mirror of https://github.com/godotengine/godot
Update the skeleton on transform
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@ -152,6 +152,9 @@ void Skeleton::_notification(int p_what) {
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} break;
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case NOTIFICATION_EXIT_WORLD: {
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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_make_dirty();
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} break;
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case NOTIFICATION_UPDATE_SKELETON: {
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