mirror of https://github.com/godotengine/godot
Tree - fix cusor selection in `multi` selection-mode
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@ -3451,7 +3451,8 @@ void Tree::_go_up() {
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return;
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}
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select_single_item(prev, get_root(), col);
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selected_item = prev;
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emit_signal(SNAME("cell_selected"));
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queue_redraw();
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} else {
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while (prev && !prev->cells[col].selectable) {
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@ -3484,7 +3485,8 @@ void Tree::_go_down() {
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return;
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}
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select_single_item(next, get_root(), col);
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selected_item = next;
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emit_signal(SNAME("cell_selected"));
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queue_redraw();
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} else {
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while (next && !next->cells[col].selectable) {
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