1
0
Fork 0

Optimize reverb by removing stray `volatile` from the `undenormalize` function signature.

This commit is contained in:
Lukas Tenbrink 2025-03-16 15:50:50 +01:00
parent b377562b52
commit a9745aac5c
1 changed files with 1 additions and 1 deletions

View File

@ -33,7 +33,7 @@
#include "core/math/vector2.h"
#include "core/typedefs.h"
static inline float undenormalize(volatile float f) {
static _FORCE_INLINE_ float undenormalize(float f) {
union {
uint32_t i;
float f;