diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 9dd4ecc37bf..a986ec35c6b 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -265,7 +265,9 @@ - + + + diff --git a/doc/classes/Light3D.xml b/doc/classes/Light3D.xml index 6c008e4f7eb..111473e0983 100644 --- a/doc/classes/Light3D.xml +++ b/doc/classes/Light3D.xml @@ -78,7 +78,7 @@ If [code]true[/code], the light will cast shadows. - + Offsets the lookup into the shadow map by the object's normal. This can be used to reduce self-shadowing artifacts without using [member shadow_bias]. In practice, this value should be tweaked along with [member shadow_bias] to reduce artifacts as much as possible. diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index fc618206edf..be72f83406d 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1088,9 +1088,6 @@ - - Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not meshes themselves. - @@ -1306,11 +1303,7 @@ Thread model for rendering. Rendering on a thread can vastly improve performance, but synchronizing to the main thread can cause a bit more jitter. - - - - - + diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml index d0fb2b9d472..84e307b8520 100644 --- a/doc/classes/RenderingDevice.xml +++ b/doc/classes/RenderingDevice.xml @@ -74,6 +74,8 @@ + + @@ -443,6 +445,24 @@ + + + + + + + + + + + + + + + + + + @@ -823,6 +843,8 @@ + + @@ -1587,13 +1609,15 @@ - + - + - + - + + + diff --git a/doc/classes/SyntaxHighlighter.xml b/doc/classes/SyntaxHighlighter.xml index 3f87e4f61da..642d75fa9b2 100644 --- a/doc/classes/SyntaxHighlighter.xml +++ b/doc/classes/SyntaxHighlighter.xml @@ -15,7 +15,7 @@ - Virtual method which can be overridden to clear any local caches. + Virtual method which can be overridden to clear any local caches. @@ -32,7 +32,7 @@ - Virtual method which can be overridden to update any local caches. + Virtual method which can be overridden to update any local caches.