diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index d6d8be962cf..3aed7c93bb6 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -108,6 +108,17 @@ void VisualInstance::_notification(int p_what) { if (_is_vi_visible() && is_physics_interpolated()) { VisualServer::get_singleton()->instance_reset_physics_interpolation(instance); } +#if defined(DEBUG_ENABLED) && defined(TOOLS_ENABLED) + else if (GLOBAL_GET("debug/settings/physics_interpolation/enable_warnings")) { + String node_name = is_inside_tree() ? String(get_path()) : String(get_name()); + if (!_is_vi_visible()) { + WARN_PRINT("[Physics interpolation] NOTIFICATION_RESET_PHYSICS_INTERPOLATION only works with unhidden nodes: \"" + node_name + "\"."); + } + if (!is_physics_interpolated()) { + WARN_PRINT("[Physics interpolation] NOTIFICATION_RESET_PHYSICS_INTERPOLATION only works with interpolated nodes: \"" + node_name + "\"."); + } + } +#endif } break; case NOTIFICATION_EXIT_WORLD: { VisualServer::get_singleton()->instance_set_scenario(instance, RID());