diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 9dd4ecc37bf..a986ec35c6b 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -265,7 +265,9 @@
-
+
+
+
diff --git a/doc/classes/Light3D.xml b/doc/classes/Light3D.xml
index 6c008e4f7eb..111473e0983 100644
--- a/doc/classes/Light3D.xml
+++ b/doc/classes/Light3D.xml
@@ -78,7 +78,7 @@
If [code]true[/code], the light will cast shadows.
-
+
Offsets the lookup into the shadow map by the object's normal. This can be used to reduce self-shadowing artifacts without using [member shadow_bias]. In practice, this value should be tweaked along with [member shadow_bias] to reduce artifacts as much as possible.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index fc618206edf..be72f83406d 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1088,9 +1088,6 @@
-
- Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not meshes themselves.
-
@@ -1306,11 +1303,7 @@
Thread model for rendering. Rendering on a thread can vastly improve performance, but synchronizing to the main thread can cause a bit more jitter.
-
-
-
-
-
+
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index d0fb2b9d472..84e307b8520 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -74,6 +74,8 @@
+
+
@@ -443,6 +445,24 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -823,6 +843,8 @@
+
+
@@ -1587,13 +1609,15 @@
-
+
-
+
-
+
-
+
+
+
diff --git a/doc/classes/SyntaxHighlighter.xml b/doc/classes/SyntaxHighlighter.xml
index 3f87e4f61da..642d75fa9b2 100644
--- a/doc/classes/SyntaxHighlighter.xml
+++ b/doc/classes/SyntaxHighlighter.xml
@@ -15,7 +15,7 @@
- Virtual method which can be overridden to clear any local caches.
+ Virtual method which can be overridden to clear any local caches.
@@ -32,7 +32,7 @@
- Virtual method which can be overridden to update any local caches.
+ Virtual method which can be overridden to update any local caches.