mirror of https://github.com/godotengine/godot
Enable Unicode support for RegEx class
Build PCRE2 thirdparty library with unicode support. RegEx objects in Godot can now be used to recognize unicode strings.
This commit is contained in:
parent
c2b43403b4
commit
9f10f6779c
|
|
@ -7,7 +7,7 @@ env_regex = env_modules.Clone()
|
|||
|
||||
if env["builtin_pcre2"]:
|
||||
thirdparty_dir = "#thirdparty/pcre2/src/"
|
||||
thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H"]
|
||||
thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H", "SUPPORT_UNICODE"]
|
||||
|
||||
if env["builtin_pcre2_with_jit"]:
|
||||
thirdparty_flags.append("SUPPORT_JIT")
|
||||
|
|
|
|||
Loading…
Reference in New Issue