diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 207045b0654..8bee6c34706 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -623,8 +623,8 @@
[b]Note:[/b] For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple [code]popup*()[/code] functions instead.
- If [code]true[/code], this and child [CanvasItem] nodes with a lower Y position are rendered in front of nodes with a higher Y position. If [code]false[/code], this and child [CanvasItem] nodes are rendered normally in scene tree order.
- With Y-sorting enabled on a parent node ('A') but disabled on a child node ('B'), the child node ('B') is sorted but its children ('C1', 'C2', etc) render together on the same Y position as the child node 'B'. This allows you to organize the render order of a scene without changing the scene tree.
+ If [code]true[/code], this and child [CanvasItem] nodes with a higher Y position are rendered in front of nodes with a lower Y position. If [code]false[/code], this and child [CanvasItem] nodes are rendered normally in scene tree order.
+ With Y-sorting enabled on a parent node ('A') but disabled on a child node ('B'), the child node ('B') is sorted but its children ('C1', 'C2', etc) render together on the same Y position as the child node ('B'). This allows you to organize the render order of a scene without changing the scene tree.
Nodes sort relative to each other only if they are on the same [member z_index].