mirror of https://github.com/godotengine/godot
Make `randbase` member protected in `RandomNumberGenerator`
Allows to extend `RandomNumberGenerator` via C++ modules.
(cherry picked from commit 1923f0d302)
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@ -37,9 +37,9 @@
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class RandomNumberGenerator : public Reference {
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GDCLASS(RandomNumberGenerator, Reference);
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protected:
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RandomPCG randbase;
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protected:
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static void _bind_methods();
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public:
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