
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
@ -86,79 +83,87 @@ void ResourceImporterTexture::_texture_reimport_normal(const Ref<CompressedTextu
singleton->make_flags[path].flags |= MAKE_NORMAL_FLAG;
}
inline void ResourceImporterTexture::_print_callback_message(const String &p_message) {
#ifdef TOOLS_ENABLED
EditorToaster::get_singleton()->popup_str(p_message);
#endif
print_line(p_message);
}
void ResourceImporterTexture::update_imports() {
if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) {
return; // do nothing for now
return; // Don't update when EditorFileSystem is doing something else.
}
MutexLock lock(mutex);
Vector<String> to_reimport;
{
if (make_flags.is_empty()) {
return;
}
for (const KeyValue<StringName, MakeInfo> &E : make_flags) {
Ref<ConfigFile> cf;
cf.instantiate();
String src_path = String(E.key) + ".import";
Error err = cf->load(src_path);
ERR_CONTINUE(err != OK);
bool changed = false;
if (E.value.flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
String message = vformat(TTR("%s: Texture detected as used as a normal map in 3D. Enabling red-green texture compression to reduce memory usage (blue channel is discarded)."), String(E.key));
#ifdef TOOLS_ENABLED
EditorToaster::get_singleton()->popup_str(message);
#endif
print_line(message);
cf->set_value("params", "compress/normal_map", 1);
changed = true;
}
if (E.value.flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
String message = vformat(TTR("%s: Texture detected as used as a roughness map in 3D. Enabling roughness limiter based on the detected associated normal map at %s."), String(E.key), E.value.normal_path_for_roughness);
#ifdef TOOLS_ENABLED
EditorToaster::get_singleton()->popup_str(message);
#endif
print_line(message);
cf->set_value("params", "roughness/mode", E.value.channel_for_roughness + 2);
cf->set_value("params", "roughness/src_normal", E.value.normal_path_for_roughness);
changed = true;
}
if (E.value.flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
const int compress_to = cf->get_value("params", "detect_3d/compress_to");
String compress_string;
cf->set_value("params", "detect_3d/compress_to", 0);
if (compress_to == 1) {
cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
compress_string = "VRAM Compressed (S3TC/ETC/BPTC)";
} else if (compress_to == 2) {
cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
compress_string = "Basis Universal";
}
String message = vformat(TTR("%s: Texture detected as used in 3D. Enabling mipmap generation and setting the texture compression mode to %s."), String(E.key), compress_string);
#ifdef TOOLS_ENABLED
EditorToaster::get_singleton()->popup_str(message);
#endif
print_line(message);
cf->set_value("params", "mipmaps/generate", true);
changed = true;
}
if (changed) {
cf->save(src_path);
to_reimport.push_back(E.key);
}
}
make_flags.clear();
if (make_flags.is_empty()) {
return;
}
if (to_reimport.size()) {
for (const KeyValue<StringName, MakeInfo> &E : make_flags) {
Ref<ConfigFile> cf;
cf.instantiate();
String src_path = String(E.key) + ".import";
Error err = cf->load(src_path);
ERR_CONTINUE(err != OK);
bool changed = false;
if (E.value.flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
_print_callback_message(
vformat(TTR("%s: Texture detected as used as a normal map in 3D. Enabling red-green texture compression to reduce memory usage (blue channel is discarded)."),
String(E.key)));
cf->set_value("params", "compress/normal_map", 1);
changed = true;
}
if (E.value.flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
_print_callback_message(
vformat(TTR("%s: Texture detected as used as a roughness map in 3D. Enabling roughness limiter based on the detected associated normal map at %s."),
String(E.key), E.value.normal_path_for_roughness));
cf->set_value("params", "roughness/mode", E.value.channel_for_roughness + 2);
cf->set_value("params", "roughness/src_normal", E.value.normal_path_for_roughness);
changed = true;
}
if (E.value.flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
const int compress_to = cf->get_value("params", "detect_3d/compress_to");
// 3D detected, disable the callback.
cf->set_value("params", "detect_3d/compress_to", 0);
String compress_string;
if (compress_to == 1) {
cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
compress_string = "VRAM Compressed (S3TC/ETC/BPTC)";
} else if (compress_to == 2) {
cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
compress_string = "Basis Universal";
}
_print_callback_message(
vformat(TTR("%s: Texture detected as used in 3D. Enabling mipmap generation and setting the texture compression mode to %s."),
String(E.key), compress_string));
cf->set_value("params", "mipmaps/generate", true);
changed = true;
}
if (changed) {
cf->save(src_path);
to_reimport.push_back(E.key);
}
}
make_flags.clear();
if (!to_reimport.is_empty()) {
EditorFileSystem::get_singleton()->reimport_files(to_reimport);
}
}
@ -189,21 +194,25 @@ bool ResourceImporterTexture::get_option_visibility(const String &p_path, const
if (compress_mode != COMPRESS_VRAM_COMPRESSED) {
return false;
}
} else if (p_option == "compress/lossy_quality") {
int compress_mode = int(p_options["compress/mode"]);
if (compress_mode != COMPRESS_LOSSY) {
return false;
}
} else if (p_option == "compress/hdr_mode") {
int compress_mode = int(p_options["compress/mode"]);
if (compress_mode < COMPRESS_VRAM_COMPRESSED) {
return false;
}
} else if (p_option == "compress/normal_map") {
int compress_mode = int(p_options["compress/mode"]);
if (compress_mode == COMPRESS_LOSSLESS) {
return false;
}
} else if (p_option == "mipmaps/limit") {
return p_options["mipmaps/generate"];
}
@ -260,9 +269,9 @@ void ResourceImporterTexture::get_import_options(const String &p_path, List<Impo
void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality) {
switch (p_compress_mode) {
case COMPRESS_LOSSLESS: {
bool lossless_force_png = GLOBAL_GET("rendering/textures/lossless_compression/force_png") ||
!Image::_webp_mem_loader_func; // WebP module disabled.
bool use_webp = !lossless_force_png && p_image->get_width() <= 16383 && p_image->get_height() <= 16383; // WebP has a size limit
bool lossless_force_png = GLOBAL_GET("rendering/textures/lossless_compression/force_png") || !Image::_webp_mem_loader_func; // WebP module disabled or png is forced.
bool use_webp = !lossless_force_png && p_image->get_width() <= 16383 && p_image->get_height() <= 16383; // WebP has a size limit.
f->store_32(use_webp ? CompressedTexture2D::DATA_FORMAT_WEBP : CompressedTexture2D::DATA_FORMAT_PNG);
f->store_16(p_image->get_width());
f->store_16(p_image->get_height());
@ -276,11 +285,11 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
} else {
data = Image::png_packer(i ? p_image->get_image_from_mipmap(i) : p_image);
}
int data_len = data.size();
f->store_32(data_len);
const uint8_t *r = data.ptr();
f->store_buffer(r, data_len);
const uint64_t data_size = data.size();
f->store_32(data_size);
f->store_buffer(data.ptr(), data_size);
}
} break;
@ -293,16 +302,15 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
Vector<uint8_t> data = Image::webp_lossy_packer(i ? p_image->get_image_from_mipmap(i) : p_image, p_lossy_quality);
int data_len = data.size();
f->store_32(data_len);
const uint64_t data_size = data.size();
const uint8_t *r = data.ptr();
f->store_buffer(r, data_len);
f->store_32(data_size);
f->store_buffer(data.ptr(), data_size);
}
} break;
case COMPRESS_VRAM_COMPRESSED: {
Ref<Image> image = p_image->duplicate();
image->compress_from_channels(p_compress_format, p_channels);
f->store_32(CompressedTexture2D::DATA_FORMAT_IMAGE);
@ -310,11 +318,8 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
f->store_16(image->get_height());
f->store_32(image->get_mipmap_count());
f->store_32(image->get_format());
f->store_buffer(image->get_data());
Vector<uint8_t> data = image->get_data();
int dl = data.size();
const uint8_t *r = data.ptr();
f->store_buffer(r, dl);
} break;
case COMPRESS_VRAM_UNCOMPRESSED: {
f->store_32(CompressedTexture2D::DATA_FORMAT_IMAGE);
@ -322,12 +327,7 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
f->store_16(p_image->get_height());
f->store_32(p_image->get_mipmap_count());
f->store_32(p_image->get_format());
Vector<uint8_t> data = p_image->get_data();
int dl = data.size();
const uint8_t *r = data.ptr();
f->store_buffer(r, dl);
f->store_buffer(p_image->get_data());
} break;
case COMPRESS_BASIS_UNIVERSAL: {
@ -336,11 +336,12 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
f->store_16(p_image->get_height());
f->store_32(p_image->get_mipmap_count());
f->store_32(p_image->get_format());
Vector<uint8_t> data = Image::basis_universal_packer(p_image, p_channels);
int data_len = data.size();
f->store_32(data_len);
const uint8_t *r = data.ptr();
f->store_buffer(r, data_len);
const uint64_t data_size = data.size();
f->store_32(data_size);
f->store_buffer(data.ptr(), data_size);
} break;
}
}
@ -348,14 +349,17 @@ void ResourceImporterTexture::save_to_ctex_format(Ref<FileAccess> f, const Ref<I
void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_roughness, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel) {
Ref<FileAccess> f = FileAccess::open(p_to_path, FileAccess::WRITE);
ERR_FAIL_COND(f.is_null());
// Godot Streamable Texture 2D.
f->store_8('G');
f->store_8('S');
f->store_8('T');
f->store_8('2'); //godot streamable texture 2D
f->store_8('2');
//format version
// Current format version.
f->store_32(CompressedTexture2D::FORMAT_VERSION);
//texture may be resized later, so original size must be saved first
// Texture may be resized later, so original size must be saved first.
f->store_32(p_image->get_width());
f->store_32(p_image->get_height());
@ -364,7 +368,7 @@ void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String
flags |= CompressedTexture2D::FORMAT_BIT_STREAM;
}
if (p_mipmaps) {
flags |= CompressedTexture2D::FORMAT_BIT_HAS_MIPMAPS; //mipmaps bit
flags |= CompressedTexture2D::FORMAT_BIT_HAS_MIPMAPS;
}
if (p_detect_3d) {
flags |= CompressedTexture2D::FORMAT_BIT_DETECT_3D;
@ -378,7 +382,8 @@ void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String
f->store_32(flags);
f->store_32(p_limit_mipmap);
//reserved for future use
// Reserved.
f->store_32(0);
f->store_32(0);
f->store_32(0);
@ -389,30 +394,37 @@ void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String
Ref<Image> image = p_image->duplicate();
if (p_force_po2_for_compressed && p_mipmaps && ((p_compress_mode == COMPRESS_BASIS_UNIVERSAL) || (p_compress_mode == COMPRESS_VRAM_COMPRESSED))) {
image->resize_to_po2();
}
if (p_mipmaps) {
if (p_force_po2_for_compressed && (p_compress_mode == COMPRESS_BASIS_UNIVERSAL || p_compress_mode == COMPRESS_VRAM_COMPRESSED)) {
image->resize_to_po2();
}
if (p_mipmaps && (!image->has_mipmaps() || p_force_normal)) {
image->generate_mipmaps(p_force_normal);
}
if (!image->has_mipmaps() || p_force_normal) {
image->generate_mipmaps(p_force_normal);
}
if (!p_mipmaps) {
} else {
image->clear_mipmaps();
}
// Generate roughness mipmaps from normal texture.
if (image->has_mipmaps() && p_normal.is_valid()) {
image->generate_mipmap_roughness(p_roughness_channel, p_normal);
}
Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC;
if (p_force_normal) {
csource = Image::COMPRESS_SOURCE_NORMAL;
} else if (p_srgb_friendly) {
csource = Image::COMPRESS_SOURCE_SRGB;
}
// Optimization: Only check for color channels when compressing as BasisU or VRAM.
Image::UsedChannels used_channels = Image::USED_CHANNELS_RGBA;
Image::UsedChannels used_channels = image->detect_used_channels(csource);
if (p_compress_mode == COMPRESS_BASIS_UNIVERSAL || p_compress_mode == COMPRESS_VRAM_COMPRESSED) {
Image::CompressSource comp_source = Image::COMPRESS_SOURCE_GENERIC;
if (p_force_normal) {
comp_source = Image::COMPRESS_SOURCE_NORMAL;
} else if (p_srgb_friendly) {
comp_source = Image::COMPRESS_SOURCE_SRGB;
}
used_channels = image->detect_used_channels(comp_source);
}
save_to_ctex_format(f, image, p_compress_mode, used_channels, p_vram_compression, p_lossy_quality);
}
@ -431,6 +443,50 @@ Dictionary ResourceImporterTexture::_load_editor_meta(const String &p_path) cons
return f->get_var();
}
void ResourceImporterTexture::_invert_y_channel(Ref<Image> &r_image) {
// Inverting the green channel can be used to flip a normal map's direction.
// There's no standard when it comes to normal map Y direction, so this is
// sometimes needed when using a normal map exported from another program.
// See <http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates>.
const int height = r_image->get_height();
const int width = r_image->get_width();
for (int i = 0; i < width; i++) {
for (int j = 0; j < height; j++) {
const Color color = r_image->get_pixel(i, j);
r_image->set_pixel(i, j, Color(color.r, 1 - color.g, color.b, color.a));
}
}
}
void ResourceImporterTexture::_clamp_hdr_exposure(Ref<Image> &r_image) {
// Clamp HDR exposure following Filament's tonemapping formula.
// This can be used to reduce fireflies in environment maps or reduce the influence
// of the sun from an HDRI panorama on environment lighting (when a DirectionalLight3D is used instead).
const int height = r_image->get_height();
const int width = r_image->get_width();
// These values are chosen arbitrarily and seem to produce good results with 4,096 samples.
const float linear = 4096.0;
const float compressed = 16384.0;
for (int i = 0; i < width; i++) {
for (int j = 0; j < height; j++) {
const Color color = r_image->get_pixel(i, j);
const float luma = color.get_luminance();
Color clamped_color;
if (luma <= linear) {
clamped_color = color;
} else {
clamped_color = (color / luma) * ((linear * linear - compressed * luma) / (2 * linear - compressed - luma));
}
r_image->set_pixel(i, j, clamped_color);
}
}
}
Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
// Parse import options.
int32_t loader_flags = ImageFormatLoader::FLAG_NONE;
@ -455,10 +511,11 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
const bool fix_alpha_border = p_options["process/fix_alpha_border"];
const bool premult_alpha = p_options["process/premult_alpha"];
const bool normal_map_invert_y = p_options["process/normal_map_invert_y"];
// Support for texture streaming is not implemented yet.
const bool stream = false;
const bool hdr_as_srgb = p_options["process/hdr_as_srgb"];
const bool hdr_clamp_exposure = p_options["process/hdr_clamp_exposure"];
int size_limit = p_options["process/size_limit"];
bool using_fallback_size_limit = false;
if (size_limit == 0) {
using_fallback_size_limit = true;
@ -479,28 +536,27 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
}
}
const bool hdr_as_srgb = p_options["process/hdr_as_srgb"];
if (hdr_as_srgb) {
loader_flags |= ImageFormatLoader::FLAG_FORCE_LINEAR;
}
const bool hdr_clamp_exposure = p_options["process/hdr_clamp_exposure"];
// Support for texture streaming is not implemented yet.
const bool stream = false;
float scale = 1.0;
// SVG-specific options.
if (p_options.has("svg/scale")) {
scale = p_options["svg/scale"];
}
float scale = p_options.has("svg/scale") ? float(p_options["svg/scale"]) : 1.0f;
// Editor-specific options.
bool use_editor_scale = p_options.has("editor/scale_with_editor_scale") && p_options["editor/scale_with_editor_scale"];
bool convert_editor_colors = p_options.has("editor/convert_colors_with_editor_theme") && p_options["editor/convert_colors_with_editor_theme"];
if (hdr_as_srgb) {
loader_flags |= ImageFormatLoader::FLAG_FORCE_LINEAR;
}
// Start importing images.
List<Ref<Image>> images_imported;
LocalVector<Ref<Image>> images_imported;
// Load the normal image.
Ref<Image> normal_image;
Image::RoughnessChannel roughness_channel = Image::ROUGHNESS_CHANNEL_R;
if (mipmaps && roughness > 1 && FileAccess::exists(normal_map)) {
normal_image.instantiate();
if (ImageLoader::load_image(normal_map, normal_image) == OK) {
@ -520,11 +576,9 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
// Load the editor-only image.
Ref<Image> editor_image;
bool import_editor_image = use_editor_scale || convert_editor_colors;
if (import_editor_image) {
float editor_scale = scale;
if (use_editor_scale) {
editor_scale = scale * EDSCALE;
}
float editor_scale = use_editor_scale ? scale * EDSCALE : scale;
int32_t editor_loader_flags = loader_flags;
if (convert_editor_colors) {
@ -533,8 +587,9 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
editor_image.instantiate();
err = ImageLoader::load_image(p_source_file, editor_image, nullptr, editor_loader_flags, editor_scale);
if (err != OK) {
WARN_PRINT("Failed to import an image resource for editor use from '" + p_source_file + "'");
WARN_PRINT(vformat("Failed to import an image resource for editor use from '%s'.", p_source_file));
} else {
images_imported.push_back(editor_image);
}
@ -580,48 +635,12 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
// Invert the green channel of the image to flip the normal map it contains.
if (normal_map_invert_y) {
// Inverting the green channel can be used to flip a normal map's direction.
// There's no standard when it comes to normal map Y direction, so this is
// sometimes needed when using a normal map exported from another program.
// See <http://wiki.polycount.com/wiki/Normal_Map_Technical_Details#Common_Swizzle_Coordinates>.
const int height = target_image->get_height();
const int width = target_image->get_width();
for (int i = 0; i < width; i++) {
for (int j = 0; j < height; j++) {
const Color color = target_image->get_pixel(i, j);
target_image->set_pixel(i, j, Color(color.r, 1 - color.g, color.b, color.a));
}
}
_invert_y_channel(target_image);
}
// Clamp HDR exposure.
if (hdr_clamp_exposure) {
// Clamp HDR exposure following Filament's tonemapping formula.
// This can be used to reduce fireflies in environment maps or reduce the influence
// of the sun from an HDRI panorama on environment lighting (when a DirectionalLight3D is used instead).
const int height = target_image->get_height();
const int width = target_image->get_width();
// These values are chosen arbitrarily and seem to produce good results with 4,096 samples.
const float linear = 4096.0;
const float compressed = 16384.0;
for (int i = 0; i < width; i++) {
for (int j = 0; j < height; j++) {
const Color color = target_image->get_pixel(i, j);
const float luma = color.get_luminance();
Color clamped_color;
if (luma <= linear) {
clamped_color = color;
} else {
clamped_color = (color / luma) * ((linear * linear - compressed * luma) / (2 * linear - compressed - luma));
}
target_image->set_pixel(i, j, clamped_color);
}
}
_clamp_hdr_exposure(target_image);
}
}
@ -634,14 +653,12 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
Array formats_imported;
if (compress_mode == COMPRESS_VRAM_COMPRESSED) {
// Must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
// Android, GLES 2.x
// Must import in desktop and mobile formats in order of priority, so platform chooses the best supported one (e.g. s3tc over etc2 on desktop).
const bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
const bool can_s3tc_bptc = ResourceImporterTextureSettings::should_import_s3tc_bptc();
const bool can_etc2_astc = ResourceImporterTextureSettings::should_import_etc2_astc();
// Add list of formats imported
// Add list of formats imported.
if (can_s3tc_bptc) {
formats_imported.push_back("s3tc_bptc");
}
@ -651,7 +668,7 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
bool can_compress_hdr = hdr_compression > 0;
bool has_alpha = image->detect_alpha() != Image::ALPHA_NONE;
bool use_uncompressed = false;
bool force_uncompressed = false;
if (is_hdr) {
if (has_alpha) {
@ -668,17 +685,16 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
}
}
if (!can_compress_hdr) {
// Fallback to RGBE99995.
if (image->get_format() != Image::FORMAT_RGBE9995) {
image->convert(Image::FORMAT_RGBE9995);
use_uncompressed = true;
}
// Fall back to RGBE99995.
if (!can_compress_hdr && image->get_format() != Image::FORMAT_RGBE9995) {
image->convert(Image::FORMAT_RGBE9995);
force_uncompressed = true;
}
}
if (use_uncompressed) {
_save_ctex(image, p_save_path + ".ctex", COMPRESS_VRAM_UNCOMPRESSED, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
if (force_uncompressed) {
_save_ctex(image, p_save_path + ".ctex", COMPRESS_VRAM_UNCOMPRESSED, lossy, Image::COMPRESS_S3TC /* This is ignored. */,
mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
} else {
if (can_s3tc_bptc) {
Image::CompressMode image_compress_mode;
@ -690,7 +706,9 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
image_compress_mode = Image::COMPRESS_S3TC;
image_compress_format = "s3tc";
}
_save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
_save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d,
detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
r_platform_variants->push_back(image_compress_format);
}
@ -704,17 +722,21 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
image_compress_mode = Image::COMPRESS_ETC2;
image_compress_format = "etc2";
}
_save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
_save_ctex(image, p_save_path + "." + image_compress_format + ".ctex", compress_mode, lossy, image_compress_mode, mipmaps, stream, detect_3d,
detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
r_platform_variants->push_back(image_compress_format);
}
}
} else {
// Import normally.
_save_ctex(image, p_save_path + ".ctex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
_save_ctex(image, p_save_path + ".ctex", compress_mode, lossy, Image::COMPRESS_S3TC /* This is ignored. */,
mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
}
if (editor_image.is_valid()) {
_save_ctex(editor_image, p_save_path + ".editor.ctex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
_save_ctex(editor_image, p_save_path + ".editor.ctex", compress_mode, lossy, Image::COMPRESS_S3TC /* This is ignored. */,
mipmaps, stream, detect_3d, detect_roughness, detect_normal, force_normal, srgb_friendly_pack, false, mipmap_limit, normal_image, roughness_channel);
// Generate and save editor-specific metadata, which we cannot save to the .import file.
Dictionary editor_meta;
@ -722,6 +744,7 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
if (use_editor_scale) {
editor_meta["editor_scale"] = EDSCALE;
}
if (convert_editor_colors) {
editor_meta["editor_dark_theme"] = EditorThemeManager::is_dark_theme();
}
@ -732,6 +755,7 @@ Error ResourceImporterTexture::import(ResourceUID::ID p_source_id, const String
if (r_metadata) {
Dictionary meta;
meta["vram_texture"] = compress_mode == COMPRESS_VRAM_COMPRESSED;
if (formats_imported.size()) {
meta["imported_formats"] = formats_imported;
}
@ -751,16 +775,17 @@ const char *ResourceImporterTexture::compression_formats[] = {
"etc2_astc",
nullptr
};
String ResourceImporterTexture::get_import_settings_string() const {
String s;
int index = 0;
while (compression_formats[index]) {
String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
bool test = GLOBAL_GET(setting_path);
if (test) {
const String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
if (bool(GLOBAL_GET(setting_path))) {
s += String(compression_formats[index]);
}
index++;
}
@ -780,6 +805,7 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path, co
if (editor_meta.has("editor_scale") && (float)editor_meta["editor_scale"] != EDSCALE) {
return false;
}
if (editor_meta.has("editor_dark_theme") && (bool)editor_meta["editor_dark_theme"] != EditorThemeManager::is_dark_theme()) {
return false;
}
@ -789,8 +815,7 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path, co
return false;
}
bool vram = p_meta["vram_texture"];
if (!vram) {
if (!bool(p_meta["vram_texture"])) {
return true; // Do not care about non-VRAM.
}
@ -803,18 +828,16 @@ bool ResourceImporterTexture::are_import_settings_valid(const String &p_path, co
int index = 0;
bool valid = true;
while (compression_formats[index]) {
String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
const String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);
if (ProjectSettings::get_singleton()->has_setting(setting_path)) {
bool test = GLOBAL_GET(setting_path);
if (test) {
if (!formats_imported.has(compression_formats[index])) {
valid = false;
break;
}
if (bool(GLOBAL_GET(setting_path)) && !formats_imported.has(compression_formats[index])) {
valid = false;
break;
}
} else {
WARN_PRINT("Setting for imported format not found: " + setting_path);
}
index++;
}

View File

@ -78,6 +78,10 @@ protected:
void _save_editor_meta(const Dictionary &p_metadata, const String &p_to_path);
Dictionary _load_editor_meta(const String &p_to_path) const;
static inline void _clamp_hdr_exposure(Ref<Image> &r_image);
static inline void _invert_y_channel(Ref<Image> &r_image);
static inline void _print_callback_message(const String &p_message);
public:
static void save_to_ctex_format(Ref<FileAccess> f, const Ref<Image> &p_image, CompressMode p_compress_mode, Image::UsedChannels p_channels, Image::CompressMode p_compress_format, float p_lossy_quality);