mirror of https://github.com/godotengine/godot
Consider all texture types for resource thumbnail generation
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@ -77,7 +77,7 @@ void post_process_preview(Ref<Image> p_image) {
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}
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bool EditorTexturePreviewPlugin::handles(const String &p_type) const {
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bool EditorTexturePreviewPlugin::handles(const String &p_type) const {
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return ClassDB::is_parent_class(p_type, "Texture2D") || ClassDB::is_parent_class(p_type, "Texture3D") || ClassDB::is_parent_class(p_type, "TextureLayered");
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return ClassDB::is_parent_class(p_type, "Texture");
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}
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}
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bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
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bool EditorTexturePreviewPlugin::generate_small_preview_automatically() const {
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