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i18n: Sync translation template with current source

Fix a few typos in new strings.
This commit is contained in:
Rémi Verschelde 2019-07-19 16:08:40 +02:00
parent 0d779e7777
commit 9384b6ab0e
61 changed files with 7848 additions and 3161 deletions

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@ -2073,7 +2073,7 @@ VisualShaderEditor::VisualShaderEditor() {
// CONDITIONAL // CONDITIONAL
const String &compare_func_desc = TTR("Returns the boolean result of %s comparison between two parameters."); const String &compare_func_desc = TTR("Returns the boolean result of the %s comparison between two parameters.");
add_options.push_back(AddOption("Equal", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), VisualShaderNodeCompare::FUNC_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("Equal", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Equal (==)")), VisualShaderNodeCompare::FUNC_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("GreaterThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), VisualShaderNodeCompare::FUNC_GREATER_THAN, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("GreaterThan", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Greater Than (>)")), VisualShaderNodeCompare::FUNC_GREATER_THAN, VisualShaderNode::PORT_TYPE_BOOLEAN));
@ -2086,7 +2086,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("NotEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), VisualShaderNodeCompare::FUNC_NOT_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("NotEqual", "Conditional", "Functions", "VisualShaderNodeCompare", vformat(compare_func_desc, TTR("Not Equal (!=)")), VisualShaderNodeCompare::FUNC_NOT_EQUAL, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Switch", "Conditional", "Functions", "VisualShaderNodeSwitch", TTR("Returns an associated vector if the provided boolean value is true or false."), -1, VisualShaderNode::PORT_TYPE_VECTOR));
add_options.push_back(AddOption("Compare", "Conditional", "Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the contains the result of comparison between two parameters."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("Compare", "Conditional", "Common", "VisualShaderNodeCompare", TTR("Returns the boolean result of the comparison between two parameters."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));
add_options.push_back(AddOption("Is", "Conditional", "Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, -1, -1, true)); add_options.push_back(AddOption("Is", "Conditional", "Common", "VisualShaderNodeIs", TTR("Returns the boolean result of the comparison between INF (or NaN) and a scalar parameter."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN, -1, -1, -1, true));
add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN)); add_options.push_back(AddOption("BooleanConstant", "Conditional", "Variables", "VisualShaderNodeBooleanConstant", TTR("Boolean constant."), -1, VisualShaderNode::PORT_TYPE_BOOLEAN));

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@ -1176,7 +1176,6 @@ msgid "Success!"
msgstr "Sukses!" msgstr "Sukses!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installeer" msgstr "Installeer"
@ -2542,6 +2541,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Verwyder Seleksie"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4754,6 +4758,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installeer"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4798,7 +4807,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4873,31 +4882,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Skep Vouer"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Verwyder ongeldige sleutels"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "Skep Vouer"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Verwyder ongeldige sleutels"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7584,14 +7597,6 @@ msgstr "Vind"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7999,6 +8004,10 @@ msgstr "Skrap"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8089,17 +8098,67 @@ msgstr "Konstant"
msgid "Color uniform." msgid "Color uniform."
msgstr "Anim Verander Transform" msgstr "Anim Verander Transform"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8190,7 +8249,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8198,7 +8257,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8210,7 +8269,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8227,7 +8286,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8296,11 +8355,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8316,7 +8375,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8344,11 +8403,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8389,11 +8448,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8403,7 +8466,7 @@ msgstr "Skep Intekening"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8421,15 +8484,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8481,7 +8544,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8509,12 +8572,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8591,47 +8654,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10012,7 +10075,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11554,6 +11617,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

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@ -1173,7 +1173,6 @@ msgid "Success!"
msgstr "تم بشكل ناجح!" msgstr "تم بشكل ناجح!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "تثبيت" msgstr "تثبيت"
@ -2575,6 +2574,11 @@ msgstr "مشهد"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "اذهب الي المشهد المفتوح مسبقا." msgstr "اذهب الي المشهد المفتوح مسبقا."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "نسخ المسار"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "التبويب التالي" msgstr "التبويب التالي"
@ -4851,6 +4855,11 @@ msgstr "خطأ في إنشاء الطلب"
msgid "Idle" msgid "Idle"
msgstr "عاطل" msgstr "عاطل"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "تثبيت"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "إعادة المحاولة" msgstr "إعادة المحاولة"
@ -4896,8 +4905,9 @@ msgid "Sort:"
msgstr "ترتيب:" msgstr "ترتيب:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "عكس" msgid "Reverse sorting."
msgstr "جار الطلب..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4976,31 +4986,38 @@ msgid "Rotation Step:"
msgstr "خطوة الدوران:" msgstr "خطوة الدوران:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "تحريك الموجه العمودي" msgstr "تحريك الموجه العمودي"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "إنشاء موجه عمودي جديد" msgstr "إنشاء موجه عمودي جديد"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "مسح الموجه العمودي" msgstr "مسح الموجه العمودي"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "تحريك الموجه الأفقي" msgstr "تحريك الموجه الأفقي"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "إنشاء موجه أفقي جديد" msgstr "إنشاء موجه أفقي جديد"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "مسح الموجه الأفقي" msgstr "مسح الموجه الأفقي"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "إنشاء موجه عمودي وأفقي جديد" msgstr "إنشاء موجه عمودي وأفقي جديد"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7750,14 +7767,6 @@ msgstr "جد"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8190,6 +8199,10 @@ msgstr "إنشاء عقدة"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8282,17 +8295,67 @@ msgstr "ثابت"
msgid "Color uniform." msgid "Color uniform."
msgstr "تحويل تغيير التحريك" msgstr "تحويل تغيير التحريك"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8384,7 +8447,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8392,7 +8455,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8404,7 +8467,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8421,7 +8484,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8490,11 +8553,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8510,7 +8573,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8538,11 +8601,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8583,11 +8646,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8597,7 +8664,7 @@ msgstr "إنشاء بولي"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8615,15 +8682,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8675,7 +8742,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8703,12 +8770,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8786,47 +8853,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10233,7 +10300,7 @@ msgid "Script is valid."
msgstr "شجرة الحركة صحيحة." msgstr "شجرة الحركة صحيحة."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11801,6 +11868,11 @@ msgstr "مصدر غير صالح لتظليل."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "مصدر غير صالح لتظليل." msgstr "مصدر غير صالح لتظليل."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "مصدر غير صالح لتظليل."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "التعيين لتعمل." msgstr "التعيين لتعمل."
@ -11817,6 +11889,9 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "عكس"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "إنشاء الحل..." #~ msgstr "إنشاء الحل..."

View File

@ -1155,7 +1155,6 @@ msgid "Success!"
msgstr "Готово!" msgstr "Готово!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Инсталиране" msgstr "Инсталиране"
@ -2515,6 +2514,11 @@ msgstr "Сцена"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Копиране"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Следващ подпрозорец" msgstr "Следващ подпрозорец"
@ -4768,6 +4772,11 @@ msgstr "Имаше грешка при направата на заявката
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Инсталиране"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Опитай пак" msgstr "Опитай пак"
@ -4812,8 +4821,9 @@ msgid "Sort:"
msgstr "Подреждане:" msgstr "Подреждане:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "В обратен ред" msgid "Reverse sorting."
msgstr "Запитване..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4888,33 +4898,38 @@ msgid "Rotation Step:"
msgstr "Съпка при Завъртане:" msgstr "Съпка при Завъртане:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Пемести вертикална помощна линия" msgstr "Пемести вертикална помощна линия"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "Създай нова вертикална помощна линия" msgstr "Създай нова вертикална помощна линия"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Премахни вертикална помощна линия" msgstr "Премахни вертикална помощна линия"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "Премести хоризонтална помощна линия" msgstr "Премести хоризонтална помощна линия"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Създай нова хоризонтална помощна линия" msgstr "Създай нова хоризонтална помощна линия"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Премахни хоризонтална помощна линия" msgstr "Премахни хоризонтална помощна линия"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Създай нова хоризонтална и вертикална помощна линия" msgstr "Създай нова хоризонтална и вертикална помощна линия"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7618,14 +7633,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8058,6 +8065,10 @@ msgstr "Избиране на всичко"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8146,17 +8157,67 @@ msgstr "Постоянно"
msgid "Color uniform." msgid "Color uniform."
msgstr "Изнасяне към платформа" msgstr "Изнасяне към платформа"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8246,7 +8307,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8254,7 +8315,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8266,7 +8327,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8283,7 +8344,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8352,11 +8413,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8372,7 +8433,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8400,11 +8461,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8445,11 +8506,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8459,7 +8524,7 @@ msgstr "Създаване на папка"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8477,15 +8542,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8537,7 +8602,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8565,12 +8630,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8647,47 +8712,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10104,7 +10169,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11709,6 +11774,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11725,6 +11794,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "В обратен ред"
#, fuzzy #, fuzzy
#~ msgid "Failed to create solution." #~ msgid "Failed to create solution."
#~ msgstr "Неуспешно създаване на папка." #~ msgstr "Неуспешно създаване на папка."

View File

@ -1199,7 +1199,6 @@ msgid "Success!"
msgstr "সম্পন্ন হয়েছে!" msgstr "সম্পন্ন হয়েছে!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "ইন্সটল" msgstr "ইন্সটল"
@ -2658,6 +2657,11 @@ msgstr "দৃশ্য"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "পূর্বে খোলা দৃশ্যে যান।" msgstr "পূর্বে খোলা দৃশ্যে যান।"
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "পথ প্রতিলিপি/কপি করুন"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "পরের ট্যাব" msgstr "পরের ট্যাব"
@ -5038,6 +5042,11 @@ msgstr "রিসোর্স সংরক্ষণে সমস্যা হয়
msgid "Idle" msgid "Idle"
msgstr "অনিয়োজিত" msgstr "অনিয়োজিত"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "ইন্সটল"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "পুনরায় চেষ্টা করুন" msgstr "পুনরায় চেষ্টা করুন"
@ -5084,8 +5093,9 @@ msgid "Sort:"
msgstr "সাজান:" msgstr "সাজান:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "উল্টান/বিপরীত দিকে ফিরান" msgid "Reverse sorting."
msgstr "পরীক্ষামূলক উৎস"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -5160,36 +5170,38 @@ msgid "Rotation Step:"
msgstr "ঘূর্ণায়নের পদক্ষেপ:" msgstr "ঘূর্ণায়নের পদক্ষেপ:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "ভার্টিক্যাল গাইড সরান" msgstr "ভার্টিক্যাল গাইড সরান"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "নতুন স্ক্রিপ্ট তৈরি করুন" msgstr "নতুন স্ক্রিপ্ট তৈরি করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "চলক/ভেরিয়েবল অপসারণ করুন" msgstr "চলক/ভেরিয়েবল অপসারণ করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "বক্ররেখায় বিন্দু সরান" msgstr "বক্ররেখায় বিন্দু সরান"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "নতুন স্ক্রিপ্ট তৈরি করুন" msgstr "নতুন স্ক্রিপ্ট তৈরি করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove horizontal guide" msgid "Remove Horizontal Guide"
msgstr "অগ্রহনযোগ্য চাবিসমূহ অপসারণ করুন" msgstr "অগ্রহনযোগ্য চাবিসমূহ অপসারণ করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "নতুন হরাইজন্টাল এবং ভার্টিক্যাল গাইড তৈরী করুন" msgstr "নতুন হরাইজন্টাল এবং ভার্টিক্যাল গাইড তৈরী করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -8043,14 +8055,6 @@ msgstr "টাইল খুঁজুন"
msgid "Transpose" msgid "Transpose"
msgstr "পক্ষান্তরিত করুন" msgstr "পক্ষান্তরিত করুন"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "প্রতিবিম্ব X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "প্রতিবিম্ব Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8492,6 +8496,10 @@ msgstr "নোড(সমূহ) অপসারণ করুন"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Vertex" msgid "Vertex"
@ -8584,17 +8592,67 @@ msgstr "ধ্রুবক/কন্সট্যান্ট"
msgid "Color uniform." msgid "Color uniform."
msgstr "রুপান্তর" msgstr "রুপান্তর"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8688,7 +8746,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8696,7 +8754,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8708,7 +8766,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8725,7 +8783,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8794,11 +8852,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8814,7 +8872,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8842,11 +8900,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8889,12 +8947,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন" msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন" msgstr "টেক্সার ইউনিফর্ম পরিবর্তন করুন"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8904,7 +8967,7 @@ msgstr "রুপান্তরের এর সংলাপ..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8922,15 +8985,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8983,7 +9046,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -9011,12 +9074,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9095,47 +9158,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10645,7 +10708,8 @@ msgid "Script is valid."
msgstr "স্ক্রিপ্ট" msgstr "স্ক্রিপ্ট"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "অনুমোদিত: a-z, A-Z, 0-9 এবং _" msgstr "অনুমোদিত: a-z, A-Z, 0-9 এবং _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -12337,6 +12401,11 @@ msgstr "অকার্যকর উৎস!"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "অকার্যকর উৎস!" msgstr "অকার্যকর উৎস!"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "অকার্যকর উৎস!"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -12353,6 +12422,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "উল্টান/বিপরীত দিকে ফিরান"
#~ msgid "Mirror X"
#~ msgstr "প্রতিবিম্ব X"
#~ msgid "Mirror Y"
#~ msgstr "প্রতিবিম্ব Y"
#, fuzzy #, fuzzy
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "ওকট্রী (octree) গঠনবিন্যাস তৈরি করা হচ্ছে" #~ msgstr "ওকট্রী (octree) গঠনবিন্যাস তৈরি করা হচ্ছে"

View File

@ -1135,7 +1135,6 @@ msgid "Success!"
msgstr "Èxit!" msgstr "Èxit!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instal·la" msgstr "Instal·la"
@ -2510,6 +2509,11 @@ msgstr "Escena"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Vés a l'escena oberta anteriorment." msgstr "Vés a l'escena oberta anteriorment."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copia Camí"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Pestanya Següent" msgstr "Pestanya Següent"
@ -4711,6 +4715,11 @@ msgstr "Error en la sol·licitud"
msgid "Idle" msgid "Idle"
msgstr "Inactiu" msgstr "Inactiu"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instal·la"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Torneu a provar" msgstr "Torneu a provar"
@ -4754,8 +4763,9 @@ msgid "Sort:"
msgstr "Ordena:" msgstr "Ordena:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Inverteix" msgid "Reverse sorting."
msgstr "Sol·licitud en marxa..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4837,31 +4847,38 @@ msgid "Rotation Step:"
msgstr "Pas de la Rotació:" msgstr "Pas de la Rotació:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Mou la guia vertical" msgstr "Mou la guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Crea una nova guia vertical" msgstr "Crea una nova guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Elimina la guia vertical" msgstr "Elimina la guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Mou la guia horitzontal" msgstr "Mou la guia horitzontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Crea una nova guia horitzontal" msgstr "Crea una nova guia horitzontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Elimina la guia horitzontal" msgstr "Elimina la guia horitzontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Crea una guia horitzontal i vertical noves" msgstr "Crea una guia horitzontal i vertical noves"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7572,14 +7589,6 @@ msgstr "Trobar Rajola"
msgid "Transpose" msgid "Transpose"
msgstr "Transposa" msgstr "Transposa"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Replica en l'eix X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Replica en l'Eix Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8014,6 +8023,10 @@ msgstr "Eliminar Nodes"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "El tipus d'entrada VisualShader ha canviat" msgstr "El tipus d'entrada VisualShader ha canviat"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vèrtex" msgstr "Vèrtex"
@ -8103,6 +8116,23 @@ msgstr "Constant de color."
msgid "Color uniform." msgid "Color uniform."
msgstr "Transforma" msgstr "Transforma"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Retorna l'invers de l'arrel quadrada del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8111,12 +8141,47 @@ msgstr ""
"Retorna un vector associat si els escalars proporcionats són iguals, majors " "Retorna un vector associat si els escalars proporcionats són iguals, majors "
"o menors." "o menors."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
"Retorna un vector associat si el valor booleà proporcionat és cert o fals." "Retorna un vector associat si el valor booleà proporcionat és cert o fals."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Retorna la tangent del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8217,7 +8282,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Retorna el l'arc cosinus del paràmetre." msgstr "Retorna el l'arc cosinus del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Només GLES3) Retorna el cosinus hiperbòlic invers del paràmetre." msgstr "(Només GLES3) Retorna el cosinus hiperbòlic invers del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8225,7 +8291,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Retorna l'arc sinus del paràmetre." msgstr "Retorna l'arc sinus del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Només GLES3) Retorna el sinus hiperbòlic invers del paràmetre." msgstr "(Només GLES3) Retorna el sinus hiperbòlic invers del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8237,7 +8304,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Retorna l'arc tangent dels paràmetres." msgstr "Retorna l'arc tangent dels paràmetres."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Només GLES3) Retorna la tangent hiperbòlica inversa del paràmetre." msgstr "(Només GLES3) Retorna la tangent hiperbòlica inversa del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8254,7 +8322,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Retorna el cosinus del paràmetre." msgstr "Retorna el cosinus del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Només GLES3) Retorna el cosinus hiperbòlic del paràmetre." msgstr "(Només GLES3) Retorna el cosinus hiperbòlic del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8323,11 +8392,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / escalar" msgstr "1.0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Només GLES3) Troba l'enter més proper al paràmetre." msgstr "(Només GLES3) Troba l'enter més proper al paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Només GLES3) Troba l'enter parell més proper al paràmetre." msgstr "(Només GLES3) Troba l'enter parell més proper al paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8343,7 +8414,8 @@ msgid "Returns the sine of the parameter."
msgstr "Retorna el sinus del paràmetre." msgstr "Retorna el sinus del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Només GLES3) Retorna el sinus hiperbòlic del paràmetre." msgstr "(Només GLES3) Retorna el sinus hiperbòlic del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8371,11 +8443,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Retorna la tangent del paràmetre." msgstr "Retorna la tangent del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Només GLES3) Retorna la tangent hiperbòlica del paràmetre." msgstr "(Només GLES3) Retorna la tangent hiperbòlica del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Només GLES3) Troba el valor truncat del paràmetre." msgstr "(Només GLES3) Troba el valor truncat del paràmetre."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8420,12 +8494,17 @@ msgstr "Realitza la cerca de textures."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "Modifica un Uniforme Textura" msgstr "Modifica un Uniforme Textura"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "Modifica un Uniforme Textura"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Modifica un Uniforme Textura" msgstr "Modifica un Uniforme Textura"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8435,7 +8514,7 @@ msgstr "Funció de transformació."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8453,15 +8532,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Descompon una transformació en quatre vectors." msgstr "Descompon una transformació en quatre vectors."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Només GLES3) Calcula el determinant d'una transformació." msgstr "(Només GLES3) Calcula el determinant d'una transformació."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Només GLES3) Calcula l'invers d'una transformació." msgstr "(Només GLES3) Calcula l'invers d'una transformació."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Només GLES3) Calcula la transposició d'una transformació." msgstr "(Només GLES3) Calcula la transposició d'una transformació."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8514,7 +8596,7 @@ msgstr "Calcula el producte escalar de dos vectors."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8548,14 +8630,15 @@ msgstr "1.0 / vector"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Retorna un vector que apunta en la direcció de la reflexió (a: vector " "Retorna un vector que apunta en la direcció de la reflexió (a: vector "
"d'incident, b: vector normal)." "d'incident, b: vector normal)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Retorna un vector que apunta en la direcció de la refracció." msgstr "Retorna un vector que apunta en la direcció de la refracció."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8639,47 +8722,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10134,7 +10217,8 @@ msgid "Script is valid."
msgstr "El script és vàlid." msgstr "El script és vàlid."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Permesos: a-z, a-Z, 0-9 i _" msgstr "Permesos: a-z, a-Z, 0-9 i _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11848,6 +11932,11 @@ msgstr "Font no vàlida pel Shader."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Font no vàlida pel Shader." msgstr "Font no vàlida pel Shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Font no vàlida pel Shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Assignació a funció." msgstr "Assignació a funció."
@ -11864,6 +11953,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Les constants no es poden modificar." msgstr "Les constants no es poden modificar."
#~ msgid "Reverse"
#~ msgstr "Inverteix"
#~ msgid "Mirror X"
#~ msgstr "Replica en l'eix X"
#~ msgid "Mirror Y"
#~ msgstr "Replica en l'Eix Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "S'està generant la solució..." #~ msgstr "S'està generant la solució..."

View File

@ -1158,7 +1158,6 @@ msgid "Success!"
msgstr "Úspěch!" msgstr "Úspěch!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instalovat" msgstr "Instalovat"
@ -2548,6 +2547,11 @@ msgstr "Scéna"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Přejít na předchozí scénu." msgstr "Přejít na předchozí scénu."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopírovat cestu"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Další záložka" msgstr "Další záložka"
@ -4752,6 +4756,11 @@ msgstr "Chyba při vytváření požadavku"
msgid "Idle" msgid "Idle"
msgstr "Nečinný" msgstr "Nečinný"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instalovat"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Opakovat" msgstr "Opakovat"
@ -4795,8 +4804,9 @@ msgid "Sort:"
msgstr "Řadit:" msgstr "Řadit:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Naopak" msgid "Reverse sorting."
msgstr "Posílá se žádost..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4871,31 +4881,38 @@ msgid "Rotation Step:"
msgstr "Krok rotace:" msgstr "Krok rotace:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Přesunout svislé vodítko" msgstr "Přesunout svislé vodítko"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Vytvořit nové svislé vodítko" msgstr "Vytvořit nové svislé vodítko"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Odstranit svislé vodítko" msgstr "Odstranit svislé vodítko"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Přesunout vodorovné vodítko" msgstr "Přesunout vodorovné vodítko"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Vytvořit nové vodorovné vodítko" msgstr "Vytvořit nové vodorovné vodítko"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Odstranit vodorovné vodítko" msgstr "Odstranit vodorovné vodítko"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Vytvořit nové vodorovné a svislé vodítka" msgstr "Vytvořit nové vodorovné a svislé vodítka"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7601,14 +7618,6 @@ msgstr "Najít dlaždici"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Zrcadlit X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Zrcadlit Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8038,6 +8047,10 @@ msgstr "Smazat uzel"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vrchol" msgstr "Vrchol"
@ -8129,17 +8142,69 @@ msgstr "Konstantní"
msgid "Color uniform." msgid "Color uniform."
msgstr "Animace: změna transformace" msgstr "Animace: změna transformace"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Vrátí inverzní odmocninu z parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Vrátí tangens parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8232,7 +8297,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Vrátí arkus kosinus parametru." msgstr "Vrátí arkus kosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický kosinus parametru." msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický kosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8240,7 +8306,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Vrátí arkus sinus parametru." msgstr "Vrátí arkus sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický sinus parametru." msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8252,7 +8319,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Vrátí arkus tangent parametrů." msgstr "Vrátí arkus tangent parametrů."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický tangent parametru." msgstr "(Pouze GLES3) Vrátí inverzní hyperbolický tangent parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8270,7 +8338,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Vrátí kosinus parametru." msgstr "Vrátí kosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Pouze GLES3) Vrátí hyperbolický kosinus parametru." msgstr "(Pouze GLES3) Vrátí hyperbolický kosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8339,11 +8408,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / skalár" msgstr "1.0 / skalár"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Pouze GLES3) Nalezne nejbližší celé číslo k parametru." msgstr "(Pouze GLES3) Nalezne nejbližší celé číslo k parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Pouze GLES3) Nalezne nejbližší sudé celé číslo k parametru." msgstr "(Pouze GLES3) Nalezne nejbližší sudé celé číslo k parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8359,7 +8430,8 @@ msgid "Returns the sine of the parameter."
msgstr "Vrátí sinus parametru." msgstr "Vrátí sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Pouze GLES3) Vrátí hyperbolický sinus parametru." msgstr "(Pouze GLES3) Vrátí hyperbolický sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8387,12 +8459,14 @@ msgid "Returns the tangent of the parameter."
msgstr "Vrátí tangens parametru." msgstr "Vrátí tangens parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Pouze GLES3) Vrátí hyperbolický tangens parametru." msgstr "(Pouze GLES3) Vrátí hyperbolický tangens parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgstr "" msgid "Finds the truncated value of the parameter."
msgstr "Vrátí absolutní hodnotu parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Adds scalar to scalar." msgid "Adds scalar to scalar."
@ -8433,11 +8507,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8447,7 +8525,7 @@ msgstr "Transformovat polygon"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8465,15 +8543,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8525,7 +8603,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8553,12 +8631,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8635,47 +8713,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10084,7 +10162,8 @@ msgid "Script is valid."
msgstr "Skript je validní" msgstr "Skript je validní"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Povoleno: a-z, A-Z, 0-9 a _" msgstr "Povoleno: a-z, A-Z, 0-9 a _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11733,6 +11812,11 @@ msgstr "Neplatný zdroj pro shader."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Neplatný zdroj pro shader." msgstr "Neplatný zdroj pro shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Neplatný zdroj pro shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11749,6 +11833,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Konstanty není možné upravovat." msgstr "Konstanty není možné upravovat."
#~ msgid "Reverse"
#~ msgstr "Naopak"
#~ msgid "Mirror X"
#~ msgstr "Zrcadlit X"
#~ msgid "Mirror Y"
#~ msgstr "Zrcadlit Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Generování řešení..." #~ msgstr "Generování řešení..."

View File

@ -1165,7 +1165,6 @@ msgid "Success!"
msgstr "Succes!" msgstr "Succes!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installér" msgstr "Installér"
@ -2562,6 +2561,11 @@ msgstr "Scene"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Gå til den forrige åbnede scene." msgstr "Gå til den forrige åbnede scene."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopier Sti"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Næste fane" msgstr "Næste fane"
@ -4835,6 +4839,11 @@ msgstr "Fejl ved forespørgsel"
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installér"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4879,8 +4888,9 @@ msgid "Sort:"
msgstr "Sorter:" msgstr "Sorter:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Omvendt" msgid "Reverse sorting."
msgstr "Anmoder..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4954,32 +4964,39 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgstr "" msgid "Move Vertical Guide"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide"
msgstr "Opret ny vertikal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide"
msgstr "Fjern vertikal guide" msgstr "Fjern vertikal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Create Vertical Guide"
msgstr "Opret ny vertikal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgstr "Opret ny horisontal guide" msgid "Remove Vertical Guide"
msgstr "Fjern vertikal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Fjern horisontal guide" msgstr "Fjern horisontal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "Opret ny horisontal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Fjern horisontal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Opret ny vertikal guide"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
@ -7702,14 +7719,6 @@ msgstr "Find"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8139,6 +8148,10 @@ msgstr "Vælg Node"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8230,17 +8243,67 @@ msgstr "Konstant"
msgid "Color uniform." msgid "Color uniform."
msgstr "Anim Skift Transformering" msgstr "Anim Skift Transformering"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8331,7 +8394,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8339,7 +8402,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8351,7 +8414,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8368,7 +8431,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8437,11 +8500,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8457,7 +8520,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8485,11 +8548,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8530,11 +8593,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8544,7 +8611,7 @@ msgstr "Opret Poly"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8562,15 +8629,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8622,7 +8689,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8650,12 +8717,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8732,47 +8799,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10192,7 +10259,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11823,6 +11890,11 @@ msgstr "Ugyldig skriftstørrelse."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Ugyldig skriftstørrelse." msgstr "Ugyldig skriftstørrelse."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Ugyldig skriftstørrelse."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11839,6 +11911,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Omvendt"
#, fuzzy #, fuzzy
#~ msgid "Failed to create solution." #~ msgid "Failed to create solution."
#~ msgstr "Fejler med at indlæse ressource." #~ msgstr "Fejler med at indlæse ressource."

View File

@ -1183,7 +1183,6 @@ msgid "Success!"
msgstr "Geschafft!" msgstr "Geschafft!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installieren" msgstr "Installieren"
@ -2559,6 +2558,11 @@ msgstr "Szene"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Gehe zu vorher geöffneter Szene." msgstr "Gehe zu vorher geöffneter Szene."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Pfad kopieren"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Nächster Tab" msgstr "Nächster Tab"
@ -4769,6 +4773,11 @@ msgstr "Fehler bei Anfrage"
msgid "Idle" msgid "Idle"
msgstr "Leerlauf" msgstr "Leerlauf"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installieren"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Erneut versuchen" msgstr "Erneut versuchen"
@ -4812,8 +4821,9 @@ msgid "Sort:"
msgstr "Sortiere:" msgstr "Sortiere:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Umkehren" msgid "Reverse sorting."
msgstr "Frage an..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4895,31 +4905,38 @@ msgid "Rotation Step:"
msgstr "Rotationsabstand:" msgstr "Rotationsabstand:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Vertikale Hilfslinie verschieben" msgstr "Vertikale Hilfslinie verschieben"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Neue vertikale Hilfslinie erstellen" msgstr "Neue vertikale Hilfslinie erstellen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Vertikale Hilfslinie löschen" msgstr "Vertikale Hilfslinie löschen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Horizontale Hilfslinie verschieben" msgstr "Horizontale Hilfslinie verschieben"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Neue horizontale Hilfslinie erstellen" msgstr "Neue horizontale Hilfslinie erstellen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Horizontale Hilfslinie löschen" msgstr "Horizontale Hilfslinie löschen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Neue horizontale und vertikale Hilfslinien erstellen" msgstr "Neue horizontale und vertikale Hilfslinien erstellen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7570,14 +7587,6 @@ msgstr "Kachel finden"
msgid "Transpose" msgid "Transpose"
msgstr "Transponieren" msgstr "Transponieren"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "X-Koordinaten spiegeln"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Y-Koordinaten spiegeln"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Autokacheln deaktivieren" msgstr "Autokacheln deaktivieren"
@ -7976,6 +7985,10 @@ msgstr "Nodes löschen"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Visual-Shader-Eingabetyp geändert" msgstr "Visual-Shader-Eingabetyp geändert"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vertex" msgstr "Vertex"
@ -8060,6 +8073,23 @@ msgstr "Farbkonstante."
msgid "Color uniform." msgid "Color uniform."
msgstr "Farb-Uniform." msgstr "Farb-Uniform."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Gibt die inverse Quadratwurzel des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8068,6 +8098,30 @@ msgstr ""
"Gibt einen geeigneten Vektor zurück je nach dem ob die übergebenen Skalare " "Gibt einen geeigneten Vektor zurück je nach dem ob die übergebenen Skalare "
"gleich, größer oder kleiner sind." "gleich, größer oder kleiner sind."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
@ -8075,6 +8129,17 @@ msgstr ""
"Gibt einen geeigneten Vektor zurück je nach dem ob der übergebene Wert wahr " "Gibt einen geeigneten Vektor zurück je nach dem ob der übergebene Wert wahr "
"oder falsch ist." "oder falsch ist."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Gibt den Tangens des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Boolean-Konstante." msgstr "Boolean-Konstante."
@ -8164,7 +8229,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Gibt den Arkuskosinus des Parameters zurück." msgstr "Gibt den Arkuskosinus des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
"(Nur GLES3) Gibt den inversen hyperbolischen Kosinus des Parameters zurück." "(Nur GLES3) Gibt den inversen hyperbolischen Kosinus des Parameters zurück."
@ -8173,7 +8239,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Gibt den Arkussinus des Parameters zurück." msgstr "Gibt den Arkussinus des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
"(Nur GLES3) Gibt den inversen hyperbolischen Sinus des Parameters zurück." "(Nur GLES3) Gibt den inversen hyperbolischen Sinus des Parameters zurück."
@ -8186,7 +8253,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Gibt den Arkuskosinus2 der Parameter zurück." msgstr "Gibt den Arkuskosinus2 der Parameter zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
"(Nur GLES3) Gibt den inversen hyperbolischen Tangens des Parameters zurück." "(Nur GLES3) Gibt den inversen hyperbolischen Tangens des Parameters zurück."
@ -8204,7 +8272,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Gibt den Kosinus des Parameters zurück." msgstr "Gibt den Kosinus des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Nur GLES3) Gibt den hyperbolischen Kosinus des Parameters zurück." msgstr "(Nur GLES3) Gibt den hyperbolischen Kosinus des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8273,11 +8342,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / Skalar" msgstr "1.0 / Skalar"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(nur GLES3) Gibt die nächste Ganzzahl vom Parameter zurück." msgstr "(nur GLES3) Gibt die nächste Ganzzahl vom Parameter zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(nur GLES3) Gibt die nächste gerade Ganzzahl vom Parameter zurück." msgstr "(nur GLES3) Gibt die nächste gerade Ganzzahl vom Parameter zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8293,7 +8364,8 @@ msgid "Returns the sine of the parameter."
msgstr "Gibt den Sinus des Parameters zurück." msgstr "Gibt den Sinus des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(nur GLES3) Gibt den hyperbolischen Sinus des Parameters zurück." msgstr "(nur GLES3) Gibt den hyperbolischen Sinus des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8329,11 +8401,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Gibt den Tangens des Parameters zurück." msgstr "Gibt den Tangens des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(nur GLES3) Gibt den hyperbolischen Tangens des Parameters zurück." msgstr "(nur GLES3) Gibt den hyperbolischen Tangens des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Nur GLES3) Gibt den abgeschnittenen Wert des Parameters zurück." msgstr "(Nur GLES3) Gibt den abgeschnittenen Wert des Parameters zurück."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8373,11 +8447,18 @@ msgid "Perform the texture lookup."
msgstr "Texturfinden ausführen." msgstr "Texturfinden ausführen."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Kubisches Textur-Uniform." msgstr "Kubisches Textur-Uniform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "2D-Textur-Uniform."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "2D-Textur-Uniform." msgstr "2D-Textur-Uniform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8385,8 +8466,9 @@ msgid "Transform function."
msgstr "Transformierungsfunktion." msgstr "Transformierungsfunktion."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8411,15 +8493,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Extrahiert vier Vektoren aus Transform." msgstr "Extrahiert vier Vektoren aus Transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(nur GLES3) Berechnet die Determinante eines Transforms." msgstr "(nur GLES3) Berechnet die Determinante eines Transforms."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(nur GLES3) Invertiert ein Transform." msgstr "(nur GLES3) Invertiert ein Transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(nur GLES3) Transponiert ein Transform." msgstr "(nur GLES3) Transponiert ein Transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8467,8 +8552,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Berechnet das Skalarprodukt aus zwei Vektoren." msgstr "Berechnet das Skalarprodukt aus zwei Vektoren."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8500,15 +8586,17 @@ msgid "1.0 / vector"
msgstr "1.0 / Vektor" msgstr "1.0 / Vektor"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Berechnet den Vektor der in die Richtung einer Reflektion zeigt (a: " "Berechnet den Vektor der in die Richtung einer Reflektion zeigt (a: "
"Einfallsvektor, b: Normalenvektor)." "Einfallsvektor, b: Normalenvektor)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Berechnet den Vektor der in Richtung einer Brechung zeigt." msgstr "Berechnet den Vektor der in Richtung einer Brechung zeigt."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8608,59 +8696,67 @@ msgstr ""
"Eingänge müssen übergeben werden)." "Eingänge müssen übergeben werden)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) Skalare Ableitungsfunktion." "(nur GLES3) (nur für Fragment-/Light-Modus) Skalare Ableitungsfunktion."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) Vektorielle Ableitungsfunktion." "(nur GLES3) (nur für Fragment-/Light-Modus) Vektorielle Ableitungsfunktion."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Lokale differenzielle " "(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Lokale differenzielle "
"Ableitung in x-Richtung." "Ableitung in x-Richtung."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Lokale differenzielle " "(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Lokale differenzielle "
"Ableitung in x-Richtung." "Ableitung in x-Richtung."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Lokale differenzielle " "(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Lokale differenzielle "
"Ableitung in y-Richtung." "Ableitung in y-Richtung."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Lokale differenzielle " "(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Lokale differenzielle "
"Ableitung in y-Richtung." "Ableitung in y-Richtung."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Summe der absoluten " "(nur GLES3) (nur für Fragment-/Light-Modus) (Vektor) Summe der absoluten "
"Ableitungen in x- und y-Richtung." "Ableitungen in x- und y-Richtung."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Summe der absoluten " "(nur GLES3) (nur für Fragment-/Light-Modus) (Skalar) Summe der absoluten "
"Ableitungen in x- und y-Richtung." "Ableitungen in x- und y-Richtung."
@ -10112,7 +10208,8 @@ msgid "Script is valid."
msgstr "Skript ist gültig." msgstr "Skript ist gültig."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Erlaubt: a-z, A-Z, 0-9 und _" msgstr "Erlaubt: a-z, A-Z, 0-9 und _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11821,6 +11918,11 @@ msgstr "Ungültige Quelle für Vorschau."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Ungültige Quelle für Shader." msgstr "Ungültige Quelle für Shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Ungültige Quelle für Shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Zuweisung an Funktion." msgstr "Zuweisung an Funktion."
@ -11837,6 +11939,15 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Konstanten können nicht verändert werden." msgstr "Konstanten können nicht verändert werden."
#~ msgid "Reverse"
#~ msgstr "Umkehren"
#~ msgid "Mirror X"
#~ msgstr "X-Koordinaten spiegeln"
#~ msgid "Mirror Y"
#~ msgstr "Y-Koordinaten spiegeln"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Lösungen erzeugen..." #~ msgstr "Lösungen erzeugen..."

View File

@ -1151,7 +1151,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2502,6 +2501,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Script hinzufügen"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4740,6 +4744,10 @@ msgstr "Szene kann nicht gespeichert werden."
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4783,7 +4791,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4858,36 +4866,39 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgstr "" msgid "Move Vertical Guide"
msgstr "Ungültige Bilder löschen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "Neues Projekt erstellen" msgstr "Neues Projekt erstellen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "Ungültige Bilder löschen" msgstr "Ungültige Bilder löschen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Move Horizontal Guide"
msgstr "Ungültige Bilder löschen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "Neues Projekt erstellen" msgstr "Neues Projekt erstellen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove horizontal guide" msgid "Remove Horizontal Guide"
msgstr "Ungültige Bilder löschen" msgstr "Ungültige Bilder löschen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgstr "" msgid "Create Horizontal and Vertical Guides"
msgstr "Neues Projekt erstellen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
@ -7592,14 +7603,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8028,6 +8031,10 @@ msgstr "Node(s) löschen"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8114,17 +8121,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8214,7 +8271,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8222,7 +8279,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8234,7 +8291,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8251,7 +8308,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8320,11 +8377,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8340,7 +8397,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8368,11 +8425,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8412,11 +8469,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8426,7 +8487,7 @@ msgstr "Transformationstyp"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8444,15 +8505,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8503,7 +8564,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8531,12 +8592,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8613,47 +8674,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10062,7 +10123,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11654,6 +11715,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1098,7 +1098,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2397,6 +2396,10 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4530,6 +4533,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4573,7 +4580,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4648,31 +4655,31 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Remove Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7276,14 +7283,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7661,6 +7660,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7745,17 +7748,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7845,7 +7898,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7853,7 +7906,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7865,7 +7918,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7882,7 +7935,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7951,11 +8004,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7971,7 +8024,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7999,11 +8052,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8043,11 +8096,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8056,7 +8113,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8074,15 +8131,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8131,7 +8188,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8159,12 +8216,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8241,47 +8298,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9634,7 +9691,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11153,6 +11210,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1143,7 +1143,6 @@ msgid "Success!"
msgstr "Επιτυχία!" msgstr "Επιτυχία!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Εγκατάσταση" msgstr "Εγκατάσταση"
@ -2521,6 +2520,11 @@ msgstr "Σκηνή"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Επιστροφή στην προηγουμένως ανοιγμένη σκηνή." msgstr "Επιστροφή στην προηγουμένως ανοιγμένη σκηνή."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Αντιγραφή διαδρομής"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Επόμενη καρτέλα" msgstr "Επόμενη καρτέλα"
@ -4732,6 +4736,11 @@ msgstr "Σφάλμα κατά την πραγματοποίηση αιτήματ
msgid "Idle" msgid "Idle"
msgstr "Ανενεργό" msgstr "Ανενεργό"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Εγκατάσταση"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Ξαναδοκίμασε" msgstr "Ξαναδοκίμασε"
@ -4775,8 +4784,9 @@ msgid "Sort:"
msgstr "Ταξινόμηση:" msgstr "Ταξινόμηση:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Αντιστροφή" msgid "Reverse sorting."
msgstr "Γίνεται αίτημα..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4858,31 +4868,38 @@ msgid "Rotation Step:"
msgstr "Βήμα περιστροφής:" msgstr "Βήμα περιστροφής:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Μετακίνηση κάθετου οδηγού" msgstr "Μετακίνηση κάθετου οδηγού"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Δημιουργία νέου κάθετου οδηγού" msgstr "Δημιουργία νέου κάθετου οδηγού"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Αφαίρεση κάθετου οδηγού" msgstr "Αφαίρεση κάθετου οδηγού"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Μετακίνηση οριζόντιου οδηγού" msgstr "Μετακίνηση οριζόντιου οδηγού"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Δημιουργία νέου οριζόντιου οδηγού" msgstr "Δημιουργία νέου οριζόντιου οδηγού"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Αφαίρεση οριζόντιου οδηγού" msgstr "Αφαίρεση οριζόντιου οδηγού"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Δημιουργία νέων οριζοντίων και κάθετων οδηγών" msgstr "Δημιουργία νέων οριζοντίων και κάθετων οδηγών"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7530,14 +7547,6 @@ msgstr "Εύρεση Πλακιδίου"
msgid "Transpose" msgid "Transpose"
msgstr "Μετατόπιση" msgstr "Μετατόπιση"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Συμμετρία στον άξονα Χ"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Συμμετρία στον άξονα Υ"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Απενεργοποίηση Αυτόματων Πλακιδίων" msgstr "Απενεργοποίηση Αυτόματων Πλακιδίων"
@ -7934,6 +7943,10 @@ msgstr "Διαγραφή Κόμβων"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Αλλαγή Τύπου Εισόδου Οπτικού Προγράμματος Σκίασης" msgstr "Αλλαγή Τύπου Εισόδου Οπτικού Προγράμματος Σκίασης"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Κορυφή" msgstr "Κορυφή"
@ -8018,6 +8031,23 @@ msgstr "Σταθερή χρώματος."
msgid "Color uniform." msgid "Color uniform."
msgstr "Ενιαία μεταβλητή χρώματος." msgstr "Ενιαία μεταβλητή χρώματος."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Επιστρέφει το αντίστροφο της τετραγωνικής ρίζας της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8026,12 +8056,47 @@ msgstr ""
"Επιστρέφει ένα συσχετισμένο διάνυσμα εάν οι βαθμωτές τιμές είναι ίσες, " "Επιστρέφει ένα συσχετισμένο διάνυσμα εάν οι βαθμωτές τιμές είναι ίσες, "
"μεγαλύτερες, ή μικρότερες." "μεγαλύτερες, ή μικρότερες."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
"Επιστρέφει ένα συσχετισμένο διάνυσμα εάν η λογική τιμή είναι αληθής ή ψευδής." "Επιστρέφει ένα συσχετισμένο διάνυσμα εάν η λογική τιμή είναι αληθής ή ψευδής."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Επιστρέφει την εφαπτομένη της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Λογική σταθερά." msgstr "Λογική σταθερά."
@ -8121,7 +8186,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Επιστρέφει το τόξο συνημιτόνου της παραμέτρου." msgstr "Επιστρέφει το τόξο συνημιτόνου της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
"(Μόνο GLES3) Επιστρέφει το αντίστροφο υπερβολικό συνημίτονο της παραμέτρου." "(Μόνο GLES3) Επιστρέφει το αντίστροφο υπερβολικό συνημίτονο της παραμέτρου."
@ -8130,7 +8196,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Επιστρέφει το τόξο ημιτόνου της παραμέτρου." msgstr "Επιστρέφει το τόξο ημιτόνου της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
"(Μόνο GLES3) Επιστρέφει το αντίστροφο υπερβολικό ημίτονο της παραμέτρου." "(Μόνο GLES3) Επιστρέφει το αντίστροφο υπερβολικό ημίτονο της παραμέτρου."
@ -8143,7 +8210,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Επιστρέφει το τόξο εφαπτομένης των παραμέτρων." msgstr "Επιστρέφει το τόξο εφαπτομένης των παραμέτρων."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
"(Μόνο GLES3) Επιστρέφει την αντίστροφη υπερβολική εφαπτομένη της παραμέτρου." "(Μόνο GLES3) Επιστρέφει την αντίστροφη υπερβολική εφαπτομένη της παραμέτρου."
@ -8161,7 +8229,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Επιστρέφει το συνημίτονο της παραμέτρου." msgstr "Επιστρέφει το συνημίτονο της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Μόνο GLES3) Επιστρέφει το υπερβολικό συνημίτονο της παραμέτρου." msgstr "(Μόνο GLES3) Επιστρέφει το υπερβολικό συνημίτονο της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8231,11 +8300,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / βαθμωτό μέγεθος" msgstr "1.0 / βαθμωτό μέγεθος"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Μόνο GLES3) Βρίσκει τον κοντινότερο ακέραιο στην παράμετρο." msgstr "(Μόνο GLES3) Βρίσκει τον κοντινότερο ακέραιο στην παράμετρο."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Μόνο GLES3) Βρίσκει τον κοντινότερο άρτιο ακέραιο στην παράμετρο." msgstr "(Μόνο GLES3) Βρίσκει τον κοντινότερο άρτιο ακέραιο στην παράμετρο."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8251,7 +8322,8 @@ msgid "Returns the sine of the parameter."
msgstr "Επιστρέφει το ημίτονο της παραμέτρου." msgstr "Επιστρέφει το ημίτονο της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Μόνο GLES3) Επιστρέφει το υπερβολικό ημίτονο της παραμέτρου." msgstr "(Μόνο GLES3) Επιστρέφει το υπερβολικό ημίτονο της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8287,11 +8359,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Επιστρέφει την εφαπτομένη της παραμέτρου." msgstr "Επιστρέφει την εφαπτομένη της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Μόνο GLES3) Επιστρέφει την υπερβολική εφαπτομένη της παραμέτρου." msgstr "(Μόνο GLES3) Επιστρέφει την υπερβολική εφαπτομένη της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Μόνο GLES3) Βρίσκει την περικομμένη τιμή της παραμέτρου." msgstr "(Μόνο GLES3) Βρίσκει την περικομμένη τιμή της παραμέτρου."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8331,11 +8405,18 @@ msgid "Perform the texture lookup."
msgstr "Εκτέλεση αντιστοιχίας υφής." msgstr "Εκτέλεση αντιστοιχίας υφής."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Ενιαία μεταβλητή κυβικής υφής." msgstr "Ενιαία μεταβλητή κυβικής υφής."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "Ενιαία μεταβλητή 2D υφής."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Ενιαία μεταβλητή 2D υφής." msgstr "Ενιαία μεταβλητή 2D υφής."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8343,8 +8424,9 @@ msgid "Transform function."
msgstr "Συνάρτηση μετασχηματισμού." msgstr "Συνάρτηση μετασχηματισμού."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8368,15 +8450,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Αποσυνθέτει μετασχηματισμό σε τέσσερα διανύσματα." msgstr "Αποσυνθέτει μετασχηματισμό σε τέσσερα διανύσματα."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Μόνο GLES3) Υπολογίζει την ορίζουσα ενός μετασχηματισμού." msgstr "(Μόνο GLES3) Υπολογίζει την ορίζουσα ενός μετασχηματισμού."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Μόνο GLES3) Υπολογίζει το αντίστροφο ενός μετασχηματισμού." msgstr "(Μόνο GLES3) Υπολογίζει το αντίστροφο ενός μετασχηματισμού."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Μόνο GLES3) Υπολογίζει το ανάστροφο ενός μετασχηματισμού." msgstr "(Μόνο GLES3) Υπολογίζει το ανάστροφο ενός μετασχηματισμού."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8424,8 +8509,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Υπολογίζει το εσωτερικό γινόμενο 2 διανυσμάτων." msgstr "Υπολογίζει το εσωτερικό γινόμενο 2 διανυσμάτων."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8457,15 +8543,17 @@ msgid "1.0 / vector"
msgstr "1.0 / διάνυσμα" msgstr "1.0 / διάνυσμα"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Επιστρέφει ένα διάνυσμα που δείχνει προς την κατεύθυνση αντανάκλασης ( a : " "Επιστρέφει ένα διάνυσμα που δείχνει προς την κατεύθυνση αντανάκλασης ( a : "
"διάνυσμα συμβάντος, b : κανονικό διάνυσμα )." "διάνυσμα συμβάντος, b : κανονικό διάνυσμα )."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Επιστρέφει ένα διάνυσμα που δείχνει προς την κατεύθυνση διάθλασης." msgstr "Επιστρέφει ένα διάνυσμα που δείχνει προς την κατεύθυνση διάθλασης."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8563,57 +8651,65 @@ msgstr ""
"και της κατεύθυνσης της κάμερας (δώστε τις σχετικές εισόδους)." "και της κατεύθυνσης της κάμερας (δώστε τις σχετικές εισόδους)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) Βαθμωτή παράγωγη συνάρτηση." msgstr "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) Βαθμωτή παράγωγη συνάρτηση."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) Διανυσματική παράγωγη συνάρτηση." msgstr "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) Διανυσματική παράγωγη συνάρτηση."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Παράγωγος στο «x» με " "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Παράγωγος στο «x» με "
"τοπική διαφόριση." "τοπική διαφόριση."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Παράγωγος στο «x» με τοπική " "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Παράγωγος στο «x» με τοπική "
"διαφόριση." "διαφόριση."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Παράγωγος στο «y» με " "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Παράγωγος στο «y» με "
"τοπική διαφόριση." "τοπική διαφόριση."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Παράγωγος στο «y» με τοπική " "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Παράγωγος στο «y» με τοπική "
"διαφόριση." "διαφόριση."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Άθροισμα απόλυτης " "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Διανυσματικά) Άθροισμα απόλυτης "
"παραγώγου σε «x» και «y»." "παραγώγου σε «x» και «y»."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Άθροισμα απόλυτης παραγώγου " "(Μόνο GLES3 σε σκίαση Τμήματος/Φωτός) (Βαθμωτά) Άθροισμα απόλυτης παραγώγου "
"σε «x» και «y»." "σε «x» και «y»."
@ -10114,7 +10210,8 @@ msgid "Script is valid."
msgstr "Έγκυρη δεσμή ενεργειών" msgstr "Έγκυρη δεσμή ενεργειών"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Επιτρεπόμενα: a-z, A-Z, 0-9 και _" msgstr "Επιτρεπόμενα: a-z, A-Z, 0-9 και _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11813,6 +11910,11 @@ msgstr "Μη έγκυρη πηγή!"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Μη έγκυρη πηγή!" msgstr "Μη έγκυρη πηγή!"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Μη έγκυρη πηγή!"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11829,6 +11931,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Αντιστροφή"
#~ msgid "Mirror X"
#~ msgstr "Συμμετρία στον άξονα Χ"
#~ msgid "Mirror Y"
#~ msgstr "Συμμετρία στον άξονα Υ"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Επίλυση..." #~ msgstr "Επίλυση..."

View File

@ -1118,7 +1118,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2417,6 +2416,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Duplikati"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4551,6 +4555,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4594,7 +4602,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4669,31 +4677,33 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Forigi Nevalidajn Ŝlosilojn"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Forigi Nevalidajn Ŝlosilojn"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7297,14 +7307,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7682,6 +7684,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7766,17 +7772,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7866,7 +7922,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7874,7 +7930,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7886,7 +7942,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7903,7 +7959,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7972,11 +8028,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7992,7 +8048,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8020,11 +8076,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8064,11 +8120,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8077,7 +8137,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8095,15 +8155,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8152,7 +8212,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8180,12 +8240,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8262,47 +8322,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9655,7 +9715,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11175,6 +11235,11 @@ msgstr "Nevalida fonto por ombrigilo."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Nevalida fonto por ombrigilo." msgstr "Nevalida fonto por ombrigilo."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Nevalida fonto por ombrigilo."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1181,7 +1181,6 @@ msgid "Success!"
msgstr "¡Éxito!" msgstr "¡Éxito!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instalar" msgstr "Instalar"
@ -2561,6 +2560,11 @@ msgstr "Escenas"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Ir a la escena abierta previamente." msgstr "Ir a la escena abierta previamente."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copiar Ruta"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Pestaña siguiente" msgstr "Pestaña siguiente"
@ -4775,6 +4779,11 @@ msgstr "Error al realizar la solicitud"
msgid "Idle" msgid "Idle"
msgstr "Inactivo" msgstr "Inactivo"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instalar"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Reintentar" msgstr "Reintentar"
@ -4818,8 +4827,9 @@ msgid "Sort:"
msgstr "Ordenar:" msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Invertir" msgid "Reverse sorting."
msgstr "Solicitando..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4900,31 +4910,38 @@ msgid "Rotation Step:"
msgstr "Step de Rotación:" msgstr "Step de Rotación:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Mover guía vertical" msgstr "Mover guía vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Crear nueva guía vertical" msgstr "Crear nueva guía vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Eliminar guía vertical" msgstr "Eliminar guía vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Mover guía horizontal" msgstr "Mover guía horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Crear nueva guía horizontal" msgstr "Crear nueva guía horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Eliminar guía horizontal" msgstr "Eliminar guía horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Crear nuevas guías horizontales y verticales" msgstr "Crear nuevas guías horizontales y verticales"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7567,14 +7584,6 @@ msgstr "Encontrar Tile"
msgid "Transpose" msgid "Transpose"
msgstr "Transponer" msgstr "Transponer"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Voltear X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Voltear Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Desactivar Autotile" msgstr "Desactivar Autotile"
@ -7971,6 +7980,10 @@ msgstr "Eliminar Nodos"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Cambiar Tipo de Entrada del Visual Shader" msgstr "Cambiar Tipo de Entrada del Visual Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vértice" msgstr "Vértice"
@ -8055,6 +8068,23 @@ msgstr "Constante de color."
msgid "Color uniform." msgid "Color uniform."
msgstr "Color uniforme." msgstr "Color uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Devuelve el inverso de la raíz cuadrada del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8063,6 +8093,30 @@ msgstr ""
"Devuelve un vector asociado si los escalares proporcionados son iguales, " "Devuelve un vector asociado si los escalares proporcionados son iguales, "
"mayores o menores." "mayores o menores."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
@ -8070,6 +8124,17 @@ msgstr ""
"Devuelve un vector asociado si el valor booleano proporcionado es verdadero " "Devuelve un vector asociado si el valor booleano proporcionado es verdadero "
"o falso." "o falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Devuelve la tangente del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Constante booleana." msgstr "Constante booleana."
@ -8159,7 +8224,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Devuelve el arcocoseno del parámetro." msgstr "Devuelve el arcocoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8167,7 +8233,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Devuelve el arcoseno del parámetro." msgstr "Devuelve el arcoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8179,7 +8246,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Devuelve el arcotangente de los parámetros." msgstr "Devuelve el arcotangente de los parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8196,7 +8264,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Devuelve el coseno del parámetro." msgstr "Devuelve el coseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8266,11 +8335,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / escalar" msgstr "1.0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8286,7 +8357,8 @@ msgid "Returns the sine of the parameter."
msgstr "Devuelve el seno del parámetro." msgstr "Devuelve el seno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8322,11 +8394,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Devuelve la tangente del parámetro." msgstr "Devuelve la tangente del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro." msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8366,11 +8440,18 @@ msgid "Perform the texture lookup."
msgstr "Realiza una búsqueda de texturas." msgstr "Realiza una búsqueda de texturas."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Textura cúbica uniforme." msgstr "Textura cúbica uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "Textura 2D uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Textura 2D uniforme." msgstr "Textura 2D uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8378,8 +8459,9 @@ msgid "Transform function."
msgstr "Función Transform." msgstr "Función Transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8404,15 +8486,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Se descompone y transforma en cuatro vectores." msgstr "Se descompone y transforma en cuatro vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Sólo GLES3) Calcula el determinante de una transformación." msgstr "(Sólo GLES3) Calcula el determinante de una transformación."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Sólo GLES3) Calcula el inverso de una transformación." msgstr "(Sólo GLES3) Calcula el inverso de una transformación."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Sólo GLES3) Calcula la transposición de una transformación." msgstr "(Sólo GLES3) Calcula la transposición de una transformación."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8460,8 +8545,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcula el producto punto de dos vectores." msgstr "Calcula el producto punto de dos vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8493,15 +8579,17 @@ msgid "1.0 / vector"
msgstr "1.0 / vector" msgstr "1.0 / vector"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Devuelve un vector que apunta en dirección a su reflexión ( a : vector " "Devuelve un vector que apunta en dirección a su reflexión ( a : vector "
"incidente, b : vector normal)." "incidente, b : vector normal)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Devuelve un vector que apunta en dirección a su refracción." msgstr "Devuelve un vector que apunta en dirección a su refracción."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8601,58 +8689,66 @@ msgstr ""
"esta)." "esta)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación escalar." msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación vectorial." "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función de derivación vectorial."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'x' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'x' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'x' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'x' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'y' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivado en 'y' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'y' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivado en 'y' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta "
"en 'x' e 'y'." "en 'x' e 'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma del derivado absoluto " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma del derivado absoluto "
"en 'x' e 'y'." "en 'x' e 'y'."
@ -10100,7 +10196,8 @@ msgid "Script is valid."
msgstr "El script es válido." msgstr "El script es válido."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Permitido: a-z, A-Z, 0-9 y _" msgstr "Permitido: a-z, A-Z, 0-9 y _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11807,6 +11904,11 @@ msgstr "Fuente inválida para la vista previa."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Fuente inválida para el shader." msgstr "Fuente inválida para el shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Fuente inválida para el shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Asignación a función." msgstr "Asignación a función."
@ -11823,6 +11925,15 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse." msgstr "Las constantes no pueden modificarse."
#~ msgid "Reverse"
#~ msgstr "Invertir"
#~ msgid "Mirror X"
#~ msgstr "Voltear X"
#~ msgid "Mirror Y"
#~ msgstr "Voltear Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Generando solución..." #~ msgstr "Generando solución..."

View File

@ -1150,7 +1150,6 @@ msgid "Success!"
msgstr "¡Éxito!" msgstr "¡Éxito!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instalar" msgstr "Instalar"
@ -2526,6 +2525,11 @@ msgstr "Escena"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Ir a la escena abierta previamente." msgstr "Ir a la escena abierta previamente."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copiar Ruta"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Pestaña siguiente" msgstr "Pestaña siguiente"
@ -4739,6 +4743,11 @@ msgstr "Error al realizar la solicitud"
msgid "Idle" msgid "Idle"
msgstr "Desocupado" msgstr "Desocupado"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instalar"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Reintentar" msgstr "Reintentar"
@ -4782,8 +4791,9 @@ msgid "Sort:"
msgstr "Ordenar:" msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Invertir" msgid "Reverse sorting."
msgstr "Solicitando..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4864,31 +4874,38 @@ msgid "Rotation Step:"
msgstr "Step de Rotación:" msgstr "Step de Rotación:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Mover guía vertical" msgstr "Mover guía vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Crear nueva guía vertical" msgstr "Crear nueva guía vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Quitar guía vertical" msgstr "Quitar guía vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Mover guía horizontal" msgstr "Mover guía horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Crear nueva guía horizontal" msgstr "Crear nueva guía horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Quitar guía horizontal" msgstr "Quitar guía horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Crear nuevas guías horizontales y verticales" msgstr "Crear nuevas guías horizontales y verticales"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7530,14 +7547,6 @@ msgstr "Encontrar Tile"
msgid "Transpose" msgid "Transpose"
msgstr "Transponer" msgstr "Transponer"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Espejar X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Espejar Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Desactivar Autotile" msgstr "Desactivar Autotile"
@ -7933,6 +7942,10 @@ msgstr "Eliminar Nodos"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Se cambió el Tipo de Entrada de Visual Shader" msgstr "Se cambió el Tipo de Entrada de Visual Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vértice" msgstr "Vértice"
@ -8017,6 +8030,23 @@ msgstr "Constante de color."
msgid "Color uniform." msgid "Color uniform."
msgstr "Color uniforme." msgstr "Color uniforme."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Devuelve el inverso de la raíz cuadrada del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8025,6 +8055,30 @@ msgstr ""
"Devuelve un vector asociado si los escalares proporcionados son iguales, " "Devuelve un vector asociado si los escalares proporcionados son iguales, "
"mayores o menores." "mayores o menores."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
@ -8032,6 +8086,17 @@ msgstr ""
"Devuelve un vector asociado si el valor booleano proporcionado es verdadero " "Devuelve un vector asociado si el valor booleano proporcionado es verdadero "
"o falso." "o falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Devuelve la tangente del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Constante booleana." msgstr "Constante booleana."
@ -8121,7 +8186,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Devuelve el arcocoseno del parámetro." msgstr "Devuelve el arcocoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8129,7 +8195,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Devuelve el arcoseno del parámetro." msgstr "Devuelve el arcoseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico inverso del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8141,7 +8208,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Devuelve el arcotangente de los parámetros." msgstr "Devuelve el arcotangente de los parámetros."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica inversa del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8158,7 +8226,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Devuelve el coseno del parámetro." msgstr "Devuelve el coseno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro." msgstr "(Sólo GLES3) Devuelve el coseno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8228,11 +8297,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / escalar" msgstr "1.0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro." msgstr "(Sólo GLES3) Encuentra el entero más cercano al parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8248,7 +8319,8 @@ msgid "Returns the sine of the parameter."
msgstr "Devuelve el seno del parámetro." msgstr "Devuelve el seno del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro." msgstr "(Sólo GLES3) Devuelve el seno hiperbólico del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8284,11 +8356,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Devuelve la tangente del parámetro." msgstr "Devuelve la tangente del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro." msgstr "(Sólo GLES3) Devuelve la tangente hiperbólica del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro." msgstr "(Sólo GLES3) Encuentra el valor truncado del parámetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8328,11 +8402,18 @@ msgid "Perform the texture lookup."
msgstr "Realiza una búsqueda de texturas." msgstr "Realiza una búsqueda de texturas."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Uniform de textura cúbica." msgstr "Uniform de textura cúbica."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "Uniform de Textura 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Uniform de Textura 2D." msgstr "Uniform de Textura 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8340,8 +8421,9 @@ msgid "Transform function."
msgstr "Función Transform." msgstr "Función Transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8366,15 +8448,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Descompone un transform en cuatro vectores." msgstr "Descompone un transform en cuatro vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Sólo GLES3) Calcula el determinante de un transform." msgstr "(Sólo GLES3) Calcula el determinante de un transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Sólo GLES3) Calcula el inverso de un transform." msgstr "(Sólo GLES3) Calcula el inverso de un transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Sólo GLES3) Calcula la transposición de un transform." msgstr "(Sólo GLES3) Calcula la transposición de un transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8422,8 +8507,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcula el producto punto de dos vectores." msgstr "Calcula el producto punto de dos vectores."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8455,15 +8541,17 @@ msgid "1.0 / vector"
msgstr "1.0 / vector" msgstr "1.0 / vector"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Devuelve un vector que apunta en dirección a su reflexión ( a : vector " "Devuelve un vector que apunta en dirección a su reflexión ( a : vector "
"incidente, b : vector normal)." "incidente, b : vector normal)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Devuelve un vector que apunta en dirección a su refracción." msgstr "Devuelve un vector que apunta en dirección a su refracción."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8562,57 +8650,65 @@ msgstr ""
"dirección de vista de la camara ( pasale los puntos asociados)." "dirección de vista de la camara ( pasale los puntos asociados)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada escalar." msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada vectorial." msgstr "(Sólo GLES3) (Sólo modo Fragmento/Luz) Función derivada vectorial."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'x' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'x' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'x' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'x' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'y' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Derivada en 'y' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'y' utilizando " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Derivada en 'y' utilizando "
"diferenciación local." "diferenciación local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Vector) Suma de la derivada absoluta "
"en 'x' e 'y'." "en 'x' e 'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma de la derivada " "(Sólo GLES3) (Sólo modo Fragmento/Luz) (Escalar) Suma de la derivada "
"absoluta en 'x' e 'y'." "absoluta en 'x' e 'y'."
@ -10090,7 +10186,8 @@ msgid "Script is valid."
msgstr "Script válido" msgstr "Script válido"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Permitidos: a-z, A-Z, 0-9 y _" msgstr "Permitidos: a-z, A-Z, 0-9 y _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11817,6 +11914,11 @@ msgstr "Fuente inválida para el shader."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Fuente inválida para el shader." msgstr "Fuente inválida para el shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Fuente inválida para el shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Asignación a función." msgstr "Asignación a función."
@ -11833,6 +11935,15 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse." msgstr "Las constantes no pueden modificarse."
#~ msgid "Reverse"
#~ msgstr "Invertir"
#~ msgid "Mirror X"
#~ msgstr "Espejar X"
#~ msgid "Mirror Y"
#~ msgstr "Espejar Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Generando solución..." #~ msgstr "Generando solución..."

View File

@ -1105,7 +1105,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2404,6 +2403,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopeeri"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4537,6 +4541,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4580,7 +4588,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4655,31 +4663,33 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Eemalda kehtetud võtmed"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Eemalda kehtetud võtmed"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7283,14 +7293,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7668,6 +7670,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7752,17 +7758,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7852,7 +7908,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7860,7 +7916,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7872,7 +7928,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7889,7 +7945,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7958,11 +8014,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7978,7 +8034,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8006,11 +8062,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8050,11 +8106,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8063,7 +8123,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8081,15 +8141,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8138,7 +8198,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8166,12 +8226,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8248,47 +8308,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9641,7 +9701,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11160,6 +11220,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1179,7 +1179,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "نصب کردن" msgstr "نصب کردن"
@ -2549,6 +2548,11 @@ msgstr "صحنه"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "کپی کردن"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "زبانه بعدی" msgstr "زبانه بعدی"
@ -4798,6 +4802,11 @@ msgstr "خطای بارگذاری قلم."
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "نصب کردن"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4842,8 +4851,9 @@ msgid "Sort:"
msgstr "مرتب‌سازی:" msgstr "مرتب‌سازی:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "معکوس" msgid "Reverse sorting."
msgstr "در حال درخواست..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4917,34 +4927,39 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgstr "" msgid "Move Vertical Guide"
msgstr "برداشتن متغیر"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "ساختن راهنمای عمودی" msgstr "ساختن راهنمای عمودی"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "برداشتن متغیر" msgstr "برداشتن متغیر"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Move Horizontal Guide"
msgstr "کلیدهای نامعتبر را حذف کن"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "ساختن راهنمای افقی" msgstr "ساختن راهنمای افقی"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove horizontal guide" msgid "Remove Horizontal Guide"
msgstr "کلیدهای نامعتبر را حذف کن" msgstr "کلیدهای نامعتبر را حذف کن"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgstr "" msgid "Create Horizontal and Vertical Guides"
msgstr "ساختن راهنمای عمودی"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
@ -7684,14 +7699,6 @@ msgstr "یافتن"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8118,6 +8125,10 @@ msgstr "حذف گره(ها)"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8209,17 +8220,67 @@ msgstr "ثابت"
msgid "Color uniform." msgid "Color uniform."
msgstr "انتقال را در انیمیشن تغییر بده" msgstr "انتقال را در انیمیشن تغییر بده"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8310,7 +8371,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8318,7 +8379,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8330,7 +8391,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8347,7 +8408,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8416,11 +8477,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8436,7 +8497,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8464,11 +8525,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8509,11 +8570,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8523,7 +8588,7 @@ msgstr "انتخاب شده را تغییر مقیاس بده"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8541,15 +8606,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8601,7 +8666,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8629,12 +8694,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8711,47 +8776,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10182,7 +10247,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11843,6 +11908,11 @@ msgstr "اندازهٔ قلم نامعتبر."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "اندازهٔ قلم نامعتبر." msgstr "اندازهٔ قلم نامعتبر."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "اندازهٔ قلم نامعتبر."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11859,6 +11929,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "معکوس"
#, fuzzy #, fuzzy
#~ msgid "Failed to create solution." #~ msgid "Failed to create solution."
#~ msgstr "ناتوان در ساختن پوشه." #~ msgstr "ناتوان در ساختن پوشه."

View File

@ -1137,7 +1137,6 @@ msgid "Success!"
msgstr "Onnistui!" msgstr "Onnistui!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Asenna" msgstr "Asenna"
@ -2498,6 +2497,11 @@ msgstr "Skene"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Mene aiemmin avattuun skeneen." msgstr "Mene aiemmin avattuun skeneen."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopioi polku"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Seuraava välilehti" msgstr "Seuraava välilehti"
@ -4702,6 +4706,11 @@ msgstr "Virhe pyynnön luonnissa"
msgid "Idle" msgid "Idle"
msgstr "Toimeton" msgstr "Toimeton"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Asenna"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Yritä uudelleen" msgstr "Yritä uudelleen"
@ -4745,8 +4754,9 @@ msgid "Sort:"
msgstr "Lajittele:" msgstr "Lajittele:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Käänteinen" msgid "Reverse sorting."
msgstr "Pyydetään..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4827,31 +4837,38 @@ msgid "Rotation Step:"
msgstr "Kierron välistys:" msgstr "Kierron välistys:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Siirrä pystysuoraa apuviivaa" msgstr "Siirrä pystysuoraa apuviivaa"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Luo uusi pystysuora apuviiva" msgstr "Luo uusi pystysuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Poista pystysuora apuviiva" msgstr "Poista pystysuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Siirrä vaakasuoraa apuviivaa" msgstr "Siirrä vaakasuoraa apuviivaa"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Luo uusi vaakasuora apuviiva" msgstr "Luo uusi vaakasuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Poista vaakasuora apuviiva" msgstr "Poista vaakasuora apuviiva"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Luo uudet vaaka- ja pystysuorat apuviivat" msgstr "Luo uudet vaaka- ja pystysuorat apuviivat"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7492,14 +7509,6 @@ msgstr "Etsi ruutu"
msgid "Transpose" msgid "Transpose"
msgstr "Transponoi" msgstr "Transponoi"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Peilaa X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Peilaa Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Poista automaattiruudutus käytöstä" msgstr "Poista automaattiruudutus käytöstä"
@ -7895,6 +7904,10 @@ msgstr "Poista solmut"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Visual Shaderin syötteen tyyppi vaihdettu" msgstr "Visual Shaderin syötteen tyyppi vaihdettu"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Kärkipiste" msgstr "Kärkipiste"
@ -7979,6 +7992,23 @@ msgstr "Värivakio."
msgid "Color uniform." msgid "Color uniform."
msgstr "Väri-uniform." msgstr "Väri-uniform."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Palauttaa parametrin käänteisen neliöjuuren."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -7987,12 +8017,47 @@ msgstr ""
"Palauttaa liitetyn vektorin, jos annetut skalaarit ovat yhtä suuria, " "Palauttaa liitetyn vektorin, jos annetut skalaarit ovat yhtä suuria, "
"suurempia tai pienempiä." "suurempia tai pienempiä."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
"Palauttaa liitetyn vektorin, jos annettu totuusarvo on tosi tai epätosi." "Palauttaa liitetyn vektorin, jos annettu totuusarvo on tosi tai epätosi."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Palauttaa parametrin tangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Totuusarvovakio." msgstr "Totuusarvovakio."
@ -8082,7 +8147,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Palauttaa parametrin arkuskosinin." msgstr "Palauttaa parametrin arkuskosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen kosinin." msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen kosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8090,7 +8156,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Palauttaa parametrin arkussinin." msgstr "Palauttaa parametrin arkussinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen sinin." msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen sinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8102,7 +8169,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Palauttaa parametrien arkustangentin." msgstr "Palauttaa parametrien arkustangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen tangentin." msgstr "(Vain GLES3) Palauttaa parametrin käänteisen hyperbolisen tangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8120,7 +8188,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Palauttaa parametrin kosinin." msgstr "Palauttaa parametrin kosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen kosinin." msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen kosinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8192,11 +8261,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / skalaari" msgstr "1.0 / skalaari"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Vain GLES3) Etsii parametria lähinnä olevan kokonaisluvun." msgstr "(Vain GLES3) Etsii parametria lähinnä olevan kokonaisluvun."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Vain GLES3) Etsii parametria lähinnä olevan parillisen kokonaisluvun." msgstr "(Vain GLES3) Etsii parametria lähinnä olevan parillisen kokonaisluvun."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8212,7 +8283,8 @@ msgid "Returns the sine of the parameter."
msgstr "Palauttaa parametrin sinin." msgstr "Palauttaa parametrin sinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen sinin." msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen sinin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8248,11 +8320,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Palauttaa parametrin tangentin." msgstr "Palauttaa parametrin tangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen tangentin." msgstr "(Vain GLES3) Palauttaa parametrin hyperbolisen tangentin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Vain GLES3) Hakee parametrin katkaistun arvon." msgstr "(Vain GLES3) Hakee parametrin katkaistun arvon."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8292,11 +8366,18 @@ msgid "Perform the texture lookup."
msgstr "Suorittaa tekstuurin haun." msgstr "Suorittaa tekstuurin haun."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Kuutiollinen tekstuuriuniformi." msgstr "Kuutiollinen tekstuuriuniformi."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "2D-tekstuuriuniformi."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "2D-tekstuuriuniformi." msgstr "2D-tekstuuriuniformi."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8304,8 +8385,9 @@ msgid "Transform function."
msgstr "Muunnosfunktio." msgstr "Muunnosfunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8330,15 +8412,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Hajoittaa muunnoksen neljään vektoriin." msgstr "Hajoittaa muunnoksen neljään vektoriin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Vain GLES3) Laskee muunnoksen determinantin." msgstr "(Vain GLES3) Laskee muunnoksen determinantin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Vain GLES3) Laskee muunnoksen käänteismatriisin." msgstr "(Vain GLES3) Laskee muunnoksen käänteismatriisin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Vain GLES3) Laskee muunnoksen transpoosin." msgstr "(Vain GLES3) Laskee muunnoksen transpoosin."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8386,8 +8471,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Laskee kahden vektorin pistetulon." msgstr "Laskee kahden vektorin pistetulon."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8418,15 +8504,17 @@ msgid "1.0 / vector"
msgstr "1.0 / vektori" msgstr "1.0 / vektori"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Palauttaa vektorin, joka osoittaa heijastuksen suuntaan ( a : tulovektori, " "Palauttaa vektorin, joka osoittaa heijastuksen suuntaan ( a : tulovektori, "
"b : normaalivektori )." "b : normaalivektori )."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Palauttaa vektorin, joka osoittaa taittumisen suuntaan." msgstr "Palauttaa vektorin, joka osoittaa taittumisen suuntaan."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8524,57 +8612,65 @@ msgstr ""
"suuntavektorin pistetuloon (välitä nämä syötteinä)." "suuntavektorin pistetuloon (välitä nämä syötteinä)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Skalaariderivaattafunktio." msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Skalaariderivaattafunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Vektoriderivaattafunktio." msgstr "(Vain GLES3) (Vain Fragment/Light tilat) Vektoriderivaattafunktio."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' derivaatta käyttäen " "(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' derivaatta käyttäen "
"paikallisdifferentiaalia." "paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' derivaatta käyttäen " "(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' derivaatta käyttäen "
"paikallisdifferentiaalia." "paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'y' derivaatta käyttäen " "(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'y' derivaatta käyttäen "
"paikallisdifferentiaalia." "paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'y' derivaatta käyttäen " "(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'y' derivaatta käyttäen "
"paikallisdifferentiaalia." "paikallisdifferentiaalia."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' ja 'y' derivaattojen " "(Vain GLES3) (Vain Fragment/Light tilat) (Vektori) 'x' ja 'y' derivaattojen "
"itseisarvojen summa." "itseisarvojen summa."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' ja 'y' derivaattojen " "(Vain GLES3) (Vain Fragment/Light tilat) (Skalaari) 'x' ja 'y' derivaattojen "
"itseisarvojen summa." "itseisarvojen summa."
@ -10017,7 +10113,8 @@ msgid "Script is valid."
msgstr "Skripti kelpaa." msgstr "Skripti kelpaa."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Sallittu: a-z, A-Z, 0-9 ja _" msgstr "Sallittu: a-z, A-Z, 0-9 ja _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11694,6 +11791,11 @@ msgstr "Virheellinen lähde esikatselulle."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Virheellinen lähde sävyttimelle." msgstr "Virheellinen lähde sävyttimelle."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Virheellinen lähde sävyttimelle."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Sijoitus funktiolle." msgstr "Sijoitus funktiolle."
@ -11710,6 +11812,15 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Vakioita ei voi muokata." msgstr "Vakioita ei voi muokata."
#~ msgid "Reverse"
#~ msgstr "Käänteinen"
#~ msgid "Mirror X"
#~ msgstr "Peilaa X"
#~ msgid "Mirror Y"
#~ msgstr "Peilaa Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Luodaan ratkaisua..." #~ msgstr "Luodaan ratkaisua..."

View File

@ -1104,7 +1104,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2403,6 +2402,10 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4537,6 +4540,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4580,7 +4587,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4655,31 +4662,32 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Ilipat Ang Mga Bezier Points"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7286,14 +7294,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7672,6 +7672,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7756,17 +7760,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7856,7 +7910,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7864,7 +7918,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7876,7 +7930,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7893,7 +7947,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7962,11 +8016,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7982,7 +8036,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8010,11 +8064,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8054,11 +8108,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8067,7 +8125,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8085,15 +8143,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8143,7 +8201,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8171,12 +8229,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8253,47 +8311,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9646,7 +9704,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11165,6 +11223,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1202,7 +1202,6 @@ msgid "Success!"
msgstr "Succès !" msgstr "Succès !"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installer" msgstr "Installer"
@ -2590,6 +2589,11 @@ msgstr "Scène"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Aller à la scène ouverte précédemment." msgstr "Aller à la scène ouverte précédemment."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copier le chemin"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Onglet suivant" msgstr "Onglet suivant"
@ -4809,6 +4813,11 @@ msgstr "Erreur lors de la requête"
msgid "Idle" msgid "Idle"
msgstr "Inactif" msgstr "Inactif"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installer"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Réessayer" msgstr "Réessayer"
@ -4852,8 +4861,9 @@ msgid "Sort:"
msgstr "Trier :" msgstr "Trier :"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Inverser" msgid "Reverse sorting."
msgstr "Envoi d'une requête..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4935,31 +4945,38 @@ msgid "Rotation Step:"
msgstr "Pas de la rotation :" msgstr "Pas de la rotation :"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Déplacer le guide vertical" msgstr "Déplacer le guide vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Créer un nouveau guide vertical" msgstr "Créer un nouveau guide vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Supprimer le guide vertical" msgstr "Supprimer le guide vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Déplacer le guide horizontal" msgstr "Déplacer le guide horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Créer un nouveau guide horizontal" msgstr "Créer un nouveau guide horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Supprimer le guide horizontal" msgstr "Supprimer le guide horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Créer de nouveaux guides horizontaux et verticaux" msgstr "Créer de nouveaux guides horizontaux et verticaux"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7626,14 +7643,6 @@ msgstr "Rechercher une tuile"
msgid "Transpose" msgid "Transpose"
msgstr "Transposer" msgstr "Transposer"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Miroir X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Miroir Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8042,6 +8051,10 @@ msgstr "Supprimer des nœuds"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Type dentrée Visual Shader changée" msgstr "Type dentrée Visual Shader changée"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vertex" msgstr "Vertex"
@ -8133,17 +8146,67 @@ msgstr "Constante"
msgid "Color uniform." msgid "Color uniform."
msgstr "Supprimer la transformation" msgstr "Supprimer la transformation"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8236,7 +8299,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8244,7 +8307,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8256,7 +8319,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8273,7 +8336,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8342,11 +8405,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8362,7 +8425,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8390,11 +8453,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8435,11 +8498,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8449,7 +8516,7 @@ msgstr "Dialogue de transformation…"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8467,15 +8534,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8527,7 +8594,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8555,12 +8622,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8638,47 +8705,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10158,7 +10225,8 @@ msgid "Script is valid."
msgstr "Script valide" msgstr "Script valide"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Autorisé : a-z, A-Z, 0-9 et _" msgstr "Autorisé : a-z, A-Z, 0-9 et _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11883,6 +11951,11 @@ msgstr "Source invalide pour la forme."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Source invalide pour la forme." msgstr "Source invalide pour la forme."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Source invalide pour la forme."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Affectation à la fonction." msgstr "Affectation à la fonction."
@ -11899,6 +11972,15 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Inverser"
#~ msgid "Mirror X"
#~ msgstr "Miroir X"
#~ msgid "Mirror Y"
#~ msgstr "Miroir Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Génération de la solution en cours..." #~ msgstr "Génération de la solution en cours..."

View File

@ -1168,7 +1168,6 @@ msgid "Success!"
msgstr "הצלחה!" msgstr "הצלחה!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "התקנה" msgstr "התקנה"
@ -2538,6 +2537,11 @@ msgstr "סצנה"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "מעבר לסצנה שנפתחה קודם לכן." msgstr "מעבר לסצנה שנפתחה קודם לכן."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "העתקת נתיב"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "הלשונית הבאה" msgstr "הלשונית הבאה"
@ -4780,6 +4784,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "התקנה"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4824,8 +4833,9 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "" msgid "Reverse sorting."
msgstr "מוגשת בקשה…"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4899,31 +4909,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "יצירת תיקייה"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "הסרת מפתחות שגויים"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "יצירת תיקייה"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "הסרת מפתחות שגויים"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7650,14 +7664,6 @@ msgstr "איתור הבא"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8083,6 +8089,10 @@ msgstr "מחיקת שורה"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Vertex" msgid "Vertex"
@ -8173,17 +8183,67 @@ msgstr "קבוע"
msgid "Color uniform." msgid "Color uniform."
msgstr "התמרה" msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8274,7 +8334,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8282,7 +8342,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8294,7 +8354,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8311,7 +8371,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8380,11 +8440,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8400,7 +8460,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8428,11 +8488,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8473,11 +8533,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8487,7 +8551,7 @@ msgstr "התמרה"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8505,15 +8569,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8565,7 +8629,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8593,12 +8657,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8675,47 +8739,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10127,7 +10191,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11676,6 +11740,11 @@ msgstr "גודל הגופן שגוי."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "גודל הגופן שגוי." msgstr "גודל הגופן שגוי."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "גודל הגופן שגוי."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1175,7 +1175,6 @@ msgid "Success!"
msgstr "सफलता!" msgstr "सफलता!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "इंस्टॉल" msgstr "इंस्टॉल"
@ -2498,6 +2497,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "सभी खंड"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4672,6 +4676,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "इंस्टॉल"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4715,7 +4724,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4790,31 +4799,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "एक नया बनाएं"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "मिटाना"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "एक नया बनाएं"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "मिटाना"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7463,14 +7476,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7874,6 +7879,10 @@ msgstr "को हटा दें"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7961,17 +7970,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "एनीमेशन परिवर्तन परिणत" msgstr "एनीमेशन परिवर्तन परिणत"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8061,7 +8120,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8069,7 +8128,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8081,7 +8140,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8098,7 +8157,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8167,11 +8226,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8187,7 +8246,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8215,11 +8274,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8260,11 +8319,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8274,7 +8337,7 @@ msgstr "सदस्यता बनाएं"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8292,15 +8355,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8352,7 +8415,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8380,12 +8443,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8462,47 +8525,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9871,7 +9934,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11403,6 +11466,11 @@ msgstr "गलत फॉण्ट का आकार |"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "गलत फॉण्ट का आकार |" msgstr "गलत फॉण्ट का आकार |"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "गलत फॉण्ट का आकार |"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1108,7 +1108,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2407,6 +2406,10 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4541,6 +4544,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4584,7 +4591,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4659,31 +4666,32 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Pomakni Bezier Točke"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7292,14 +7300,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7681,6 +7681,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7765,17 +7769,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7865,7 +7919,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7873,7 +7927,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7885,7 +7939,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7902,7 +7956,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7971,11 +8025,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7991,7 +8045,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8019,11 +8073,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8063,11 +8117,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8076,7 +8134,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8094,15 +8152,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8151,7 +8209,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8179,12 +8237,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8261,47 +8319,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9656,7 +9714,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11175,6 +11233,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1188,7 +1188,6 @@ msgid "Success!"
msgstr "Siker!" msgstr "Siker!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Telepítés" msgstr "Telepítés"
@ -2616,6 +2615,11 @@ msgstr "Jelenet"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Ugrás az előzőleg megnyitott jelenetre." msgstr "Ugrás az előzőleg megnyitott jelenetre."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Útvonal másolása"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Következő fül" msgstr "Következő fül"
@ -4903,6 +4907,11 @@ msgstr "Hiba kéréskor"
msgid "Idle" msgid "Idle"
msgstr "Tétlen" msgstr "Tétlen"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Telepítés"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Újra" msgstr "Újra"
@ -4948,8 +4957,9 @@ msgid "Sort:"
msgstr "Rendezés:" msgstr "Rendezés:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Visszafele" msgid "Reverse sorting."
msgstr "Lekérdezés..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -5032,31 +5042,38 @@ msgid "Rotation Step:"
msgstr "Forgatási Léptetés:" msgstr "Forgatási Léptetés:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Függőleges vezetővonal mozgatása" msgstr "Függőleges vezetővonal mozgatása"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Új függőleges vezetővonal létrehozása" msgstr "Új függőleges vezetővonal létrehozása"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Függőleges vezetővonal eltávolítása" msgstr "Függőleges vezetővonal eltávolítása"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Vízszintes vezetővonal mozgatása" msgstr "Vízszintes vezetővonal mozgatása"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Új vízszintes vezetővonal létrehozása" msgstr "Új vízszintes vezetővonal létrehozása"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Vízszintes vezetővonal eltávolítása" msgstr "Vízszintes vezetővonal eltávolítása"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Új vízszintes és függőleges vezetővonalak létrehozása" msgstr "Új vízszintes és függőleges vezetővonalak létrehozása"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7817,14 +7834,6 @@ msgstr "Következő Keresése"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8258,6 +8267,10 @@ msgstr "Node létrehozás"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8349,17 +8362,67 @@ msgstr "Állandó"
msgid "Color uniform." msgid "Color uniform."
msgstr "Animáció transzformáció változtatás" msgstr "Animáció transzformáció változtatás"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8453,7 +8516,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8461,7 +8524,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8473,7 +8536,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8490,7 +8553,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8559,11 +8622,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8579,7 +8642,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8607,11 +8670,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8653,11 +8716,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8667,7 +8734,7 @@ msgstr "Sokszög Létrehozása"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8685,15 +8752,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8746,7 +8813,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8774,12 +8841,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8858,47 +8925,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10308,7 +10375,7 @@ msgid "Script is valid."
msgstr "Az animációs fa érvényes." msgstr "Az animációs fa érvényes."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11870,6 +11937,11 @@ msgstr "Érvénytelen betűtípus méret."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Érvénytelen betűtípus méret." msgstr "Érvénytelen betűtípus méret."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Érvénytelen betűtípus méret."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11886,6 +11958,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Visszafele"
#, fuzzy #, fuzzy
#~ msgid "View log" #~ msgid "View log"
#~ msgstr "Fájlok Megtekintése" #~ msgstr "Fájlok Megtekintése"

View File

@ -1153,7 +1153,6 @@ msgid "Success!"
msgstr "Sukses!" msgstr "Sukses!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Pasang" msgstr "Pasang"
@ -2518,6 +2517,11 @@ msgstr "Suasana"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Pergi ke skena yang sebelumnya dibuka." msgstr "Pergi ke skena yang sebelumnya dibuka."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Salin Lokasi"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Tab selanjutnya" msgstr "Tab selanjutnya"
@ -4718,6 +4722,11 @@ msgstr "Kesalahan saat melakukan permintaan"
msgid "Idle" msgid "Idle"
msgstr "Menganggur" msgstr "Menganggur"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Pasang"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Coba Lagi" msgstr "Coba Lagi"
@ -4761,8 +4770,9 @@ msgid "Sort:"
msgstr "Sortir:" msgstr "Sortir:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Terbalik" msgid "Reverse sorting."
msgstr "Melakukan permintaan..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4842,31 +4852,38 @@ msgid "Rotation Step:"
msgstr "Jangkah Perputaran:" msgstr "Jangkah Perputaran:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Pindahkan garis-bantu vertikal" msgstr "Pindahkan garis-bantu vertikal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Buat panduan vertikal baru" msgstr "Buat panduan vertikal baru"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Hapus panduan vertikal" msgstr "Hapus panduan vertikal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Pindahkan garis-bantu horisontal" msgstr "Pindahkan garis-bantu horisontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Buat panduan horizontal baru" msgstr "Buat panduan horizontal baru"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Hapus panduan horizontal" msgstr "Hapus panduan horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Buat garis-bantu vertikal dan horisontal baru" msgstr "Buat garis-bantu vertikal dan horisontal baru"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7558,14 +7575,6 @@ msgstr "Pencarian Selanjutnya"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8001,6 +8010,10 @@ msgstr "Metode Publik:"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8094,17 +8107,67 @@ msgstr "Konstan"
msgid "Color uniform." msgid "Color uniform."
msgstr "Ubah Transformasi Animasi" msgstr "Ubah Transformasi Animasi"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8196,7 +8259,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8204,7 +8267,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8216,7 +8279,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8233,7 +8296,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8302,11 +8365,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8322,7 +8385,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8350,11 +8413,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8395,12 +8458,18 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgstr "" msgid "Cubic texture uniform lookup."
msgstr "Format Tekstur"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "Format Tekstur"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Format Tekstur" msgstr "Format Tekstur"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8410,7 +8479,7 @@ msgstr "Buat Bidang"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8428,15 +8497,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8488,7 +8557,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8516,12 +8585,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8598,47 +8667,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10083,7 +10152,7 @@ msgid "Script is valid."
msgstr "Pohon animasi valid." msgstr "Pohon animasi valid."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11784,6 +11853,11 @@ msgstr "Ukuran font tidak sah."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Ukuran font tidak sah." msgstr "Ukuran font tidak sah."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Ukuran font tidak sah."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
#, fuzzy #, fuzzy
msgid "Assignment to function." msgid "Assignment to function."
@ -11803,6 +11877,9 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Konstanta tidak dapat dimodifikasi." msgstr "Konstanta tidak dapat dimodifikasi."
#~ msgid "Reverse"
#~ msgstr "Terbalik"
#, fuzzy #, fuzzy
#~ msgid "Failed to create solution." #~ msgid "Failed to create solution."
#~ msgstr "Gagal memuat resource." #~ msgstr "Gagal memuat resource."

View File

@ -1133,7 +1133,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2437,6 +2436,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Fjarlægja val"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4583,6 +4587,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4626,7 +4634,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4701,31 +4709,33 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Fjarlægja val"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Fjarlægja val"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7348,14 +7358,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7751,6 +7753,10 @@ msgstr "Anim DELETE-lyklar"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7836,17 +7842,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "Breyta umbreytingu" msgstr "Breyta umbreytingu"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7937,7 +7993,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7945,7 +8001,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7957,7 +8013,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7974,7 +8030,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8043,11 +8099,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8063,7 +8119,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8091,11 +8147,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8136,11 +8192,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8149,7 +8209,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8167,15 +8227,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8224,7 +8284,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8252,12 +8312,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8334,47 +8394,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9735,7 +9795,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11257,6 +11317,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1173,7 +1173,6 @@ msgid "Success!"
msgstr "Successo!" msgstr "Successo!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installa" msgstr "Installa"
@ -2551,6 +2550,11 @@ msgstr "Scena"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Vai alla scena precedentemente aperta." msgstr "Vai alla scena precedentemente aperta."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copia percorso"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Scheda successiva" msgstr "Scheda successiva"
@ -4761,6 +4765,11 @@ msgstr "Errore nel fare richiesta"
msgid "Idle" msgid "Idle"
msgstr "Inattivo" msgstr "Inattivo"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installa"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Riprova" msgstr "Riprova"
@ -4804,8 +4813,9 @@ msgid "Sort:"
msgstr "Ordina:" msgstr "Ordina:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Inverti" msgid "Reverse sorting."
msgstr "Richiedendo..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4887,31 +4897,38 @@ msgid "Rotation Step:"
msgstr "Step Rotazione:" msgstr "Step Rotazione:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Muovi guida verticale" msgstr "Muovi guida verticale"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Crea nuova guida verticale" msgstr "Crea nuova guida verticale"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Rimuovi guida verticale" msgstr "Rimuovi guida verticale"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Sposta guida orizzontale" msgstr "Sposta guida orizzontale"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Crea nuova guida orizzontale" msgstr "Crea nuova guida orizzontale"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Rimuovi guida orizzontale" msgstr "Rimuovi guida orizzontale"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Crea nuove guide orizzontali e verticali" msgstr "Crea nuove guide orizzontali e verticali"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7558,14 +7575,6 @@ msgstr "Trova Tile"
msgid "Transpose" msgid "Transpose"
msgstr "Trasponi" msgstr "Trasponi"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Specchia X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Specchia Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Disabilita Autotile" msgstr "Disabilita Autotile"
@ -7964,6 +7973,10 @@ msgstr "Elimina Nodi"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Tipo di Input Visual Shader Cambiato" msgstr "Tipo di Input Visual Shader Cambiato"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vertice" msgstr "Vertice"
@ -8048,6 +8061,23 @@ msgstr "Costante di colore."
msgid "Color uniform." msgid "Color uniform."
msgstr "Uniforme di colore." msgstr "Uniforme di colore."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Ritorna l'inversa della radice quadrata del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8056,12 +8086,47 @@ msgstr ""
"Ritorna un vettore associato se gli scalari di quello fornito sono uguali, " "Ritorna un vettore associato se gli scalari di quello fornito sono uguali, "
"maggiori o minori." "maggiori o minori."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
"Ritorna un vettore associato se il valore booleano fornito è vero o falso." "Ritorna un vettore associato se il valore booleano fornito è vero o falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Ritorna la tangente del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Costante booleana." msgstr "Costante booleana."
@ -8151,7 +8216,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Ritorna l'arco-coseno del parametro." msgstr "Ritorna l'arco-coseno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(solo GLES3)Ritorna l'inversa del coseno iperbolico del parametro." msgstr "(solo GLES3)Ritorna l'inversa del coseno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8159,7 +8225,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Ritorna l'arco-seno del parametro." msgstr "Ritorna l'arco-seno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(solo GLES3) Ritorna l'inversa del seno iperbolico del parametro." msgstr "(solo GLES3) Ritorna l'inversa del seno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8171,7 +8238,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Ritorna l'arco-tangente dei parametri." msgstr "Ritorna l'arco-tangente dei parametri."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
"(solo GLES3) Ritorna l'inversa della tangente iperbolica del parametro." "(solo GLES3) Ritorna l'inversa della tangente iperbolica del parametro."
@ -8190,7 +8258,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Ritorna il coseno del parametro." msgstr "Ritorna il coseno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(solo GLES3) Ritorna il coseno iperbolico del parametro." msgstr "(solo GLES3) Ritorna il coseno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8261,11 +8330,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / scalare" msgstr "1.0 / scalare"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(solo GLES3) Trova il numero intero più vicino al parametro." msgstr "(solo GLES3) Trova il numero intero più vicino al parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(solo GLES3) Trova il numero intero pari più vicino al parametro." msgstr "(solo GLES3) Trova il numero intero pari più vicino al parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8281,7 +8352,8 @@ msgid "Returns the sine of the parameter."
msgstr "Ritorna il seno del parametro." msgstr "Ritorna il seno del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(solo GLES3) Ritorna il seno iperbolico del parametro." msgstr "(solo GLES3) Ritorna il seno iperbolico del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8317,11 +8389,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Ritorna la tangente del parametro." msgstr "Ritorna la tangente del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(solo GLES3) Ritorna la tangente iperbolica del parametro." msgstr "(solo GLES3) Ritorna la tangente iperbolica del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(solo GLES3) Trova il valore troncato del parametro." msgstr "(solo GLES3) Trova il valore troncato del parametro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8361,11 +8435,18 @@ msgid "Perform the texture lookup."
msgstr "Esegue la ricerca di texture." msgstr "Esegue la ricerca di texture."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Uniforme texture cubica." msgstr "Uniforme texture cubica."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "Uniforme texture 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Uniforme texture 2D." msgstr "Uniforme texture 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8373,8 +8454,9 @@ msgid "Transform function."
msgstr "Funzione di trasformazione." msgstr "Funzione di trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8399,15 +8481,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Scompone la trasformazione in quattro vettori." msgstr "Scompone la trasformazione in quattro vettori."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(solo GLES3) Calcola il determinante di una trasformazione." msgstr "(solo GLES3) Calcola il determinante di una trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(solo GLES3) Calcola l'inverso di una trasformazione." msgstr "(solo GLES3) Calcola l'inverso di una trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(solo GLES3) Calcola la trasposizione di una trasformazione." msgstr "(solo GLES3) Calcola la trasposizione di una trasformazione."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8455,8 +8540,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcola il prodotto scalare di due vettori." msgstr "Calcola il prodotto scalare di due vettori."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8488,15 +8574,17 @@ msgid "1.0 / vector"
msgstr "1.0 / vettore" msgstr "1.0 / vettore"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Ritorna un vettore che punta nella direzione della riflessione ( a : vettore " "Ritorna un vettore che punta nella direzione della riflessione ( a : vettore "
"incidente, b : vettore normale )." "incidente, b : vettore normale )."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Ritorna un vettore che punta nella direzione della refrazione." msgstr "Ritorna un vettore che punta nella direzione della refrazione."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8595,58 +8683,66 @@ msgstr ""
"superfice e direzione della telecamera (passa gli input associati ad essa)." "superfice e direzione della telecamera (passa gli input associati ad essa)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(solo GLES3) (Solo modalità Fragment/Light) Fuzione derivata scalare." msgstr "(solo GLES3) (Solo modalità Fragment/Light) Fuzione derivata scalare."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
"(solo GLES3) (Solo modalità Fragment/Light) Fuzione derivata vettoriale." "(solo GLES3) (Solo modalità Fragment/Light) Fuzione derivata vettoriale."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(solo GLES3) (Solo modalità Fragment/Light) (Vettore) Derivata in 'x' usando " "(solo GLES3) (Solo modalità Fragment/Light) (Vettore) Derivata in 'x' usando "
"la differenziazione locale." "la differenziazione locale."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(solo GLES3) (Solo modalità Fragment/Light) (Scalare) Derivata in 'x' usando " "(solo GLES3) (Solo modalità Fragment/Light) (Scalare) Derivata in 'x' usando "
"la differeziazione locale." "la differeziazione locale."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(solo GLES3) (soltanto modalità Fragment/Light) (Vettore) Derivata in 'y' " "(solo GLES3) (soltanto modalità Fragment/Light) (Vettore) Derivata in 'y' "
"usando la differenziazione locale." "usando la differenziazione locale."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(solo GLES3) (soltanto modalità Fragment/Light) (Scalare) Derivata in 'y' " "(solo GLES3) (soltanto modalità Fragment/Light) (Scalare) Derivata in 'y' "
"usando la differenziazione locale." "usando la differenziazione locale."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(solo GLES3) (soltanto modalità Fragment/Light) (Vettore) Somma delle " "(solo GLES3) (soltanto modalità Fragment/Light) (Vettore) Somma delle "
"derivate assolute in 'x' ed 'y'." "derivate assolute in 'x' ed 'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(solo GLES3) (soltanto modalità Fragment/Light) (Scalare) Somma delle " "(solo GLES3) (soltanto modalità Fragment/Light) (Scalare) Somma delle "
"derivate assolute in 'x' ed 'y'." "derivate assolute in 'x' ed 'y'."
@ -10092,7 +10188,8 @@ msgid "Script is valid."
msgstr "Lo script è valido." msgstr "Lo script è valido."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Consentiti: a-z, A-Z, 0-9 e _" msgstr "Consentiti: a-z, A-Z, 0-9 e _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11795,6 +11892,11 @@ msgstr "Fonte non valida per l'anteprima."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Sorgente non valida per la shader." msgstr "Sorgente non valida per la shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Sorgente non valida per la shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Assegnazione alla funzione." msgstr "Assegnazione alla funzione."
@ -11811,6 +11913,15 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Le constanti non possono essere modificate." msgstr "Le constanti non possono essere modificate."
#~ msgid "Reverse"
#~ msgstr "Inverti"
#~ msgid "Mirror X"
#~ msgstr "Specchia X"
#~ msgid "Mirror Y"
#~ msgstr "Specchia Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Generando la soluzione..." #~ msgstr "Generando la soluzione..."

View File

@ -1176,7 +1176,6 @@ msgid "Success!"
msgstr "成功!" msgstr "成功!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "インストール" msgstr "インストール"
@ -2583,6 +2582,11 @@ msgstr "シーン"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "以前に開いたシーンに移動する。" msgstr "以前に開いたシーンに移動する。"
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "パスをコピー"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "次のタブ" msgstr "次のタブ"
@ -4830,6 +4834,11 @@ msgstr "リクエスト発行エラー"
msgid "Idle" msgid "Idle"
msgstr "待機" msgstr "待機"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "インストール"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "再試行" msgstr "再試行"
@ -4873,8 +4882,9 @@ msgid "Sort:"
msgstr "ソート:" msgstr "ソート:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "逆" msgid "Reverse sorting."
msgstr "リクエスト中..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4955,31 +4965,38 @@ msgid "Rotation Step:"
msgstr "回転のステップ:" msgstr "回転のステップ:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "垂直ガイドを移動" msgstr "垂直ガイドを移動"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "垂直ガイドを作成" msgstr "垂直ガイドを作成"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "垂直ガイドを削除" msgstr "垂直ガイドを削除"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "水平ガイドを移動" msgstr "水平ガイドを移動"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "水平ガイドを作成" msgstr "水平ガイドを作成"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "水平ガイドを削除" msgstr "水平ガイドを削除"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "水平垂直ガイドを作成" msgstr "水平垂直ガイドを作成"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7791,14 +7808,6 @@ msgstr "タイルを探す"
msgid "Transpose" msgid "Transpose"
msgstr "転置" msgstr "転置"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "ミラーX"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "ミラーY"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8234,6 +8243,10 @@ msgstr "ノードを削除"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "ビジュアルシェーダの入力タイプが変更されました" msgstr "ビジュアルシェーダの入力タイプが変更されました"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "頂点" msgstr "頂点"
@ -8327,6 +8340,23 @@ msgstr "コンスタント"
msgid "Color uniform." msgid "Color uniform."
msgstr "トランスフォーム" msgstr "トランスフォーム"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "パラメータの平方根の逆数を返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8335,12 +8365,47 @@ msgstr ""
"指定されたスカラーが等しいか、より大きいか、またはより小さい場合、関連付けら" "指定されたスカラーが等しいか、より大きいか、またはより小さい場合、関連付けら"
"れたベクトルを返します。" "れたベクトルを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
"指定されたブール値がtrueまたはfalseの場合、関連付けられたベクトルを返します。" "指定されたブール値がtrueまたはfalseの場合、関連付けられたベクトルを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "パラメータのタンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8434,7 +8499,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "パラメータの逆コサインを返します。" msgstr "パラメータの逆コサインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(GLES3のみ)パラメータの双曲線逆コサインを返します。" msgstr "(GLES3のみ)パラメータの双曲線逆コサインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8442,7 +8508,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "パラメータの逆サインを返します。" msgstr "パラメータの逆サインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(GLES3のみ)パラメータの双曲線逆サインを返します。" msgstr "(GLES3のみ)パラメータの双曲線逆サインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8454,7 +8521,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "複数パラメータの逆タンジェントを返します。" msgstr "複数パラメータの逆タンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(GLES3のみ)パラメータの双曲線逆タンジェントを返します。" msgstr "(GLES3のみ)パラメータの双曲線逆タンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8471,7 +8539,8 @@ msgid "Returns the cosine of the parameter."
msgstr "パラメータのコサインを返します。" msgstr "パラメータのコサインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(GLES3のみ)パラメータの双曲線コサインを返します。" msgstr "(GLES3のみ)パラメータの双曲線コサインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8540,11 +8609,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / スカラー" msgstr "1.0 / スカラー"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(GLES3のみ)パラメータに最も近い整数を検索します。" msgstr "(GLES3のみ)パラメータに最も近い整数を検索します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(GLES3のみ)パラメータに最も近い偶数の整数を検索します。" msgstr "(GLES3のみ)パラメータに最も近い偶数の整数を検索します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8560,7 +8631,8 @@ msgid "Returns the sine of the parameter."
msgstr "パラメータの符号を返します。" msgstr "パラメータの符号を返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(GLES3のみ)パラメータの双曲サインを返します。" msgstr "(GLES3のみ)パラメータの双曲サインを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8596,11 +8668,13 @@ msgid "Returns the tangent of the parameter."
msgstr "パラメータのタンジェントを返します。" msgstr "パラメータのタンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(GLES3のみ)パラメータの双曲タンジェントを返します。" msgstr "(GLES3のみ)パラメータの双曲タンジェントを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(GLES3のみ)パラメータのトランケートされた値を検索します。" msgstr "(GLES3のみ)パラメータのトランケートされた値を検索します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8643,12 +8717,17 @@ msgstr "テクスチャ・ルックアップを実行します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "テクスチャUniformを変更" msgstr "テクスチャUniformを変更"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "テクスチャUniformを変更"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "テクスチャUniformを変更" msgstr "テクスチャUniformを変更"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8657,8 +8736,9 @@ msgid "Transform function."
msgstr "トランスフォームのダイアログ..." msgstr "トランスフォームのダイアログ..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8682,15 +8762,18 @@ msgid "Decomposes transform to four vectors."
msgstr "変換を4つのベクトルに分解します。" msgstr "変換を4つのベクトルに分解します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(GLES3のみ)変換の行列式を計算します。" msgstr "(GLES3のみ)変換の行列式を計算します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(GLES3のみ)変換の逆関数を計算します。" msgstr "(GLES3のみ)変換の逆関数を計算します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(GLES3のみ)変換の転置を計算します。" msgstr "(GLES3のみ)変換の転置を計算します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8742,8 +8825,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "2つのベクトルの内積を計算します。" msgstr "2つのベクトルの内積を計算します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8774,13 +8858,15 @@ msgid "1.0 / vector"
msgstr "1.0 / ベクトル" msgstr "1.0 / ベクトル"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "反射の方向(a:入射ベクトル、b:法線ベクトル)を指すベクトルを返します。" msgstr "反射の方向(a:入射ベクトル、b:法線ベクトル)を指すベクトルを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "屈折の方向を指すベクトルを返します。" msgstr "屈折の方向を指すベクトルを返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8880,57 +8966,65 @@ msgstr ""
"返します。" "返します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)スカラー導関数。" msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)スカラー導関数。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)ベクトル導関数。" msgstr "(GLES3のみ)(フラグメント/ライトモードのみ)ベクトル導関数。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して " "(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して "
"'x' で微分します。" "'x' で微分します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して " "(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して "
"'x' で微分します。" "'x' で微分します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して " "(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル)ローカル差分を使用して "
"'y' で微分します。" "'y' で微分します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して " "(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー)ローカル差分を使用して "
"'y' で微分します。" "'y' で微分します。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル) 'x' と 'y' の絶対導関数" "(GLES3のみ)(フラグメント/ライトモードのみ)(ベクトル) 'x' と 'y' の絶対導関数"
"の合計。" "の合計。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー) 'x' と 'y' の絶対導関数" "(GLES3のみ)(フラグメント/ライトモードのみ)(スカラー) 'x' と 'y' の絶対導関数"
"の合計。" "の合計。"
@ -10465,7 +10559,8 @@ msgid "Script is valid."
msgstr "正当なスクリプト" msgstr "正当なスクリプト"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "使用可能: a-z, A-Z, 0-9 と _" msgstr "使用可能: a-z, A-Z, 0-9 と _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -12258,6 +12353,11 @@ msgstr "無効なシェーダーのソースです。"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "無効なシェーダーのソースです。" msgstr "無効なシェーダーのソースです。"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "無効なシェーダーのソースです。"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "関数への割り当て。" msgstr "関数への割り当て。"
@ -12275,6 +12375,15 @@ msgstr "Varyingは頂点関数にのみ割り当てることができます。"
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "定数は変更できません。" msgstr "定数は変更できません。"
#~ msgid "Reverse"
#~ msgstr "逆"
#~ msgid "Mirror X"
#~ msgstr "ミラーX"
#~ msgid "Mirror Y"
#~ msgstr "ミラーY"
#, fuzzy #, fuzzy
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "八分木テクスチャを生成" #~ msgstr "八分木テクスチャを生成"

View File

@ -1177,7 +1177,6 @@ msgid "Success!"
msgstr "წარმატება!" msgstr "წარმატება!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "დაყენება" msgstr "დაყენება"
@ -2502,6 +2501,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "მონიშვნის მოშორება"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4675,6 +4679,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "დაყენება"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4718,7 +4727,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4793,31 +4802,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "შექმნა"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "არასწორი გასაღებების მოშორება"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "კვანძთან დაკავშირება:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "არასწორი გასაღებების მოშორება"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7478,14 +7491,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7891,6 +7896,10 @@ msgstr "წაშლა"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7981,17 +7990,67 @@ msgstr "მუდმივი"
msgid "Color uniform." msgid "Color uniform."
msgstr "ანიმაციის გარდაქმნის ცვლილება" msgstr "ანიმაციის გარდაქმნის ცვლილება"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8082,7 +8141,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8090,7 +8149,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8102,7 +8161,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8119,7 +8178,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8188,11 +8247,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8208,7 +8267,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8236,11 +8295,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8281,11 +8340,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8295,7 +8358,7 @@ msgstr "შექმნა"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8313,15 +8376,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8373,7 +8436,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8401,12 +8464,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8483,47 +8546,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9894,7 +9957,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11430,6 +11493,11 @@ msgstr "არასწორი ფონტის ზომა."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "არასწორი ფონტის ზომა." msgstr "არასწორი ფონტის ზომა."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "არასწორი ფონტის ზომა."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1139,7 +1139,6 @@ msgid "Success!"
msgstr "성공!" msgstr "성공!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "설치" msgstr "설치"
@ -2496,6 +2495,11 @@ msgstr "씬"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "이전에 열었던 씬으로 가기." msgstr "이전에 열었던 씬으로 가기."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "경로 복사"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "다음 탭" msgstr "다음 탭"
@ -4688,6 +4692,11 @@ msgstr "요청 오류"
msgid "Idle" msgid "Idle"
msgstr "대기" msgstr "대기"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "설치"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "다시 시도" msgstr "다시 시도"
@ -4731,8 +4740,9 @@ msgid "Sort:"
msgstr "정렬:" msgstr "정렬:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "뒤집기" msgid "Reverse sorting."
msgstr "요청중..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4811,31 +4821,38 @@ msgid "Rotation Step:"
msgstr "회전 스텝:" msgstr "회전 스텝:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "세로 가이드 이동" msgstr "세로 가이드 이동"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "새로운 세로 가이드 만들기" msgstr "새로운 세로 가이드 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "세로 가이드 삭제" msgstr "세로 가이드 삭제"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "가로 가이드 이동" msgstr "가로 가이드 이동"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "새로운 가로 가이드 만들기" msgstr "새로운 가로 가이드 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "가로 가이드 삭제" msgstr "가로 가이드 삭제"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "새 가로 세로 가이드 만들기" msgstr "새 가로 세로 가이드 만들기"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7464,14 +7481,6 @@ msgstr "타일 찾기"
msgid "Transpose" msgid "Transpose"
msgstr "바꾸기" msgstr "바꾸기"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "X축 뒤집기"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Y축 뒤집기"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "오토타일 비활성화" msgstr "오토타일 비활성화"
@ -7868,6 +7877,10 @@ msgstr "노드 삭제"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "비주얼 셰이더 입력 타입 변경됨" msgstr "비주얼 셰이더 입력 타입 변경됨"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "버텍스" msgstr "버텍스"
@ -7952,17 +7965,69 @@ msgstr "색상 상수."
msgid "Color uniform." msgid "Color uniform."
msgstr "색상 유니폼." msgstr "색상 유니폼."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "매개변수의 제곱근 역함수 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "제공된 스칼라가 같거나, 더 크거나, 더 작으면 관련 벡터를 반환합니다." msgstr "제공된 스칼라가 같거나, 더 크거나, 더 작으면 관련 벡터를 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "불리언 값이 참이거나 거짓이면 관련 벡터를 반환합니다." msgstr "불리언 값이 참이거나 거짓이면 관련 벡터를 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "매개변수의 탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "불리언 상수." msgstr "불리언 상수."
@ -8052,7 +8117,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "매개변수의 아크코사인 값을 반환합니다." msgstr "매개변수의 아크코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(GLES3만 가능) 매개변수의 역쌍곡코사인 값을 반환합니다." msgstr "(GLES3만 가능) 매개변수의 역쌍곡코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8060,7 +8126,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "매개변수의 아크사인 값을 반환합니다." msgstr "매개변수의 아크사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(GLES3만 가능) 매개변수의 역쌍곡사인 값을 반환합니다." msgstr "(GLES3만 가능) 매개변수의 역쌍곡사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8072,7 +8139,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "매개변수들의 아크탄젠트 값을 반환합니다." msgstr "매개변수들의 아크탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(GLES3만 가능) 매개변수의 역쌍곡탄젠트 값을 반환합니다." msgstr "(GLES3만 가능) 매개변수의 역쌍곡탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8089,7 +8157,8 @@ msgid "Returns the cosine of the parameter."
msgstr "매개변수의 코사인 값을 반환합니다." msgstr "매개변수의 코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(GLES3만 가능) 매개변수의 쌍곡코사인 값을 반환합니다." msgstr "(GLES3만 가능) 매개변수의 쌍곡코사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8158,11 +8227,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / 스칼라" msgstr "1.0 / 스칼라"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 정수를 찾습니다." msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 정수를 찾습니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 짝수 정수를 찾습니다." msgstr "(GLES3만 가능) 매개변수에서 가장 가까운 짝수 정수를 찾습니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8178,7 +8249,8 @@ msgid "Returns the sine of the parameter."
msgstr "매개변수의 사인 값을 반환합니다." msgstr "매개변수의 사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(GLES3만 가능) 매개변수의 쌍곡사인 값을 반환합니다." msgstr "(GLES3만 가능) 매개변수의 쌍곡사인 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8213,11 +8285,13 @@ msgid "Returns the tangent of the parameter."
msgstr "매개변수의 탄젠트 값을 반환합니다." msgstr "매개변수의 탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(GLES3만 가능) 매개변수의 쌍곡탄젠트 값을 반환합니다." msgstr "(GLES3만 가능) 매개변수의 쌍곡탄젠트 값을 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(GLES3만 가능) 매개변수의 절사 값을 찾습니다." msgstr "(GLES3만 가능) 매개변수의 절사 값을 찾습니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8257,11 +8331,18 @@ msgid "Perform the texture lookup."
msgstr "텍스쳐 룩업을 수행합니다." msgstr "텍스쳐 룩업을 수행합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "세제곱 텍스쳐 유니폼." msgstr "세제곱 텍스쳐 유니폼."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "2D 텍스쳐 유니폼."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "2D 텍스쳐 유니폼." msgstr "2D 텍스쳐 유니폼."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8269,8 +8350,9 @@ msgid "Transform function."
msgstr "변형 함수." msgstr "변형 함수."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8294,15 +8376,18 @@ msgid "Decomposes transform to four vectors."
msgstr "변형을 4개의 벡터로 분해합니다." msgstr "변형을 4개의 벡터로 분해합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(GLES3만 가능) 변형의 행렬식을 계산합니다." msgstr "(GLES3만 가능) 변형의 행렬식을 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(GLES3만 가능) 변형의 역함수를 계산합니다." msgstr "(GLES3만 가능) 변형의 역함수를 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(GLES3만 가능) 변형의 전치를 계산합니다." msgstr "(GLES3만 가능) 변형의 전치를 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8350,8 +8435,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "두 벡터의 스칼라곱 값을 계산합니다." msgstr "두 벡터의 스칼라곱 값을 계산합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8382,14 +8468,16 @@ msgid "1.0 / vector"
msgstr "1.0 / 벡터" msgstr "1.0 / 벡터"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"반사 방향을 가리키는 벡터를 반환합니다 (a : 인시던트 벡터, b : 노멀 벡터)." "반사 방향을 가리키는 벡터를 반환합니다 (a : 인시던트 벡터, b : 노멀 벡터)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "반사 방향을 가리키는 벡터를 반환합니다." msgstr "반사 방향을 가리키는 벡터를 반환합니다."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8487,57 +8575,65 @@ msgstr ""
"다 (폴오프와 관련된 입력을 전달함)." "다 (폴오프와 관련된 입력을 전달함)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 스칼라 미분 함수." msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 스칼라 미분 함수."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 벡터 미분 함수." msgstr "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 벡터 미분 함수."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (벡터) " "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (벡터) "
"도함수." "도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (스칼" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'x'의 (스칼"
"라) 도함수." "라) 도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (벡터) " "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (벡터) "
"도함수." "도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (스칼" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) 지역 차분을 이용한 'y'의 (스칼"
"라) 도함수." "라) 도함수."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(GLES3만 가능) (프래그먼트/조명 모드만 가능) (벡터) 'x'와 'y'의 절대 미분 값" "(GLES3만 가능) (프래그먼트/조명 모드만 가능) (벡터) 'x'와 'y'의 절대 미분 값"
"의 합." "의 합."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(GLES3만 가능) (프래그먼트/조명 모드만 가능) (스칼라) 'x'와 'y'의 절대 미분 " "(GLES3만 가능) (프래그먼트/조명 모드만 가능) (스칼라) 'x'와 'y'의 절대 미분 "
"값의 합." "값의 합."
@ -9967,7 +10063,8 @@ msgid "Script is valid."
msgstr "스크립트가 올바릅니다." msgstr "스크립트가 올바릅니다."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "허용됨: a-z, A-z, 0-9 그리고 _" msgstr "허용됨: a-z, A-z, 0-9 그리고 _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11621,6 +11718,11 @@ msgstr "미리보기에 올바르지 않은 소스."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "셰이더에 올바르지 않은 소스." msgstr "셰이더에 올바르지 않은 소스."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "셰이더에 올바르지 않은 소스."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "함수에 배치함." msgstr "함수에 배치함."
@ -11637,6 +11739,15 @@ msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다.
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "상수는 수정할 수 없습니다." msgstr "상수는 수정할 수 없습니다."
#~ msgid "Reverse"
#~ msgstr "뒤집기"
#~ msgid "Mirror X"
#~ msgstr "X축 뒤집기"
#~ msgid "Mirror Y"
#~ msgstr "Y축 뒤집기"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "솔루션 생성 중..." #~ msgstr "솔루션 생성 중..."

View File

@ -1145,7 +1145,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2475,6 +2474,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Panaikinti pasirinkimą"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4665,6 +4669,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "(Įdiegta)"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Bandyti iš naujo" msgstr "Bandyti iš naujo"
@ -4709,7 +4718,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4784,31 +4793,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Sukurti"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Panaikinti pasirinkimą"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "Prijunkite prie Nodo:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Panaikinti pasirinkimą"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7467,14 +7480,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7885,6 +7890,10 @@ msgstr "Ištrinti Efektą"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7973,17 +7982,67 @@ msgstr "Konstanta"
msgid "Color uniform." msgid "Color uniform."
msgstr "Animacija: Pakeisti Transformaciją" msgstr "Animacija: Pakeisti Transformaciją"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8073,7 +8132,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8081,7 +8140,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8093,7 +8152,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8110,7 +8169,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8179,11 +8238,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8199,7 +8258,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8227,11 +8286,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8272,11 +8331,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8286,7 +8349,7 @@ msgstr "Keisti Poligono Skalę"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8304,15 +8367,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8363,7 +8426,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8391,12 +8454,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8473,47 +8536,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9892,7 +9955,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11432,6 +11495,11 @@ msgstr "Netinkamas šrifto dydis."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Netinkamas šrifto dydis." msgstr "Netinkamas šrifto dydis."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Netinkamas šrifto dydis."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1149,7 +1149,6 @@ msgid "Success!"
msgstr "Izdevās!" msgstr "Izdevās!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Ieinstalēt" msgstr "Ieinstalēt"
@ -2481,6 +2480,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Noņemt Izvēlēto"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4651,6 +4655,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Ieinstalēt"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4694,7 +4703,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4769,31 +4778,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Izveidot"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Noņemt Izvēlēto"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "Izveidot Jaunu %s"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Noņemt Izvēlēto"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7452,14 +7465,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7865,6 +7870,10 @@ msgstr "Izdzēst"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7953,17 +7962,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8054,7 +8113,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8062,7 +8121,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8074,7 +8133,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8091,7 +8150,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8160,11 +8219,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8180,7 +8239,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8208,11 +8267,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8252,11 +8311,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8266,7 +8329,7 @@ msgstr "Izveidot"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8284,15 +8347,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8344,7 +8407,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8372,12 +8435,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8454,47 +8517,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9860,7 +9923,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11396,6 +11459,11 @@ msgstr "Nederīgs fonta izmērs."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Nederīgs fonta izmērs." msgstr "Nederīgs fonta izmērs."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Nederīgs fonta izmērs."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1096,7 +1096,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2395,6 +2394,10 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4528,6 +4531,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4571,7 +4578,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4646,31 +4653,31 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Remove Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7274,14 +7281,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7659,6 +7658,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7743,17 +7746,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7843,7 +7896,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7851,7 +7904,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7863,7 +7916,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7880,7 +7933,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7949,11 +8002,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7969,7 +8022,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7997,11 +8050,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8041,11 +8094,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8054,7 +8111,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8072,15 +8129,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8129,7 +8186,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8157,12 +8214,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8239,47 +8296,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9632,7 +9689,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11151,6 +11208,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1104,7 +1104,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2403,6 +2402,10 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4536,6 +4539,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4579,7 +4586,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4654,31 +4661,31 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Remove Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7282,14 +7289,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7667,6 +7666,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7751,17 +7754,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7851,7 +7904,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7859,7 +7912,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7871,7 +7924,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7888,7 +7941,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7957,11 +8010,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7977,7 +8030,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8005,11 +8058,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8049,11 +8102,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8062,7 +8119,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8080,15 +8137,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8137,7 +8194,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8165,12 +8222,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8247,47 +8304,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9640,7 +9697,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11159,6 +11216,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1119,7 +1119,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2420,6 +2419,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Semua Pilihan"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4561,6 +4565,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4604,7 +4612,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4679,31 +4687,32 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Buang Trek Anim"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7318,14 +7327,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7709,6 +7710,10 @@ msgstr "Semua Pilihan"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7794,17 +7799,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "Anim Ubah Penukaran" msgstr "Anim Ubah Penukaran"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7894,7 +7949,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7902,7 +7957,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7914,7 +7969,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7931,7 +7986,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8000,11 +8055,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8020,7 +8075,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8048,11 +8103,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8093,11 +8148,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8106,7 +8165,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8124,15 +8183,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8181,7 +8240,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8209,12 +8268,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8291,47 +8350,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9687,7 +9746,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11209,6 +11268,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1211,7 +1211,6 @@ msgid "Success!"
msgstr "Suksess!" msgstr "Suksess!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installer" msgstr "Installer"
@ -2646,6 +2645,11 @@ msgstr "Scene"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Gå til forrige åpne scene." msgstr "Gå til forrige åpne scene."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopier Sti"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Neste fane" msgstr "Neste fane"
@ -4990,6 +4994,11 @@ msgstr "Feil ved forespørsel"
msgid "Idle" msgid "Idle"
msgstr "Inaktiv" msgstr "Inaktiv"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installer"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Prøv på nytt" msgstr "Prøv på nytt"
@ -5037,8 +5046,9 @@ msgid "Sort:"
msgstr "Sorter:" msgstr "Sorter:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Reverser" msgid "Reverse sorting."
msgstr "Ber om..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -5112,31 +5122,38 @@ msgid "Rotation Step:"
msgstr "Rotasjon Steg:" msgstr "Rotasjon Steg:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Flytt vertikal veileder" msgstr "Flytt vertikal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Lag ny vertikal veileder" msgstr "Lag ny vertikal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Fjern vertikal veileder" msgstr "Fjern vertikal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Flytt horisontal veileder" msgstr "Flytt horisontal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Lag ny horisontal veileder" msgstr "Lag ny horisontal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Fjern horisontal veileder" msgstr "Fjern horisontal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Lag ny horisontal og vertikal veileder" msgstr "Lag ny horisontal og vertikal veileder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7915,14 +7932,6 @@ msgstr "Finn neste"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Speil X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Speil Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8360,6 +8369,10 @@ msgstr "Kutt Noder"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8452,17 +8465,67 @@ msgstr "Konstant"
msgid "Color uniform." msgid "Color uniform."
msgstr "Anim Forandre Omforming" msgstr "Anim Forandre Omforming"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8554,7 +8617,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8562,7 +8625,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8574,7 +8637,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8591,7 +8654,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8660,11 +8723,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8680,7 +8743,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8708,11 +8771,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8753,11 +8816,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8767,7 +8834,7 @@ msgstr "Lag Poly"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8785,15 +8852,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8845,7 +8912,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8873,12 +8940,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8955,47 +9022,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10428,7 +10495,7 @@ msgid "Script is valid."
msgstr "Animasjonstre er gyldig." msgstr "Animasjonstre er gyldig."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -12007,6 +12074,11 @@ msgstr "Ugyldig fontstørrelse."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Ugyldig fontstørrelse." msgstr "Ugyldig fontstørrelse."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Ugyldig fontstørrelse."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -12023,6 +12095,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Reverser"
#~ msgid "Mirror X"
#~ msgstr "Speil X"
#~ msgid "Mirror Y"
#~ msgstr "Speil Y"
#, fuzzy #, fuzzy
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Lager konturer..." #~ msgstr "Lager konturer..."

View File

@ -1183,7 +1183,6 @@ msgid "Success!"
msgstr "Geslaagd!" msgstr "Geslaagd!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installeer" msgstr "Installeer"
@ -2595,6 +2594,11 @@ msgstr "Scène"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Ga naar de vorige geopende scene." msgstr "Ga naar de vorige geopende scene."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopieer Pad"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Volgend tabblad" msgstr "Volgend tabblad"
@ -4857,6 +4861,11 @@ msgstr "Fout bij opvragen"
msgid "Idle" msgid "Idle"
msgstr "Inactief" msgstr "Inactief"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installeer"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Probeer opnieuw" msgstr "Probeer opnieuw"
@ -4900,8 +4909,9 @@ msgid "Sort:"
msgstr "Sorteren:" msgstr "Sorteren:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Omkeren" msgid "Reverse sorting."
msgstr "Opvragen..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4982,31 +4992,38 @@ msgid "Rotation Step:"
msgstr "Rotatie Stap:" msgstr "Rotatie Stap:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Verplaats vertical gids" msgstr "Verplaats vertical gids"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Maak nieuwe verticale gids" msgstr "Maak nieuwe verticale gids"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Verwijder de verticale gids" msgstr "Verwijder de verticale gids"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Verplaats de horizontale gids" msgstr "Verplaats de horizontale gids"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Maak nieuwe horizontale gids" msgstr "Maak nieuwe horizontale gids"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Verwijder de horizontale gids" msgstr "Verwijder de horizontale gids"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Maak nieuwe horizontale en verticale gidsen" msgstr "Maak nieuwe horizontale en verticale gidsen"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7819,14 +7836,6 @@ msgstr "Tegel vinden"
msgid "Transpose" msgid "Transpose"
msgstr "Transponeren" msgstr "Transponeren"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Spiegel X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Spiegel Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8275,6 +8284,10 @@ msgstr "Alles Selecteren"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Visuele Shader Invoertype Gewijzigd" msgstr "Visuele Shader Invoertype Gewijzigd"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Vertex" msgid "Vertex"
@ -8369,17 +8382,67 @@ msgstr "Constante"
msgid "Color uniform." msgid "Color uniform."
msgstr "Transform vrijmaken" msgstr "Transform vrijmaken"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8473,7 +8536,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8481,7 +8544,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8493,7 +8556,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8510,7 +8573,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8579,11 +8642,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8599,7 +8662,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8627,11 +8690,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8674,12 +8737,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "Verander Textuur Uniform" msgstr "Verander Textuur Uniform"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "Verander Textuur Uniform"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Verander Textuur Uniform" msgstr "Verander Textuur Uniform"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8689,7 +8757,7 @@ msgstr "Transformatie Dialoog..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8707,15 +8775,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8768,7 +8836,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8796,12 +8864,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8880,47 +8948,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10438,7 +10506,8 @@ msgid "Script is valid."
msgstr "Script geldig" msgstr "Script geldig"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Toegestaan: a-z, A-Z, 0-9 en _" msgstr "Toegestaan: a-z, A-Z, 0-9 en _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -12111,6 +12180,11 @@ msgstr "Ongeldige bron voor shader."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Ongeldige bron voor shader." msgstr "Ongeldige bron voor shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Ongeldige bron voor shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -12127,6 +12201,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Omkeren"
#~ msgid "Mirror X"
#~ msgstr "Spiegel X"
#~ msgid "Mirror Y"
#~ msgstr "Spiegel Y"
#, fuzzy #, fuzzy
#~ msgid "Failed to create solution." #~ msgid "Failed to create solution."
#~ msgstr "Mislukt om resource te laden." #~ msgstr "Mislukt om resource te laden."

View File

@ -1168,7 +1168,6 @@ msgid "Success!"
msgstr "Sukces!" msgstr "Sukces!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Zainstaluj" msgstr "Zainstaluj"
@ -2529,6 +2528,11 @@ msgstr "Scena"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Wróć do poprzednio otwartej sceny." msgstr "Wróć do poprzednio otwartej sceny."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Skopiuj ścieżkę"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Następna zakładka" msgstr "Następna zakładka"
@ -4729,6 +4733,11 @@ msgstr "Wystąpił błąd podczas żądania"
msgid "Idle" msgid "Idle"
msgstr "Bezczynny" msgstr "Bezczynny"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Zainstaluj"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Ponów Próbę" msgstr "Ponów Próbę"
@ -4772,8 +4781,9 @@ msgid "Sort:"
msgstr "Sortuj:" msgstr "Sortuj:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Odwróć" msgid "Reverse sorting."
msgstr "Żądanie danych..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4854,31 +4864,38 @@ msgid "Rotation Step:"
msgstr "Krok obrotu:" msgstr "Krok obrotu:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Przesuń Pionową Prowadnicę" msgstr "Przesuń Pionową Prowadnicę"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Utwórz nową prowadnicę pionową" msgstr "Utwórz nową prowadnicę pionową"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Usuń prowadnicę pionową" msgstr "Usuń prowadnicę pionową"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Przesuń prowadnicę poziomą" msgstr "Przesuń prowadnicę poziomą"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Utwórz nową prowadnicę poziomą" msgstr "Utwórz nową prowadnicę poziomą"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Usuń prowadnicę poziomą" msgstr "Usuń prowadnicę poziomą"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Utwórz nowe prowadnice: poziomą oraz pionową" msgstr "Utwórz nowe prowadnice: poziomą oraz pionową"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7518,14 +7535,6 @@ msgstr "Znajdź kafelek"
msgid "Transpose" msgid "Transpose"
msgstr "Transpozycja" msgstr "Transpozycja"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Odbij X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Odbij Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Wyłącz autokafelki" msgstr "Wyłącz autokafelki"
@ -7921,6 +7930,10 @@ msgstr "Usuń węzły"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Typ wejścia shadera wizualnego zmieniony" msgstr "Typ wejścia shadera wizualnego zmieniony"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Wierzchołki" msgstr "Wierzchołki"
@ -8005,6 +8018,23 @@ msgstr "Stała koloru."
msgid "Color uniform." msgid "Color uniform."
msgstr "Uniform koloru." msgstr "Uniform koloru."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Zwraca odwrotność pierwiastka kwadratowego z parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8012,6 +8042,30 @@ msgid ""
msgstr "" msgstr ""
"Zwraca powiązany wektor, jeśli podane skalary są równe, większe lub mniejsze." "Zwraca powiązany wektor, jeśli podane skalary są równe, większe lub mniejsze."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
@ -8019,6 +8073,17 @@ msgstr ""
"Zwraca powiązany wektor, jeśli podana wartość boolowska jest prawdziwa albo " "Zwraca powiązany wektor, jeśli podana wartość boolowska jest prawdziwa albo "
"fałszywa." "fałszywa."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Zwraca tangens parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Stała prawda/fałsz." msgstr "Stała prawda/fałsz."
@ -8110,7 +8175,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Zwraca arcus cosinus parametru." msgstr "Zwraca arcus cosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Tylko GLES3) Zwraca odwrócony cosinus hiperboliczny parametru." msgstr "(Tylko GLES3) Zwraca odwrócony cosinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8118,7 +8184,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Zwraca arcus sinus parametru." msgstr "Zwraca arcus sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Tylko GLES3) Zwraca odwrócony sinus hiperboliczny parametru." msgstr "(Tylko GLES3) Zwraca odwrócony sinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8130,7 +8197,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Zwraca arcus tangens parametrów." msgstr "Zwraca arcus tangens parametrów."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Tylko GLES3) Zwraca odwrócony tangens hiperboliczny parametru." msgstr "(Tylko GLES3) Zwraca odwrócony tangens hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8147,7 +8215,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Zwraca cosinus parametru." msgstr "Zwraca cosinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Tylko GLES3) Zwraca cosinus hiperboliczny parametru." msgstr "(Tylko GLES3) Zwraca cosinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8216,11 +8285,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / skalar" msgstr "1.0 / skalar"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Tylko GLES3) Znajduje najbliższą parametrowi liczbę całkowitą." msgstr "(Tylko GLES3) Znajduje najbliższą parametrowi liczbę całkowitą."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
"(Tylko GLES3) Znajduje najbliższą parametrowi parzystą liczbę całkowitą." "(Tylko GLES3) Znajduje najbliższą parametrowi parzystą liczbę całkowitą."
@ -8237,7 +8308,8 @@ msgid "Returns the sine of the parameter."
msgstr "Zwraca sinus parametru." msgstr "Zwraca sinus parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Tylko GLES3) Zwraca sinus hiperboliczny parametru." msgstr "(Tylko GLES3) Zwraca sinus hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8274,11 +8346,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Zwraca tangens parametru." msgstr "Zwraca tangens parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Tylko GLES3) Zwraca tangens hiperboliczny parametru." msgstr "(Tylko GLES3) Zwraca tangens hiperboliczny parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Tylko GLES3) Zwraca obciętą wartość parametru." msgstr "(Tylko GLES3) Zwraca obciętą wartość parametru."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8318,11 +8392,18 @@ msgid "Perform the texture lookup."
msgstr "Wykonaj podejrzenie tekstury." msgstr "Wykonaj podejrzenie tekstury."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Uniform tekstury kubicznej." msgstr "Uniform tekstury kubicznej."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "Uniform tekstury 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Uniform tekstury 2D." msgstr "Uniform tekstury 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8330,8 +8411,9 @@ msgid "Transform function."
msgstr "Funkcja transformacji." msgstr "Funkcja transformacji."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8356,15 +8438,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Rozkłada przekształcenie na cztery wektory." msgstr "Rozkłada przekształcenie na cztery wektory."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Tylko GLES3) Liczy wyznacznik przekształcenia." msgstr "(Tylko GLES3) Liczy wyznacznik przekształcenia."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Tylko GLES3) Liczy odwrotność przekształcenia." msgstr "(Tylko GLES3) Liczy odwrotność przekształcenia."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Tylko GLES3) Liczy transpozycję przekształcenia." msgstr "(Tylko GLES3) Liczy transpozycję przekształcenia."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8412,8 +8497,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Liczy iloczyn skalarny dwóch wektorów." msgstr "Liczy iloczyn skalarny dwóch wektorów."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8445,15 +8531,17 @@ msgid "1.0 / vector"
msgstr "1.0 / wektor" msgstr "1.0 / wektor"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Zwraca wektor zwrócony w kierunku odbicia ( a : wektor padający, b : wektor " "Zwraca wektor zwrócony w kierunku odbicia ( a : wektor padający, b : wektor "
"normalny )." "normalny )."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Zwraca wektor skierowany w kierunku załamania." msgstr "Zwraca wektor skierowany w kierunku załamania."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8553,59 +8641,67 @@ msgstr ""
"kierunku widoku kamery (podaj tu powiązane wejście)." "kierunku widoku kamery (podaj tu powiązane wejście)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) Skalarna pochodna funkcji." "(Tylko GLES3) (Tylko tryb fragmentów/światła) Skalarna pochodna funkcji."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) Wektorowa pochodna funkcji." "(Tylko GLES3) (Tylko tryb fragmentów/światła) Wektorowa pochodna funkcji."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"x\" " "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"x\" "
"używając lokalnej zmienności." "używając lokalnej zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"x\" " "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"x\" "
"używając lokalnej zmienności." "używając lokalnej zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"y\" " "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Pochodna po \"y\" "
"używając lokalnej zmienności." "używając lokalnej zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"y\" " "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Pochodna po \"y\" "
"używając lokalnej zmienności." "używając lokalnej zmienności."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Suma bezwzględnej " "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Wektor) Suma bezwzględnej "
"pochodnej po \"x\" i \"y\"." "pochodnej po \"x\" i \"y\"."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Suma bezwzględnej " "(Tylko GLES3) (Tylko tryb fragmentów/światła) (Skalar) Suma bezwzględnej "
"pochodnej po \"x\" i \"y\"." "pochodnej po \"x\" i \"y\"."
@ -10050,7 +10146,8 @@ msgid "Script is valid."
msgstr "Skrypt jest prawidłowy." msgstr "Skrypt jest prawidłowy."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Dostępne znaki: a-z, A-Z, 0-9 i _" msgstr "Dostępne znaki: a-z, A-Z, 0-9 i _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11730,6 +11827,11 @@ msgstr "Nieprawidłowe źródło do podglądu."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Niewłaściwe źródło dla shadera." msgstr "Niewłaściwe źródło dla shadera."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Niewłaściwe źródło dla shadera."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Przypisanie do funkcji." msgstr "Przypisanie do funkcji."
@ -11746,6 +11848,15 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Stałe nie mogą być modyfikowane." msgstr "Stałe nie mogą być modyfikowane."
#~ msgid "Reverse"
#~ msgstr "Odwróć"
#~ msgid "Mirror X"
#~ msgstr "Odbij X"
#~ msgid "Mirror Y"
#~ msgstr "Odbij Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Generowanie solucji..." #~ msgstr "Generowanie solucji..."

View File

@ -1139,7 +1139,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2477,6 +2476,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Forge yer Node!"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4672,6 +4676,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4715,7 +4723,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4789,34 +4797,38 @@ msgstr ""
msgid "Rotation Step:" msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove vertical guide" msgid "Move Vertical Guide"
msgstr "Discharge ye' Variable" msgstr "Discharge ye' Variable"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove horizontal guide" msgid "Create Vertical Guide"
msgstr "Discharge ye' Variable" msgstr "Discharge ye' Variable"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Discharge ye' Variable"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Move Horizontal Guide"
msgstr "Discharge ye' Variable"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal Guide"
msgstr "Discharge ye' Variable"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Discharge ye' Variable"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7499,14 +7511,6 @@ msgstr "Find ye Node Type"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7924,6 +7928,10 @@ msgstr "Slit th' Node"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8011,17 +8019,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "Change yer Anim Transform" msgstr "Change yer Anim Transform"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8111,7 +8169,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8119,7 +8177,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8131,7 +8189,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8148,7 +8206,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8217,11 +8275,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8237,7 +8295,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8265,11 +8323,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8310,11 +8368,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8323,7 +8385,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8341,15 +8403,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8399,7 +8461,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8427,12 +8489,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8509,47 +8571,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9932,7 +9994,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11504,6 +11566,11 @@ msgstr "Yer Calligraphy be wrongly sized."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Yer Calligraphy be wrongly sized." msgstr "Yer Calligraphy be wrongly sized."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Yer Calligraphy be wrongly sized."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1196,7 +1196,6 @@ msgid "Success!"
msgstr "Sucesso!" msgstr "Sucesso!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instalar" msgstr "Instalar"
@ -2562,6 +2561,11 @@ msgstr "Cena"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Ir para cena aberta anteriormente." msgstr "Ir para cena aberta anteriormente."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copiar Caminho"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Próxima guia" msgstr "Próxima guia"
@ -4771,6 +4775,11 @@ msgstr "Erro ao fazer solicitação"
msgid "Idle" msgid "Idle"
msgstr "Ocioso" msgstr "Ocioso"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instalar"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Tentar Novamente" msgstr "Tentar Novamente"
@ -4814,8 +4823,9 @@ msgid "Sort:"
msgstr "Ordenar:" msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Reverso" msgid "Reverse sorting."
msgstr "Solicitando..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4896,31 +4906,38 @@ msgid "Rotation Step:"
msgstr "Passo de Rotação:" msgstr "Passo de Rotação:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Mover guia vertical" msgstr "Mover guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Criar novo guia vertical" msgstr "Criar novo guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Remover guia vertical" msgstr "Remover guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Mover guia horizontal" msgstr "Mover guia horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Criar novo guia horizontal" msgstr "Criar novo guia horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Remover guia horizontal" msgstr "Remover guia horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Criar novos guias horizontais e verticais" msgstr "Criar novos guias horizontais e verticais"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7587,14 +7604,6 @@ msgstr "Encontrar Tile"
msgid "Transpose" msgid "Transpose"
msgstr "Transpor" msgstr "Transpor"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Espelhar X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Espelhar Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8016,6 +8025,10 @@ msgstr "Excluir Nós"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Tipo de Entrada de Shader Visual Alterado" msgstr "Tipo de Entrada de Shader Visual Alterado"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vértice" msgstr "Vértice"
@ -8107,6 +8120,23 @@ msgstr "Constante"
msgid "Color uniform." msgid "Color uniform."
msgstr "Limpar Transformação" msgstr "Limpar Transformação"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Retorna o inverso da raiz quadrada do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8114,6 +8144,30 @@ msgid ""
msgstr "" msgstr ""
"Retorna um vetor associado se o escalar fornecido for igual, maior ou menor." "Retorna um vetor associado se o escalar fornecido for igual, maior ou menor."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
@ -8121,6 +8175,17 @@ msgstr ""
"Retorna um vetor associado se o valor lógico fornecido for verdadeiro ou " "Retorna um vetor associado se o valor lógico fornecido for verdadeiro ou "
"falso." "falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Retorna a tangente do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8214,7 +8279,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Retorna o arco-cosseno do parâmetro." msgstr "Retorna o arco-cosseno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Somente em GLES3) Retorna o coseno hiperbólico inverso do parâmetro." msgstr "(Somente em GLES3) Retorna o coseno hiperbólico inverso do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8222,7 +8288,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Retorna o arco-seno do parâmetro." msgstr "Retorna o arco-seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Somente em GLES3) Retorna o seno hiperbólico inverso do parâmetro." msgstr "(Somente em GLES3) Retorna o seno hiperbólico inverso do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8234,7 +8301,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Retorna o arco-tangente dos parâmetros." msgstr "Retorna o arco-tangente dos parâmetros."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
"(Somente em GLES3) Retorna a tangente hiperbólica inversa do parâmetro." "(Somente em GLES3) Retorna a tangente hiperbólica inversa do parâmetro."
@ -8252,7 +8320,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Retorna o cosseno do parâmetro." msgstr "Retorna o cosseno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Somente em GLES3) Retorna o coseno hiperbólico do parâmetro." msgstr "(Somente em GLES3) Retorna o coseno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8325,12 +8394,12 @@ msgstr "1,0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "(Somente em GLES3) Encontra o inteiro mais próximo ao parâmetro." msgstr "(Somente em GLES3) Encontra o inteiro mais próximo ao parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "(Somente em GLES3) Encontra o inteiro par mais próximo ao parâmetro." msgstr "(Somente em GLES3) Encontra o inteiro par mais próximo ao parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8346,7 +8415,8 @@ msgid "Returns the sine of the parameter."
msgstr "Retorna o seno do parâmetro." msgstr "Retorna o seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Somente em GLES3) Retorna o seno hiperbólico do parâmetro." msgstr "(Somente em GLES3) Retorna o seno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8374,11 +8444,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Retorna a tangente do parâmetro." msgstr "Retorna a tangente do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Somente em GLES3) Retorna a tangente hiperbólica do parâmetro." msgstr "(Somente em GLES3) Retorna a tangente hiperbólica do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Somente em GLES3) Encontra o valor truncado do parâmetro." msgstr "(Somente em GLES3) Encontra o valor truncado do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8426,12 +8498,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "Alterar Uniforme da Textura" msgstr "Alterar Uniforme da Textura"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "Alterar Uniforme da Textura"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Alterar Uniforme da Textura" msgstr "Alterar Uniforme da Textura"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8441,7 +8518,7 @@ msgstr "Diálogo Transformação..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8460,17 +8537,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "(Somente em GLES3) Calcula o determinante da transform." msgstr "(Somente em GLES3) Calcula o determinante da transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "(Somente em GLES3) Calcula a inversa da transform." msgstr "(Somente em GLES3) Calcula a inversa da transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "(Somente em GLES3) Calcula a transposta da transform." msgstr "(Somente em GLES3) Calcula a transposta da transform."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8524,8 +8601,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcula o produto escalar de dois vetores." msgstr "Calcula o produto escalar de dois vetores."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8557,15 +8635,17 @@ msgid "1.0 / vector"
msgstr "1,0 / vetor" msgstr "1,0 / vetor"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Retorna um vetor que aponta na direção da reflexão ( a: vetor incidente, b: " "Retorna um vetor que aponta na direção da reflexão ( a: vetor incidente, b: "
"vetor normal )." "vetor normal )."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Retorna um vetor que aponta na direção da refração." msgstr "Retorna um vetor que aponta na direção da refração."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8644,47 +8724,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10156,7 +10236,8 @@ msgid "Script is valid."
msgstr "Script válido" msgstr "Script válido"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Permitidos: a-z, A-Z, 0-9 e _" msgstr "Permitidos: a-z, A-Z, 0-9 e _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11849,6 +11930,11 @@ msgstr "Fonte inválida para o shader."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Fonte inválida para o shader." msgstr "Fonte inválida para o shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Fonte inválida para o shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Atribuição à função." msgstr "Atribuição à função."
@ -11865,6 +11951,15 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Constantes não podem serem modificadas." msgstr "Constantes não podem serem modificadas."
#~ msgid "Reverse"
#~ msgstr "Reverso"
#~ msgid "Mirror X"
#~ msgstr "Espelhar X"
#~ msgid "Mirror Y"
#~ msgstr "Espelhar Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Gerando solução..." #~ msgstr "Gerando solução..."

View File

@ -1149,7 +1149,6 @@ msgid "Success!"
msgstr "Sucesso!" msgstr "Sucesso!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instalar" msgstr "Instalar"
@ -2516,6 +2515,11 @@ msgstr "Cena"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Ir para Cena aberta anteriormente." msgstr "Ir para Cena aberta anteriormente."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copiar Caminho"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Próxima guia" msgstr "Próxima guia"
@ -4713,6 +4717,11 @@ msgstr "Erro na criação da solicitação"
msgid "Idle" msgid "Idle"
msgstr "Inativo" msgstr "Inativo"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instalar"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Repetir" msgstr "Repetir"
@ -4756,8 +4765,9 @@ msgid "Sort:"
msgstr "Ordenar:" msgstr "Ordenar:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Inverter" msgid "Reverse sorting."
msgstr "A solicitar..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4836,31 +4846,38 @@ msgid "Rotation Step:"
msgstr "Passo da rotação:" msgstr "Passo da rotação:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Mover guia vertical" msgstr "Mover guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Criar nova guia vertical" msgstr "Criar nova guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Remover guia vertical" msgstr "Remover guia vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Mover guia horizontal" msgstr "Mover guia horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Criar nova guia horizontal" msgstr "Criar nova guia horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Remover guia horizontal" msgstr "Remover guia horizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Criar guias horizontal e vertical" msgstr "Criar guias horizontal e vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7495,14 +7512,6 @@ msgstr "Localizar Tile"
msgid "Transpose" msgid "Transpose"
msgstr "Transpor" msgstr "Transpor"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Espelho X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Espelho Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Desativar Autotile" msgstr "Desativar Autotile"
@ -7898,6 +7907,10 @@ msgstr "Apagar Nós"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Alterado Tipo de Entrada do Visual Shader" msgstr "Alterado Tipo de Entrada do Visual Shader"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Vértice" msgstr "Vértice"
@ -7982,6 +7995,23 @@ msgstr "Constante Cor."
msgid "Color uniform." msgid "Color uniform."
msgstr "Uniforme Cor." msgstr "Uniforme Cor."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Devolve o inverso da raiz quadrada do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -7989,6 +8019,30 @@ msgid ""
msgstr "" msgstr ""
"Devolve um vetor associado se o escalar fornecido for igual, maior ou menor." "Devolve um vetor associado se o escalar fornecido for igual, maior ou menor."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
@ -7996,6 +8050,17 @@ msgstr ""
"Devolve um vetor associado se o valor lógico fornecido for verdadeiro ou " "Devolve um vetor associado se o valor lógico fornecido for verdadeiro ou "
"falso." "falso."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Devolve a tangente do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Constante Lógica." msgstr "Constante Lógica."
@ -8085,7 +8150,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Devolve o arco seno do parâmetro." msgstr "Devolve o arco seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Apenas GLES3) Devolve o arco cosseno hiperbólico do parâmetro." msgstr "(Apenas GLES3) Devolve o arco cosseno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8093,7 +8159,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Devolve o arco seno do parâmetro." msgstr "Devolve o arco seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Apenas GLES3) Devolve o arco seno hiperbólico do parâmetro." msgstr "(Apenas GLES3) Devolve o arco seno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8105,7 +8172,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Devolve o arco tangente do parâmetro." msgstr "Devolve o arco tangente do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Apenas GLES3) Devolve o arco tangente hiperbólico do parâmetro." msgstr "(Apenas GLES3) Devolve o arco tangente hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8122,7 +8190,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Devolve o cosseno do parâmetro." msgstr "Devolve o cosseno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Apenas GLES3) Devolve o cosseno hiperbólico do parâmetro." msgstr "(Apenas GLES3) Devolve o cosseno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8191,11 +8260,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / escalar" msgstr "1.0 / escalar"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Apenas GLES3) Encontra o inteiro mais próximo do parâmetro." msgstr "(Apenas GLES3) Encontra o inteiro mais próximo do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Apenas GLES3) Encontra o inteiro ímpar mais próximo do parâmetro." msgstr "(Apenas GLES3) Encontra o inteiro ímpar mais próximo do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8211,7 +8282,8 @@ msgid "Returns the sine of the parameter."
msgstr "Devolve o seno do parâmetro." msgstr "Devolve o seno do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Apenas GLES3) Devolve o seno hiperbólico do parâmetro." msgstr "(Apenas GLES3) Devolve o seno hiperbólico do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8247,11 +8319,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Devolve a tangente do parâmetro." msgstr "Devolve a tangente do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Apenas GLES3) Devolve a tangente hiperbólica do parâmetro." msgstr "(Apenas GLES3) Devolve a tangente hiperbólica do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Apenas GLES3) Encontra o valor truncado do parâmetro." msgstr "(Apenas GLES3) Encontra o valor truncado do parâmetro."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8291,11 +8365,18 @@ msgid "Perform the texture lookup."
msgstr "Executa texture lookup." msgstr "Executa texture lookup."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Uniforme Textura Cúbica." msgstr "Uniforme Textura Cúbica."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "Uniforme Textura 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Uniforme Textura 2D." msgstr "Uniforme Textura 2D."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8303,8 +8384,9 @@ msgid "Transform function."
msgstr "Função Transformação." msgstr "Função Transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8329,15 +8411,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Decompõe transformação em quatro vetores." msgstr "Decompõe transformação em quatro vetores."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Apenas GLES3) Calcula o determinante de uma transformação." msgstr "(Apenas GLES3) Calcula o determinante de uma transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Apenas GLES3) Calcula o inverso de uma transformação." msgstr "(Apenas GLES3) Calcula o inverso de uma transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Apenas GLES3) Calcula a transposta de uma transformação." msgstr "(Apenas GLES3) Calcula a transposta de uma transformação."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8385,8 +8470,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Calcula o produto escalar de dois vetores." msgstr "Calcula o produto escalar de dois vetores."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8417,15 +8503,17 @@ msgid "1.0 / vector"
msgstr "1.0 / vetor" msgstr "1.0 / vetor"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Devolve um vetor que aponta na direção da reflexão ( a : vetor incidente, " "Devolve um vetor que aponta na direção da reflexão ( a : vetor incidente, "
"b : vetor normal )." "b : vetor normal )."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Devolve um vetor que aponta na direção da refração." msgstr "Devolve um vetor que aponta na direção da refração."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8524,57 +8612,65 @@ msgstr ""
"da câmara (passa entradas associadas)." "da câmara (passa entradas associadas)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada escalar." msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada escalar."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada vetorial." msgstr "(Apenas GLES3) (apenas modo Fragment/Light) Função derivada vetorial."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Apenas GLES3) (apenas modo Fragment/Light) Derivação em 'x' usando " "(Apenas GLES3) (apenas modo Fragment/Light) Derivação em 'x' usando "
"derivação local." "derivação local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'x' " "(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'x' "
"usando derivação local." "usando derivação local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Derivação em 'y' usando " "(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Derivação em 'y' usando "
"derivação local." "derivação local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'y' " "(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Derivação em 'y' "
"usando derivação local." "usando derivação local."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Soma das derivadas " "(Apenas GLES3) (apenas modo Fragment/Light) (Vetor) Soma das derivadas "
"absolutas em 'x' e 'y'." "absolutas em 'x' e 'y'."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Soma das derivadas " "(Apenas GLES3) (apenas modo Fragment/Light) (Escalar) Soma das derivadas "
"absolutas em 'x' e 'y'." "absolutas em 'x' e 'y'."
@ -10017,7 +10113,8 @@ msgid "Script is valid."
msgstr "Script é válido." msgstr "Script é válido."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Permitido: a-z, A-Z, 0-9 e _" msgstr "Permitido: a-z, A-Z, 0-9 e _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11696,6 +11793,11 @@ msgstr "Fonte inválida para previsualização."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Fonte inválida para Shader." msgstr "Fonte inválida para Shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Fonte inválida para Shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Atribuição a função." msgstr "Atribuição a função."
@ -11712,6 +11814,15 @@ msgstr "Variações só podem ser atribuídas na função vértice."
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Constantes não podem ser modificadas." msgstr "Constantes não podem ser modificadas."
#~ msgid "Reverse"
#~ msgstr "Inverter"
#~ msgid "Mirror X"
#~ msgstr "Espelho X"
#~ msgid "Mirror Y"
#~ msgstr "Espelho Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "A gerar soluções..." #~ msgstr "A gerar soluções..."

View File

@ -1183,7 +1183,6 @@ msgid "Success!"
msgstr "Succes!" msgstr "Succes!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instalați" msgstr "Instalați"
@ -2610,6 +2609,11 @@ msgstr "Scenă"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Mergi la o scenă deschisă anterior." msgstr "Mergi la o scenă deschisă anterior."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Copiaţi Calea"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Fila următoare" msgstr "Fila următoare"
@ -4895,6 +4899,11 @@ msgstr "Eroare la solicitare"
msgid "Idle" msgid "Idle"
msgstr "Inactiv" msgstr "Inactiv"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instalați"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Reîncearcă" msgstr "Reîncearcă"
@ -4941,8 +4950,9 @@ msgid "Sort:"
msgstr "Sorare:" msgstr "Sorare:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Revers" msgid "Reverse sorting."
msgstr "Se Solicită..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -5023,31 +5033,38 @@ msgid "Rotation Step:"
msgstr "Pas Rotație:" msgstr "Pas Rotație:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Mută ghidul vertical" msgstr "Mută ghidul vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Creează un nou ghid vertical" msgstr "Creează un nou ghid vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Elimină ghidul vertical" msgstr "Elimină ghidul vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Mută ghidul orizontal" msgstr "Mută ghidul orizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Creează un nou ghid orizontal" msgstr "Creează un nou ghid orizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Elimină ghidul orizontal" msgstr "Elimină ghidul orizontal"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Creează ghizi noi orizontal și vertical" msgstr "Creează ghizi noi orizontal și vertical"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7799,14 +7816,6 @@ msgstr "Găsiți"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8237,6 +8246,10 @@ msgstr "Creează Nod"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8328,17 +8341,67 @@ msgstr "Permanent"
msgid "Color uniform." msgid "Color uniform."
msgstr "Anim Schimbare transformare" msgstr "Anim Schimbare transformare"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8431,7 +8494,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8439,7 +8502,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8451,7 +8514,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8468,7 +8531,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8537,11 +8600,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8557,7 +8620,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8585,11 +8648,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8630,11 +8693,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8644,7 +8711,7 @@ msgstr "Crează Poligon"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8662,15 +8729,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8722,7 +8789,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8750,12 +8817,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8832,47 +8899,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10285,7 +10352,7 @@ msgid "Script is valid."
msgstr "Arborele Animației este valid." msgstr "Arborele Animației este valid."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11833,6 +11900,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11849,6 +11920,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Revers"
#~ msgid "View log" #~ msgid "View log"
#~ msgstr "Vizualizează fișiere log" #~ msgstr "Vizualizează fișiere log"

View File

@ -1181,7 +1181,6 @@ msgid "Success!"
msgstr "Успех!" msgstr "Успех!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Установить" msgstr "Установить"
@ -2572,6 +2571,11 @@ msgstr "Сцена"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Перейти к предыдущей открытой сцене." msgstr "Перейти к предыдущей открытой сцене."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Копировать путь"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Следующая вкладка" msgstr "Следующая вкладка"
@ -4788,6 +4792,11 @@ msgstr "Ошибка во время запроса"
msgid "Idle" msgid "Idle"
msgstr "Простой" msgstr "Простой"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Установить"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Повторить" msgstr "Повторить"
@ -4831,8 +4840,9 @@ msgid "Sort:"
msgstr "Сортировать:" msgstr "Сортировать:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Обратно" msgid "Reverse sorting."
msgstr "Запрашиваю..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4912,31 +4922,38 @@ msgid "Rotation Step:"
msgstr "Шаг поворота:" msgstr "Шаг поворота:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Перемещение вертикальной направляющей" msgstr "Перемещение вертикальной направляющей"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Создать вертикальную направляющую" msgstr "Создать вертикальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Убрать вертикальную направляющую" msgstr "Убрать вертикальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Переместить горизонтальную направляющую" msgstr "Переместить горизонтальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Создать новую горизонтальную направляющую" msgstr "Создать новую горизонтальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Удалить горизонтальную направляющую" msgstr "Удалить горизонтальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Создание новых горизонтальных и вертикальных направляющих" msgstr "Создание новых горизонтальных и вертикальных направляющих"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7652,14 +7669,6 @@ msgstr "Найти плитку"
msgid "Transpose" msgid "Transpose"
msgstr "Транспонировать" msgstr "Транспонировать"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Зеркально по X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Зеркально по Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8082,6 +8091,10 @@ msgstr "Удалить узлы"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Изменен тип ввода Визуального Шейдера" msgstr "Изменен тип ввода Визуального Шейдера"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Вершины" msgstr "Вершины"
@ -8173,17 +8186,67 @@ msgstr "Постоянный"
msgid "Color uniform." msgid "Color uniform."
msgstr "Очистить преобразование" msgstr "Очистить преобразование"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8277,7 +8340,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8285,7 +8348,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8297,7 +8360,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8314,7 +8377,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8383,11 +8446,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8403,7 +8466,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8431,11 +8494,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8478,12 +8541,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "Изменить текстурную единицу" msgstr "Изменить текстурную единицу"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "Изменить текстурную единицу"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Изменить текстурную единицу" msgstr "Изменить текстурную единицу"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8493,7 +8561,7 @@ msgstr "Окно преобразования..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8511,15 +8579,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8572,7 +8640,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8600,12 +8668,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8684,47 +8752,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10200,7 +10268,8 @@ msgid "Script is valid."
msgstr "Скрипт корректен" msgstr "Скрипт корректен"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Допускаются: a-z, A-Z, 0-9 и _" msgstr "Допускаются: a-z, A-Z, 0-9 и _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11888,6 +11957,11 @@ msgstr "Недействительный источник шейдера."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Недействительный источник шейдера." msgstr "Недействительный источник шейдера."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Недействительный источник шейдера."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Назначение функции." msgstr "Назначение функции."
@ -11904,6 +11978,15 @@ msgstr "Изменения могут быть назначены только
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Константы не могут быть изменены." msgstr "Константы не могут быть изменены."
#~ msgid "Reverse"
#~ msgstr "Обратно"
#~ msgid "Mirror X"
#~ msgstr "Зеркально по X"
#~ msgid "Mirror Y"
#~ msgstr "Зеркально по Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Генерация решения..." #~ msgstr "Генерация решения..."

View File

@ -1120,7 +1120,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2419,6 +2418,10 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4559,6 +4562,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4602,7 +4609,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4677,31 +4684,33 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "සාදන්න"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "මෙම ලුහුබදින්නා ඉවත් කරන්න."
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7316,14 +7325,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7710,6 +7711,10 @@ msgstr "යතුරු මකා දමන්න"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7796,17 +7801,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "Anim පරිවර්තනය වෙනස් කරන්න" msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7896,7 +7951,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7904,7 +7959,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7916,7 +7971,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7933,7 +7988,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8002,11 +8057,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8022,7 +8077,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8050,11 +8105,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8095,11 +8150,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8108,7 +8167,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8126,15 +8185,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8185,7 +8244,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8213,12 +8272,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8295,47 +8354,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9689,7 +9748,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11208,6 +11267,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1146,7 +1146,6 @@ msgid "Success!"
msgstr "Úspech!" msgstr "Úspech!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Inštalovať" msgstr "Inštalovať"
@ -2486,6 +2485,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopírovať"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4677,6 +4681,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Inštalovať"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4720,7 +4729,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4794,36 +4803,40 @@ msgstr ""
msgid "Rotation Step:" msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new vertical guide" msgid "Move Vertical Guide"
msgstr "Popis:"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create new horizontal guide"
msgstr "Popis:" msgstr "Popis:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove horizontal guide" msgid "Create Vertical Guide"
msgstr "Popis:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Všetky vybrané" msgstr "Všetky vybrané"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgstr "" msgid "Move Horizontal Guide"
msgstr "Všetky vybrané"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal Guide"
msgstr "Popis:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Všetky vybrané"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Popis:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
@ -7507,14 +7520,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7933,6 +7938,10 @@ msgstr "Všetky vybrané"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8021,17 +8030,67 @@ msgstr "Konštanty:"
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8122,7 +8181,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8130,7 +8189,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8142,7 +8201,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8159,7 +8218,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8228,11 +8287,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8248,7 +8307,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8276,11 +8335,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8320,11 +8379,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8334,7 +8397,7 @@ msgstr "Vytvoriť adresár"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8352,15 +8415,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8412,7 +8475,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8440,12 +8503,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8522,47 +8585,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9945,7 +10008,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11512,6 +11575,11 @@ msgstr "Nesprávna veľkosť písma."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Nesprávna veľkosť písma." msgstr "Nesprávna veľkosť písma."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Nesprávna veľkosť písma."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1184,7 +1184,6 @@ msgid "Success!"
msgstr "Uspelo je!" msgstr "Uspelo je!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Namesti" msgstr "Namesti"
@ -2597,6 +2596,11 @@ msgstr "Prizor"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Pojdi na predhodno odprti prizor." msgstr "Pojdi na predhodno odprti prizor."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopiraj Pot"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Naslednji zavihek" msgstr "Naslednji zavihek"
@ -4881,6 +4885,11 @@ msgstr "Napaka pri izdelavi zahteve"
msgid "Idle" msgid "Idle"
msgstr "Nedejaven" msgstr "Nedejaven"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Namesti"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Ponovi" msgstr "Ponovi"
@ -4927,8 +4936,9 @@ msgid "Sort:"
msgstr "Razvrsti:" msgstr "Razvrsti:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Obrni" msgid "Reverse sorting."
msgstr "Zahtevam..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -5008,31 +5018,38 @@ msgid "Rotation Step:"
msgstr "Rotacijski Korak:" msgstr "Rotacijski Korak:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Premakni navpični vodnik" msgstr "Premakni navpični vodnik"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Ustvari nov navpični vodnik" msgstr "Ustvari nov navpični vodnik"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Odstranite navpični vodnik" msgstr "Odstranite navpični vodnik"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Premakni vodoravni vodnik" msgstr "Premakni vodoravni vodnik"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Ustvari nov vodoravni vodnik" msgstr "Ustvari nov vodoravni vodnik"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Odstrani vodoravni vodnik" msgstr "Odstrani vodoravni vodnik"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Ustvari nov vodoravni in navpični vodnik" msgstr "Ustvari nov vodoravni in navpični vodnik"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7768,14 +7785,6 @@ msgstr "Najdi"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8209,6 +8218,10 @@ msgstr "Izberi Gradnik"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8300,17 +8313,67 @@ msgstr "Konstanta"
msgid "Color uniform." msgid "Color uniform."
msgstr "Preoblikovanje" msgstr "Preoblikovanje"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8402,7 +8465,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8410,7 +8473,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8422,7 +8485,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8439,7 +8502,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8508,11 +8571,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8528,7 +8591,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8556,11 +8619,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8601,11 +8664,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8615,7 +8682,7 @@ msgstr "Preoblikovanje Dialoga..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8633,15 +8700,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8693,7 +8760,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8721,12 +8788,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8803,47 +8870,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10254,7 +10321,7 @@ msgid "Script is valid."
msgstr "Drevo animacije je veljavno." msgstr "Drevo animacije je veljavno."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11842,6 +11909,11 @@ msgstr "Neveljaven vir za shader."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Neveljaven vir za shader." msgstr "Neveljaven vir za shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Neveljaven vir za shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11858,6 +11930,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Obrni"
#, fuzzy #, fuzzy
#~ msgid "View log" #~ msgid "View log"
#~ msgstr "Ogled datotek" #~ msgstr "Ogled datotek"

View File

@ -1133,7 +1133,6 @@ msgid "Success!"
msgstr "Sukses!" msgstr "Sukses!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Instalo" msgstr "Instalo"
@ -2531,6 +2530,11 @@ msgstr "Skenë"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Shko në skenën e hapur më parë." msgstr "Shko në skenën e hapur më parë."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopjo Rrugën"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Tabi tjetër" msgstr "Tabi tjetër"
@ -4731,6 +4735,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Instalo"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4774,8 +4783,9 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "" msgid "Reverse sorting."
msgstr "Duke bër kërkesën..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4849,31 +4859,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Krijo Pllakë"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Fshi keys të gabuar"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "Krijo një Folder"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Fshi keys të gabuar"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7508,14 +7522,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7904,6 +7910,10 @@ msgstr "Fshi Nyjen"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7990,17 +8000,67 @@ msgstr "Konstantet"
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8090,7 +8150,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8098,7 +8158,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8110,7 +8170,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8127,7 +8187,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8196,11 +8256,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8216,7 +8276,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8244,11 +8304,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8288,11 +8348,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8301,7 +8365,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8319,15 +8383,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8377,7 +8441,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8405,12 +8469,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8487,47 +8551,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9899,7 +9963,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11421,6 +11485,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1189,7 +1189,6 @@ msgid "Success!"
msgstr "Успех!" msgstr "Успех!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Инсталирај" msgstr "Инсталирај"
@ -2608,6 +2607,11 @@ msgstr "Сцена"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Отвори претходну сцену." msgstr "Отвори претходну сцену."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Копирај пут"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Следећи таб" msgstr "Следећи таб"
@ -4908,6 +4912,11 @@ msgstr "Грешка при захтеву"
msgid "Idle" msgid "Idle"
msgstr "Неактиван" msgstr "Неактиван"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Инсталирај"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Покушај поново" msgstr "Покушај поново"
@ -4953,8 +4962,9 @@ msgid "Sort:"
msgstr "Сортирање:" msgstr "Сортирање:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Обрнут" msgid "Reverse sorting."
msgstr "Захтевање..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -5028,31 +5038,38 @@ msgid "Rotation Step:"
msgstr "Ротације корака:" msgstr "Ротације корака:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Помери вертикални водич" msgstr "Помери вертикални водич"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Направи нови вертикални водич" msgstr "Направи нови вертикални водич"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Обриши вертикални водич" msgstr "Обриши вертикални водич"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Помери хоризонтални водич" msgstr "Помери хоризонтални водич"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Направи нови хоризонтални водич" msgstr "Направи нови хоризонтални водич"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Обриши хоризонтални водич" msgstr "Обриши хоризонтални водич"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Направи нови хоризонтални и вертикални водич" msgstr "Направи нови хоризонтални и вертикални водич"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7850,14 +7867,6 @@ msgstr "Нађи плочицу"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Огледало X осе"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Огледало Y осе"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8299,6 +8308,10 @@ msgstr "Направи чвор"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Vertex" msgid "Vertex"
@ -8392,17 +8405,67 @@ msgstr "Константан"
msgid "Color uniform." msgid "Color uniform."
msgstr "Трансформација" msgstr "Трансформација"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8496,7 +8559,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8504,7 +8567,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8516,7 +8579,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8533,7 +8596,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8602,11 +8665,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8622,7 +8685,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8650,11 +8713,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8697,12 +8760,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "Промени текстурну униформу (uniform)" msgstr "Промени текстурну униформу (uniform)"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "Промени текстурну униформу (uniform)"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Промени текстурну униформу (uniform)" msgstr "Промени текстурну униформу (uniform)"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8712,7 +8780,7 @@ msgstr "Прозор трансформације..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8730,15 +8798,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8791,7 +8859,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8819,12 +8887,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8903,47 +8971,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10368,7 +10436,7 @@ msgid "Script is valid."
msgstr "Анимационо дрво је важеће." msgstr "Анимационо дрво је важеће."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11929,6 +11997,11 @@ msgstr "Неважећа величина фонта."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Неважећа величина фонта." msgstr "Неважећа величина фонта."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Неважећа величина фонта."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11945,6 +12018,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Обрнут"
#~ msgid "Mirror X"
#~ msgstr "Огледало X осе"
#~ msgid "Mirror Y"
#~ msgstr "Огледало Y осе"
#, fuzzy #, fuzzy
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Прављење контура..." #~ msgstr "Прављење контура..."

View File

@ -1130,7 +1130,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2432,6 +2431,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Obriši Selekciju"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4579,6 +4583,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4622,7 +4630,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4697,31 +4705,34 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Napravi"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Obriši Selekciju"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Obriši Selekciju"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7361,14 +7372,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7770,6 +7773,10 @@ msgstr "Animacija Obriši Ključeve"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7856,17 +7863,67 @@ msgstr "Kontanta"
msgid "Color uniform." msgid "Color uniform."
msgstr "Animacija Promjeni Transformaciju" msgstr "Animacija Promjeni Transformaciju"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7957,7 +8014,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7965,7 +8022,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7977,7 +8034,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7994,7 +8051,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8063,11 +8120,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8083,7 +8140,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8111,11 +8168,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8156,11 +8213,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8170,7 +8231,7 @@ msgstr "Napravi"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8188,15 +8249,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8247,7 +8308,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8275,12 +8336,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8357,47 +8418,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9756,7 +9817,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11279,6 +11340,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1240,7 +1240,6 @@ msgid "Success!"
msgstr "Klart!" msgstr "Klart!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Installera" msgstr "Installera"
@ -2787,6 +2786,11 @@ msgstr "Scen"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Gå till föregående öppna scen." msgstr "Gå till föregående öppna scen."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Kopiera Sökvägen"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Nästa flik" msgstr "Nästa flik"
@ -5118,6 +5122,11 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Installera"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Retry" msgid "Retry"
@ -5163,7 +5172,7 @@ msgid "Sort:"
msgstr "Sortera:" msgstr "Sortera:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -5240,31 +5249,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Skapa Mapp"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Ta bort Variabeln"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "Skapa Node"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Ta bort ogiltiga nycklar"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -8065,16 +8078,6 @@ msgstr "Hitta Nästa"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Mirror X"
msgstr "Spegla X"
#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Mirror Y"
msgstr "Spegla Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8501,6 +8504,10 @@ msgstr "Ta bort Nod(er)"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8592,17 +8599,67 @@ msgstr "Konstant"
msgid "Color uniform." msgid "Color uniform."
msgstr "Transformera" msgstr "Transformera"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8693,7 +8750,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8701,7 +8758,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8713,7 +8770,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8730,7 +8787,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8799,11 +8856,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8819,7 +8876,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8847,11 +8904,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8892,11 +8949,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8906,7 +8967,7 @@ msgstr "Transformera"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8924,15 +8985,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8984,7 +9045,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -9012,12 +9073,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9094,47 +9155,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10615,7 +10676,8 @@ msgid "Script is valid."
msgstr "Skript giltigt" msgstr "Skript giltigt"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Tillåtna: a-z, a-Z, 0-9 och _" msgstr "Tillåtna: a-z, a-Z, 0-9 och _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -12253,6 +12315,11 @@ msgstr "Ogiltig teckenstorlek."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Ogiltig teckenstorlek." msgstr "Ogiltig teckenstorlek."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Ogiltig teckenstorlek."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -12269,6 +12336,14 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#, fuzzy
#~ msgid "Mirror X"
#~ msgstr "Spegla X"
#, fuzzy
#~ msgid "Mirror Y"
#~ msgstr "Spegla Y"
#, fuzzy #, fuzzy
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Skapar konturer..." #~ msgstr "Skapar konturer..."

View File

@ -1121,7 +1121,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2422,6 +2421,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "அனைத்து தேர்வுகள்"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4565,6 +4569,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4608,7 +4616,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4683,31 +4691,32 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "அசைவூட்டு பாதையை நீக்கு"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7324,14 +7333,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7715,6 +7716,10 @@ msgstr "அனைத்து தேர்வுகள்"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7800,17 +7805,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "உருமாற்றம் அசைவூட்டு" msgstr "உருமாற்றம் அசைவூட்டு"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7900,7 +7955,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7908,7 +7963,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7920,7 +7975,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7937,7 +7992,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8006,11 +8061,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8026,7 +8081,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8054,11 +8109,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8099,11 +8154,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8112,7 +8171,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8130,15 +8189,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8187,7 +8246,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8215,12 +8274,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8297,47 +8356,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9694,7 +9753,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11216,6 +11275,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1104,7 +1104,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2403,6 +2402,10 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
msgid "Copy Text"
msgstr ""
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4536,6 +4539,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4579,7 +4586,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4654,31 +4661,31 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" msgid "Create Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" msgid "Remove Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" msgid "Remove Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" msgid "Create Horizontal and Vertical Guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7282,14 +7289,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7667,6 +7666,10 @@ msgstr ""
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7751,17 +7754,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -7851,7 +7904,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7859,7 +7912,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7871,7 +7924,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7888,7 +7941,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7957,11 +8010,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -7977,7 +8030,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8005,11 +8058,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8049,11 +8102,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8062,7 +8119,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8080,15 +8137,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8137,7 +8194,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8165,12 +8222,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8247,47 +8304,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9640,7 +9697,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11159,6 +11216,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1187,7 +1187,6 @@ msgid "Success!"
msgstr "สำเร็จ!" msgstr "สำเร็จ!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "ติดตั้ง" msgstr "ติดตั้ง"
@ -2585,6 +2584,11 @@ msgstr "ฉาก"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "ไปยังฉากที่เพิ่งเปิด" msgstr "ไปยังฉากที่เพิ่งเปิด"
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "คัดลอกตำแหน่ง"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "แท็บถัดไป" msgstr "แท็บถัดไป"
@ -4859,6 +4863,11 @@ msgstr "การร้องขอผิดพลาด"
msgid "Idle" msgid "Idle"
msgstr "พร้อมใช้งาน" msgstr "พร้อมใช้งาน"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "ติดตั้ง"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "ลองใหม่" msgstr "ลองใหม่"
@ -4904,8 +4913,9 @@ msgid "Sort:"
msgstr "เรียงตาม:" msgstr "เรียงตาม:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "ย้อนกลับ" msgid "Reverse sorting."
msgstr "กำลังร้องขอ..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4982,31 +4992,38 @@ msgid "Rotation Step:"
msgstr "ช่วงองศา:" msgstr "ช่วงองศา:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "เลื่อนเส้นนำแนวตั้ง" msgstr "เลื่อนเส้นนำแนวตั้ง"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "สร้างเส้นนำแนวตั้ง" msgstr "สร้างเส้นนำแนวตั้ง"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "ลบเส้นนำแนวตั้ง" msgstr "ลบเส้นนำแนวตั้ง"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "เลื่อนเส้นนำแนวนอน" msgstr "เลื่อนเส้นนำแนวนอน"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "สร้างเส้นนำแนวนอน" msgstr "สร้างเส้นนำแนวนอน"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "ลบเส้นนำแนวนอน" msgstr "ลบเส้นนำแนวนอน"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "สร้างเส้นนำแนวตั้งและแนวนอน" msgstr "สร้างเส้นนำแนวตั้งและแนวนอน"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7787,14 +7804,6 @@ msgstr "ค้นหา tile"
msgid "Transpose" msgid "Transpose"
msgstr "สลับแกน" msgstr "สลับแกน"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "สะท้อนซ้ายขวา"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "สะท้อนบนล่าง"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8239,6 +8248,10 @@ msgstr "ลบโหนด"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Vertex" msgid "Vertex"
@ -8333,17 +8346,67 @@ msgstr "คงที่"
msgid "Color uniform." msgid "Color uniform."
msgstr "เคลื่อนย้าย" msgstr "เคลื่อนย้าย"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8437,7 +8500,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8445,7 +8508,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8457,7 +8520,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8474,7 +8537,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8543,11 +8606,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8563,7 +8626,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8591,11 +8654,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8638,12 +8701,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "แก้ไข Texture Uniform" msgstr "แก้ไข Texture Uniform"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "แก้ไข Texture Uniform"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "แก้ไข Texture Uniform" msgstr "แก้ไข Texture Uniform"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8653,7 +8721,7 @@ msgstr "เครื่องมือเคลื่อนย้าย..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8671,15 +8739,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8732,7 +8800,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8760,12 +8828,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8844,47 +8912,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10336,7 +10404,8 @@ msgid "Script is valid."
msgstr "สคริปต์ถูกต้อง" msgstr "สคริปต์ถูกต้อง"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "อักขระที่ใช้ได้: a-z, A-Z, 0-9 และ _" msgstr "อักขระที่ใช้ได้: a-z, A-Z, 0-9 และ _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11955,6 +12024,11 @@ msgstr "ต้นฉบับไม่ถูกต้อง!"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "ต้นฉบับไม่ถูกต้อง!" msgstr "ต้นฉบับไม่ถูกต้อง!"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "ต้นฉบับไม่ถูกต้อง!"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11971,6 +12045,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "ย้อนกลับ"
#~ msgid "Mirror X"
#~ msgstr "สะท้อนซ้ายขวา"
#~ msgid "Mirror Y"
#~ msgstr "สะท้อนบนล่าง"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "กำลังสร้าง solution..." #~ msgstr "กำลังสร้าง solution..."

View File

@ -1167,7 +1167,6 @@ msgid "Success!"
msgstr "Başarılı!" msgstr "Başarılı!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Kur" msgstr "Kur"
@ -2568,6 +2567,11 @@ msgstr "Sahne"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Daha önce açılan sahneye git." msgstr "Daha önce açılan sahneye git."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Dosya Yolunu Tıpkıla"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Sonraki sekme" msgstr "Sonraki sekme"
@ -4821,6 +4825,11 @@ msgstr "İstek yapılırken hata"
msgid "Idle" msgid "Idle"
msgstr "Boşta" msgstr "Boşta"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Kur"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Tekrarla" msgstr "Tekrarla"
@ -4866,8 +4875,9 @@ msgid "Sort:"
msgstr "Sırala:" msgstr "Sırala:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Tersi" msgid "Reverse sorting."
msgstr "İsteniyor..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4948,31 +4958,38 @@ msgid "Rotation Step:"
msgstr "Dönme Adımı:" msgstr "Dönme Adımı:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Dikey kılavuzu taşı" msgstr "Dikey kılavuzu taşı"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Yeni dikey kılavuz oluştur" msgstr "Yeni dikey kılavuz oluştur"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Dikey kılavuzu kaldır" msgstr "Dikey kılavuzu kaldır"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Yatay kılavuzu taşı" msgstr "Yatay kılavuzu taşı"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Yeni yatay kılavuz oluştur" msgstr "Yeni yatay kılavuz oluştur"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Yatay kılavuzu kaldır" msgstr "Yatay kılavuzu kaldır"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Yeni yatay ve dikey kılavuzlar oluştur" msgstr "Yeni yatay ve dikey kılavuzlar oluştur"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7749,14 +7766,6 @@ msgstr "Döşentiyi Bul"
msgid "Transpose" msgid "Transpose"
msgstr "Tersine Çevir" msgstr "Tersine Çevir"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "X'e Aynala"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Y'ye Aynala"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Disable Autotile" msgid "Disable Autotile"
@ -8203,6 +8212,10 @@ msgstr "Düğümleri Sil"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Vertex" msgid "Vertex"
@ -8296,17 +8309,67 @@ msgstr "Sabit"
msgid "Color uniform." msgid "Color uniform."
msgstr "Dönüşüm" msgstr "Dönüşüm"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8400,7 +8463,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8408,7 +8471,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8420,7 +8483,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8437,7 +8500,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8506,11 +8569,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8526,7 +8589,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8554,11 +8617,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8601,12 +8664,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "Doku Tekdüzenini Değiştir" msgstr "Doku Tekdüzenini Değiştir"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "Doku Tekdüzenini Değiştir"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Doku Tekdüzenini Değiştir" msgstr "Doku Tekdüzenini Değiştir"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8616,7 +8684,7 @@ msgstr "Dönüştürme İletişim Kutusu..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8634,15 +8702,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8695,7 +8763,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8723,12 +8791,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8807,47 +8875,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10312,7 +10380,8 @@ msgid "Script is valid."
msgstr "Betik geçerli" msgstr "Betik geçerli"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "İzin verilenler: a-z, A-Z, 0-9 ve _" msgstr "İzin verilenler: a-z, A-Z, 0-9 ve _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11994,6 +12063,11 @@ msgstr "Geçersiz kaynak!"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Geçersiz kaynak!" msgstr "Geçersiz kaynak!"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Geçersiz kaynak!"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -12010,6 +12084,15 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Tersi"
#~ msgid "Mirror X"
#~ msgstr "X'e Aynala"
#~ msgid "Mirror Y"
#~ msgstr "Y'ye Aynala"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Çözüm oluşturuluyor..." #~ msgstr "Çözüm oluşturuluyor..."

View File

@ -1150,7 +1150,6 @@ msgid "Success!"
msgstr "Успіх!" msgstr "Успіх!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Встановити" msgstr "Встановити"
@ -2517,6 +2516,11 @@ msgstr "Сцена"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Перейти до раніше відкритої сцени." msgstr "Перейти до раніше відкритої сцени."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Копіювати шлях"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Наступна вкладка" msgstr "Наступна вкладка"
@ -4726,6 +4730,11 @@ msgstr "Помилка створення запиту"
msgid "Idle" msgid "Idle"
msgstr "Простій" msgstr "Простій"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Встановити"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Повторити спробу" msgstr "Повторити спробу"
@ -4769,8 +4778,9 @@ msgid "Sort:"
msgstr "Сортувати:" msgstr "Сортувати:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Зворотний" msgid "Reverse sorting."
msgstr "Запит..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4851,31 +4861,38 @@ msgid "Rotation Step:"
msgstr "Крок повороту:" msgstr "Крок повороту:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "Перемістити вертикальну напрямну" msgstr "Перемістити вертикальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Створити нову вертикальну напрямну" msgstr "Створити нову вертикальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "Вилучити вертикальну напрямну" msgstr "Вилучити вертикальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "Перемістити горизонтальну напрямну" msgstr "Перемістити горизонтальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "Створити нову горизонтальну напрямну" msgstr "Створити нову горизонтальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "Вилучити горизонтальну напрямну" msgstr "Вилучити горизонтальну напрямну"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "Створити нові горизонтальні та вертикальні напрямні" msgstr "Створити нові горизонтальні та вертикальні напрямні"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7519,14 +7536,6 @@ msgstr "Знайти плитку"
msgid "Transpose" msgid "Transpose"
msgstr "Транспонувати" msgstr "Транспонувати"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "Віддзеркалити за X"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "Віддзеркалити за Y"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "Вимкнути автоплитки" msgstr "Вимкнути автоплитки"
@ -7926,6 +7935,10 @@ msgstr "Вилучити вузли"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "Змінено тип введення для візуального шейдера" msgstr "Змінено тип введення для візуального шейдера"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "Вершина" msgstr "Вершина"
@ -8010,6 +8023,23 @@ msgstr "Сталий колір."
msgid "Color uniform." msgid "Color uniform."
msgstr "Однорідний колір." msgstr "Однорідний колір."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr "Повертає одиницю поділену на квадратний корінь з параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
@ -8018,12 +8048,47 @@ msgstr ""
"Повертає пов'язаний вектор, якщо задані скалярні значення є рівними, " "Повертає пов'язаний вектор, якщо задані скалярні значення є рівними, "
"більшими або меншими одне за одне." "більшими або меншими одне за одне."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
"Повертає пов'язаний вектор за заданим булевим значенням «true» або «false»." "Повертає пов'язаний вектор за заданим булевим значенням «true» або «false»."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Returns the boolean result of the comparison between two parameters."
msgstr "Повертає тангенс параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "Булева стала." msgstr "Булева стала."
@ -8113,7 +8178,8 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "Повертає арккосинус параметра." msgstr "Повертає арккосинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "(Лише GLES3) Повертає обернений гіперболічний косинус параметра." msgstr "(Лише GLES3) Повертає обернений гіперболічний косинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8121,7 +8187,8 @@ msgid "Returns the arc-sine of the parameter."
msgstr "Повертає арксинус параметра." msgstr "Повертає арксинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "(Лише GLES3) Повертає обернений гіперболічний синус параметра." msgstr "(Лише GLES3) Повертає обернений гіперболічний синус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8133,7 +8200,8 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "Повертає арктангенс параметрів." msgstr "Повертає арктангенс параметрів."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "(Лише GLES3) Повертає обернений гіперболічний тангенс параметра." msgstr "(Лише GLES3) Повертає обернений гіперболічний тангенс параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8152,7 +8220,8 @@ msgid "Returns the cosine of the parameter."
msgstr "Повертає косинус параметра." msgstr "Повертає косинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." #, fuzzy
msgid "Returns the hyperbolic cosine of the parameter."
msgstr "(Лише GLES3) Повертає гіперболічний косинус параметра." msgstr "(Лише GLES3) Повертає гіперболічний косинус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8225,11 +8294,13 @@ msgid "1.0 / scalar"
msgstr "1.0 / скаляр" msgstr "1.0 / скаляр"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." #, fuzzy
msgid "Finds the nearest integer to the parameter."
msgstr "(Лише GLES3) Знаходить найближче ціле значення до параметра." msgstr "(Лише GLES3) Знаходить найближче ціле значення до параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." #, fuzzy
msgid "Finds the nearest even integer to the parameter."
msgstr "(Лише GLES3) Знаходить найближче парне ціле значення до параметра." msgstr "(Лише GLES3) Знаходить найближче парне ціле значення до параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8245,7 +8316,8 @@ msgid "Returns the sine of the parameter."
msgstr "Повертає синус параметра." msgstr "Повертає синус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." #, fuzzy
msgid "Returns the hyperbolic sine of the parameter."
msgstr "(Лише GLES3) Повертає гіперболічний синус параметра." msgstr "(Лише GLES3) Повертає гіперболічний синус параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8281,11 +8353,13 @@ msgid "Returns the tangent of the parameter."
msgstr "Повертає тангенс параметра." msgstr "Повертає тангенс параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." #, fuzzy
msgid "Returns the hyperbolic tangent of the parameter."
msgstr "(Лише GLES3) Повертає гіперболічний тангенс параметра." msgstr "(Лише GLES3) Повертає гіперболічний тангенс параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." #, fuzzy
msgid "Finds the truncated value of the parameter."
msgstr "(Лише GLES3) Визначає обрізане до цілого значення параметра." msgstr "(Лише GLES3) Визначає обрізане до цілого значення параметра."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8325,11 +8399,18 @@ msgid "Perform the texture lookup."
msgstr "Виконує пошук текстури." msgstr "Виконує пошук текстури."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." #, fuzzy
msgid "Cubic texture uniform lookup."
msgstr "Однорідна кубічна текстура." msgstr "Однорідна кубічна текстура."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." #, fuzzy
msgid "2D texture uniform lookup."
msgstr "Однорідна пласка текстура."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "Однорідна пласка текстура." msgstr "Однорідна пласка текстура."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8337,8 +8418,9 @@ msgid "Transform function."
msgstr "Функція перетворення." msgstr "Функція перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8363,15 +8445,18 @@ msgid "Decomposes transform to four vectors."
msgstr "Розкладає перетворення на чотири вектори." msgstr "Розкладає перетворення на чотири вектори."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." #, fuzzy
msgid "Calculates the determinant of a transform."
msgstr "(Лише GLES3) Обчислює визначник перетворення." msgstr "(Лише GLES3) Обчислює визначник перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." #, fuzzy
msgid "Calculates the inverse of a transform."
msgstr "(Лише GLES3) Обчислює обернену матрицю перетворення." msgstr "(Лише GLES3) Обчислює обернену матрицю перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." #, fuzzy
msgid "Calculates the transpose of a transform."
msgstr "(Лише GLES3) Обчислює транспозицію перетворення." msgstr "(Лише GLES3) Обчислює транспозицію перетворення."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8419,8 +8504,9 @@ msgid "Calculates the dot product of two vectors."
msgstr "Обчислює скалярний добуток двох векторів." msgstr "Обчислює скалярний добуток двох векторів."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8451,15 +8537,17 @@ msgid "1.0 / vector"
msgstr "1.0 / вектор" msgstr "1.0 / вектор"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
"Повертає вектор, який вказує напрямок відбиття ( a — вектор падіння, b — " "Повертає вектор, який вказує напрямок відбиття ( a — вектор падіння, b — "
"вектор нормалі )." "вектор нормалі )."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." #, fuzzy
msgid "Returns the vector that points in the direction of refraction."
msgstr "Повертає вектор, який вказує напрямок рефракції." msgstr "Повертає вектор, який вказує напрямок рефракції."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8558,61 +8646,69 @@ msgstr ""
"напрямку погляду камери (функції слід передати відповіді вхідні дані)." "напрямку погляду камери (функції слід передати відповіді вхідні дані)."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) Функція скалярної " "(Лише GLES3) (лише у режимі фрагментів або світла) Функція скалярної "
"похідної." "похідної."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." #, fuzzy
msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) Функція векторної " "(Лише GLES3) (лише у режимі фрагментів або світла) Функція векторної "
"похідної." "похідної."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «x» на " "(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «x» на "
"основі локального диференціювання." "основі локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «x» на " "(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «x» на "
"основі локального диференціювання." "основі локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «y» на " "(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Похідна у «y» на "
"основі локального диференціювання." "основі локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «y» на " "(Лише GLES3) (лише у режимі фрагментів або світла) (скаляр) Похідна у «y» на "
"основі локального диференціювання." "основі локального диференціювання."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Сума похідних за " "(Лише GLES3) (лише у режимі фрагментів або світла) (вектор) Сума похідних за "
"модулем у «x» та «y»." "модулем у «x» та «y»."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
"(Лише GLES3) (лише у режимі фрагментів або світла) Сума похідних за модулем " "(Лише GLES3) (лише у режимі фрагментів або світла) Сума похідних за модулем "
"у «x» та «y»." "у «x» та «y»."
@ -10058,7 +10154,8 @@ msgid "Script is valid."
msgstr "Скрипт є коректним." msgstr "Скрипт є коректним."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Можна використовувати: a-z, A-Z, 0-9 і _" msgstr "Можна використовувати: a-z, A-Z, 0-9 і _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11752,6 +11849,11 @@ msgstr "Некоректне джерело для попереднього пе
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "Некоректне джерело програми побудови тіней." msgstr "Некоректне джерело програми побудови тіней."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "Некоректне джерело програми побудови тіней."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "Призначення функційного." msgstr "Призначення функційного."
@ -11768,6 +11870,15 @@ msgstr "Змінні величини можна пов'язувати лише
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "Сталі не можна змінювати." msgstr "Сталі не можна змінювати."
#~ msgid "Reverse"
#~ msgstr "Зворотний"
#~ msgid "Mirror X"
#~ msgstr "Віддзеркалити за X"
#~ msgid "Mirror Y"
#~ msgstr "Віддзеркалити за Y"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "Створення розв'язку..." #~ msgstr "Створення розв'язку..."

View File

@ -1122,7 +1122,6 @@ msgid "Success!"
msgstr "" msgstr ""
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "" msgstr ""
@ -2450,6 +2449,11 @@ msgstr ""
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "" msgstr ""
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr ".تمام کا انتخاب"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "" msgstr ""
@ -4616,6 +4620,10 @@ msgstr ""
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install..."
msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "" msgstr ""
@ -4659,7 +4667,7 @@ msgid "Sort:"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" msgid "Reverse sorting."
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
@ -4733,36 +4741,40 @@ msgstr ""
msgid "Rotation Step:" msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new vertical guide" msgid "Move Vertical Guide"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create new horizontal guide"
msgstr "سب سکریپشن بنائیں" msgstr "سب سکریپشن بنائیں"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove horizontal guide" msgid "Create Vertical Guide"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr ".تمام کا انتخاب" msgstr ".تمام کا انتخاب"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgstr "" msgid "Move Horizontal Guide"
msgstr ".تمام کا انتخاب"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal Guide"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Horizontal Guide"
msgstr ".تمام کا انتخاب"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
@ -7422,14 +7434,6 @@ msgstr ""
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7835,6 +7839,10 @@ msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7922,17 +7930,67 @@ msgstr ""
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8022,7 +8080,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8030,7 +8088,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8042,7 +8100,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8059,7 +8117,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8128,11 +8186,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8148,7 +8206,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8176,11 +8234,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8220,11 +8278,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8234,7 +8296,7 @@ msgstr "سب سکریپشن بنائیں"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8252,15 +8314,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8312,7 +8374,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8340,12 +8402,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8422,47 +8484,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9834,7 +9896,7 @@ msgid "Script is valid."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11374,6 +11436,10 @@ msgstr ""
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "" msgstr ""
#: scene/resources/visual_shader_nodes.cpp
msgid "Invalid comparison function for that type."
msgstr ""
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1150,7 +1150,6 @@ msgid "Success!"
msgstr "Thành công!" msgstr "Thành công!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "Cài đặt" msgstr "Cài đặt"
@ -2488,6 +2487,11 @@ msgstr "Phân cảnh"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "Trở về cảnh đã mở trước đó." msgstr "Trở về cảnh đã mở trước đó."
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "Sao chép đường dẫn"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "Tab tiếp theo" msgstr "Tab tiếp theo"
@ -4652,6 +4656,11 @@ msgstr "Lỗi tạo yêu cầu"
msgid "Idle" msgid "Idle"
msgstr "Chạy không" msgstr "Chạy không"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "Cài đặt"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "Thử lại" msgstr "Thử lại"
@ -4695,8 +4704,9 @@ msgid "Sort:"
msgstr "Sắp xếp:" msgstr "Sắp xếp:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "Ngược lại" msgid "Reverse sorting."
msgstr "Đang yêu cầu..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4770,31 +4780,35 @@ msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" msgid "Move Vertical Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "Tạo Folder"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "Xoá Variable"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Horizontal Guide"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgstr "" msgid "Create Horizontal Guide"
msgstr "Tạo Root Node:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgstr "" msgid "Remove Horizontal Guide"
msgstr "Hủy key không đúng chuẩn"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" msgid "Create Horizontal and Vertical Guides"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7468,14 +7482,6 @@ msgstr "Tìm tiếp theo"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -7892,6 +7898,10 @@ msgstr "Xóa Node(s)"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -7983,17 +7993,67 @@ msgstr "Cố định"
msgid "Color uniform." msgid "Color uniform."
msgstr "Đổi Transform Animation" msgstr "Đổi Transform Animation"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8084,7 +8144,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8092,7 +8152,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8104,7 +8164,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8121,7 +8181,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8190,11 +8250,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8210,7 +8270,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8238,11 +8298,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8283,11 +8343,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8297,7 +8361,7 @@ msgstr "Tạo"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8315,15 +8379,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8375,7 +8439,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8403,12 +8467,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8485,47 +8549,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -9914,7 +9978,7 @@ msgid "Script is valid."
msgstr "Animation tree khả dụng." msgstr "Animation tree khả dụng."
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11455,6 +11519,11 @@ msgstr "nguồn vô hiệu cho shader."
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "nguồn vô hiệu cho shader." msgstr "nguồn vô hiệu cho shader."
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "nguồn vô hiệu cho shader."
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11471,6 +11540,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "Ngược lại"
#~ msgid "Enabled Classes" #~ msgid "Enabled Classes"
#~ msgstr "Các lớp đã bật" #~ msgstr "Các lớp đã bật"

View File

@ -1166,7 +1166,6 @@ msgid "Success!"
msgstr "成功!" msgstr "成功!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "安装" msgstr "安装"
@ -2499,6 +2498,11 @@ msgstr "场景"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "前往上一个打开的场景。" msgstr "前往上一个打开的场景。"
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "拷贝路径"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "下一项" msgstr "下一项"
@ -4678,6 +4682,11 @@ msgstr "请求错误"
msgid "Idle" msgid "Idle"
msgstr "空闲" msgstr "空闲"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "安装"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "重试" msgstr "重试"
@ -4721,8 +4730,9 @@ msgid "Sort:"
msgstr "排序:" msgstr "排序:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "反选" msgid "Reverse sorting."
msgstr "正在请求。。"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4799,31 +4809,38 @@ msgid "Rotation Step:"
msgstr "旋转步长:" msgstr "旋转步长:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "移动垂直标尺" msgstr "移动垂直标尺"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "创建新的垂直标尺" msgstr "创建新的垂直标尺"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "删除垂直标尺" msgstr "删除垂直标尺"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "移动水平标尺" msgstr "移动水平标尺"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "创建水平标尺" msgstr "创建水平标尺"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "移除水平标尺" msgstr "移除水平标尺"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "创建垂直水平标尺" msgstr "创建垂直水平标尺"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7499,14 +7516,6 @@ msgstr "查找磁贴"
msgid "Transpose" msgid "Transpose"
msgstr "转置" msgstr "转置"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr "沿X轴翻转"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr "沿Y轴翻转"
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "禁用智能磁贴(Autotile)" msgstr "禁用智能磁贴(Autotile)"
@ -7928,6 +7937,10 @@ msgstr "删除节点"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "可视着色器输入类型已更改" msgstr "可视着色器输入类型已更改"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "顶点" msgstr "顶点"
@ -8019,17 +8032,67 @@ msgstr "常量"
msgid "Color uniform." msgid "Color uniform."
msgstr "清除变换" msgstr "清除变换"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Boolean constant." msgid "Boolean constant."
@ -8123,7 +8186,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8131,7 +8194,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8143,7 +8206,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8160,7 +8223,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8229,11 +8292,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8249,7 +8312,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8277,11 +8340,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8324,12 +8387,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "修改Uniform纹理" msgstr "修改Uniform纹理"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr "修改Uniform纹理"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "2D texture uniform lookup with triplanar."
msgstr "修改Uniform纹理" msgstr "修改Uniform纹理"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8339,7 +8407,7 @@ msgstr "变换对话框..."
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8357,15 +8425,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8418,7 +8486,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8446,12 +8514,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8530,47 +8598,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10007,7 +10075,8 @@ msgid "Script is valid."
msgstr "脚本可用" msgstr "脚本可用"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" #, fuzzy
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "仅允许使用: a-z, A-Z, 0-9 或 _" msgstr "仅允许使用: a-z, A-Z, 0-9 或 _"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11619,6 +11688,11 @@ msgstr "非法的着色器源。"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "非法的着色器源。" msgstr "非法的着色器源。"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "非法的着色器源。"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "对函数的赋值。" msgstr "对函数的赋值。"
@ -11635,6 +11709,15 @@ msgstr "变量只能在顶点函数中指定。"
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "不允许修改常量。" msgstr "不允许修改常量。"
#~ msgid "Reverse"
#~ msgstr "反选"
#~ msgid "Mirror X"
#~ msgstr "沿X轴翻转"
#~ msgid "Mirror Y"
#~ msgstr "沿Y轴翻转"
#~ msgid "Generating solution..." #~ msgid "Generating solution..."
#~ msgstr "正在创生成决方案..." #~ msgstr "正在创生成决方案..."

View File

@ -1194,7 +1194,6 @@ msgid "Success!"
msgstr "成功!" msgstr "成功!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "安裝" msgstr "安裝"
@ -2622,6 +2621,11 @@ msgstr "場景"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "上一個開啟的scene" msgstr "上一個開啟的scene"
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "複製路徑"
#: editor/editor_node.cpp #: editor/editor_node.cpp
#, fuzzy #, fuzzy
msgid "Next tab" msgid "Next tab"
@ -4919,6 +4923,11 @@ msgstr "請求時出現錯誤"
msgid "Idle" msgid "Idle"
msgstr "" msgstr ""
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "安裝"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "重試" msgstr "重試"
@ -4964,8 +4973,9 @@ msgid "Sort:"
msgstr "排序:" msgstr "排序:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "" msgid "Reverse sorting."
msgstr "請求中..."
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -5038,36 +5048,40 @@ msgstr ""
msgid "Rotation Step:" msgid "Rotation Step:"
msgstr "" msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Create new vertical guide" msgid "Move Vertical Guide"
msgstr "新增"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create new horizontal guide"
msgstr "新增" msgstr "新增"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
msgid "Remove horizontal guide" msgid "Create Vertical Guide"
msgstr "新增"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Vertical Guide"
msgstr "只限選中" msgstr "只限選中"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgstr "" msgid "Move Horizontal Guide"
msgstr "只限選中"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal Guide"
msgstr "新增"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Remove Horizontal Guide"
msgstr "只限選中"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "新增"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy #, fuzzy
@ -7813,14 +7827,6 @@ msgstr "尋找"
msgid "Transpose" msgid "Transpose"
msgstr "" msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8248,6 +8254,10 @@ msgstr "不選"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "" msgstr ""
@ -8336,17 +8346,67 @@ msgstr "常數"
msgid "Color uniform." msgid "Color uniform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8437,7 +8497,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8445,7 +8505,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8457,7 +8517,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8474,7 +8534,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8543,11 +8603,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8563,7 +8623,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8591,11 +8651,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8635,11 +8695,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8649,7 +8713,7 @@ msgstr "縮放selection"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8667,15 +8731,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8727,7 +8791,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8755,12 +8819,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8837,47 +8901,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10316,7 +10380,7 @@ msgid "Script is valid."
msgstr "腳本" msgstr "腳本"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11894,6 +11958,11 @@ msgstr "無效字型"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "無效字型" msgstr "無效字型"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "無效字型"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""

View File

@ -1184,7 +1184,6 @@ msgid "Success!"
msgstr "成功!" msgstr "成功!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp #: editor/editor_asset_installer.cpp editor/editor_node.cpp
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install" msgid "Install"
msgstr "安裝" msgstr "安裝"
@ -2583,6 +2582,11 @@ msgstr "場景"
msgid "Go to previously opened scene." msgid "Go to previously opened scene."
msgstr "前往上次開啟的場景。" msgstr "前往上次開啟的場景。"
#: editor/editor_node.cpp
#, fuzzy
msgid "Copy Text"
msgstr "複製路徑"
#: editor/editor_node.cpp #: editor/editor_node.cpp
msgid "Next tab" msgid "Next tab"
msgstr "下一個分頁" msgstr "下一個分頁"
@ -4838,6 +4842,11 @@ msgstr "請求時發生錯誤"
msgid "Idle" msgid "Idle"
msgstr "空閒" msgstr "空閒"
#: editor/plugins/asset_library_editor_plugin.cpp
#, fuzzy
msgid "Install..."
msgstr "安裝"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry" msgid "Retry"
msgstr "重試" msgstr "重試"
@ -4882,8 +4891,9 @@ msgid "Sort:"
msgstr "排序:" msgstr "排序:"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
msgid "Reverse" #, fuzzy
msgstr "反轉" msgid "Reverse sorting."
msgstr "正在請求…"
#: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp #: editor/project_settings_editor.cpp
@ -4958,31 +4968,38 @@ msgid "Rotation Step:"
msgstr "旋轉步驟:" msgstr "旋轉步驟:"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move vertical guide" #, fuzzy
msgid "Move Vertical Guide"
msgstr "垂直移動尺標" msgstr "垂直移動尺標"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new vertical guide" #, fuzzy
msgid "Create Vertical Guide"
msgstr "創建新的垂直尺標" msgstr "創建新的垂直尺標"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove vertical guide" #, fuzzy
msgid "Remove Vertical Guide"
msgstr "刪除垂直尺標" msgstr "刪除垂直尺標"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move horizontal guide" #, fuzzy
msgid "Move Horizontal Guide"
msgstr "移動水平尺標" msgstr "移動水平尺標"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal guide" #, fuzzy
msgid "Create Horizontal Guide"
msgstr "創建新的水平尺標" msgstr "創建新的水平尺標"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Remove horizontal guide" #, fuzzy
msgid "Remove Horizontal Guide"
msgstr "移除水平尺標" msgstr "移除水平尺標"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Create new horizontal and vertical guides" #, fuzzy
msgid "Create Horizontal and Vertical Guides"
msgstr "創建新的水平和垂直尺標" msgstr "創建新的水平和垂直尺標"
#: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp
@ -7724,14 +7741,6 @@ msgstr "查找磁貼"
msgid "Transpose" msgid "Transpose"
msgstr "轉置" msgstr "轉置"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror X"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Mirror Y"
msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp #: editor/plugins/tile_map_editor_plugin.cpp
msgid "Disable Autotile" msgid "Disable Autotile"
msgstr "" msgstr ""
@ -8154,6 +8163,10 @@ msgstr "刪除"
msgid "Visual Shader Input Type Changed" msgid "Visual Shader Input Type Changed"
msgstr "視覺著色器輸入類型已更改" msgstr "視覺著色器輸入類型已更改"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex" msgid "Vertex"
msgstr "頂點" msgstr "頂點"
@ -8246,17 +8259,67 @@ msgstr "固定"
msgid "Color uniform." msgid "Color uniform."
msgstr "清除變換" msgstr "清除變換"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the %s comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Equal (==)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than (>)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Greater Than or Equal (>=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided scalars are equal, greater or " "Returns an associated vector if the provided scalars are equal, greater or "
"less." "less."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between NaN and a scalar "
"parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than (<)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Less Than or Equal (<=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Not Equal (!=)"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns an associated vector if the provided boolean value is true or false." "Returns an associated vector if the provided boolean value is true or false."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns the boolean result of the comparison between two parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns the boolean result of the comparison between INF (or NaN) and a "
"scalar parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Boolean constant." msgid "Boolean constant."
msgstr "" msgstr ""
@ -8349,7 +8412,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter." msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8357,7 +8420,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter." msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8369,7 +8432,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter." msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8386,7 +8449,7 @@ msgid "Returns the cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter." msgid "Returns the hyperbolic cosine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8455,11 +8518,11 @@ msgid "1.0 / scalar"
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest integer to the parameter." msgid "Finds the nearest integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the nearest even integer to the parameter." msgid "Finds the nearest even integer to the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8475,7 +8538,7 @@ msgid "Returns the sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic sine of the parameter." msgid "Returns the hyperbolic sine of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8503,11 +8566,11 @@ msgid "Returns the tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter." msgid "Returns the hyperbolic tangent of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Finds the truncated value of the parameter." msgid "Finds the truncated value of the parameter."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8548,11 +8611,15 @@ msgid "Perform the texture lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Cubic texture uniform." msgid "Cubic texture uniform lookup."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform." msgid "2D texture uniform lookup."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "2D texture uniform lookup with triplanar."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8562,7 +8629,7 @@ msgstr "轉換對話框..。"
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) Calculate the outer product of a pair of vectors.\n" "Calculate the outer product of a pair of vectors.\n"
"\n" "\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with " "OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one " "one column) and the second parameter 'r' as a row vector (matrix with one "
@ -8580,15 +8647,15 @@ msgid "Decomposes transform to four vectors."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the determinant of a transform." msgid "Calculates the determinant of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the inverse of a transform." msgid "Calculates the inverse of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) Calculates the transpose of a transform." msgid "Calculates the transpose of a transform."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8640,7 +8707,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the same direction as a reference vector. " "Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the " "The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and " "incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned." "Nref is smaller than zero the return value is N. Otherwise -N is returned."
@ -8668,12 +8735,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"Returns a vector that points in the direction of reflection ( a : incident " "Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )." "vector, b : normal vector )."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Returns a vector that points in the direction of refraction." msgid "Returns the vector that points in the direction of refraction."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -8750,47 +8817,47 @@ msgid ""
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function." msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function." msgid "(Fragment/Light mode only) Vector derivative function."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using " "(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using " "(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using " "(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using " "(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
"local differencing." "differencing."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative " "(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
msgid "" msgid ""
"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative " "(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
"in 'x' and 'y'." "'y'."
msgstr "" msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp #: editor/plugins/visual_shader_editor_plugin.cpp
@ -10220,7 +10287,7 @@ msgid "Script is valid."
msgstr "動畫樹有效。" msgstr "動畫樹有效。"
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
msgid "Allowed: a-z, A-Z, 0-9 and _" msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "" msgstr ""
#: editor/script_create_dialog.cpp #: editor/script_create_dialog.cpp
@ -11822,6 +11889,11 @@ msgstr "無效的字體大小。"
msgid "Invalid source for shader." msgid "Invalid source for shader."
msgstr "無效的字體大小。" msgstr "無效的字體大小。"
#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Invalid comparison function for that type."
msgstr "無效的字體大小。"
#: servers/visual/shader_language.cpp #: servers/visual/shader_language.cpp
msgid "Assignment to function." msgid "Assignment to function."
msgstr "" msgstr ""
@ -11838,6 +11910,9 @@ msgstr ""
msgid "Constants cannot be modified." msgid "Constants cannot be modified."
msgstr "" msgstr ""
#~ msgid "Reverse"
#~ msgstr "反轉"
#, fuzzy #, fuzzy
#~ msgid "Failed to create solution." #~ msgid "Failed to create solution."
#~ msgstr "無法新增資料夾" #~ msgstr "無法新增資料夾"

View File

@ -3437,7 +3437,7 @@ String VisualShaderNodeCompare::get_warning(Shader::Mode p_mode, VisualShader::T
if (ctype == CTYPE_BOOLEAN || ctype == CTYPE_TRANSFORM) { if (ctype == CTYPE_BOOLEAN || ctype == CTYPE_TRANSFORM) {
if (func > FUNC_NOT_EQUAL) { if (func > FUNC_NOT_EQUAL) {
return TTR("Invalid comparsion function for that type."); return TTR("Invalid comparison function for that type.");
} }
} }